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NPC Generator

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Advanced [show]


Ernest Melancon, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a custom-built plate barding that's adorned with green lining and desert motifs. His white hair is styled in orderly dreadlocks. His thin eyebrows rest above his beady violet eyes.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. As long as the job gets done he does not care how it got done.

History: Born in the north to a Apothecary, Ernest learned a great deal about his mother's area of expertise. He worked as a nervous Apothecary and found it very stressful. He inherited the family business which he has now maintained for 11 years.

Motivation: Wants to open a new tavern.

Ideals: Professionalism, Logical. Flaws: Ugly, Terse. Bonds: Job. Occupation: Apothecary

Voice: High pitched, excited

Attributes [hide]

Ernest Melancon, Male Human Bard 5
Medium (5'11") Human, Lawful Good (CR 5)
Armor Class 13
Hit Points 26 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 11 (+0)11 (+0) 16 (+3)18 (+4)
Skills Medicine +6, Persuasion +7
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 800 gp. 1 Minor magic item.


Social Check DCs


Anthony Blyth, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His black hair is cut jaggedly and amateurishly. His eyes are likewise violet. His teeth are white and perfect.

Personality: He is very quiet and rarely speaks above a whisper. A true patriot, Anthony would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: His mother raised him in a mountain cabin. When Anthony reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Wants to work out more often; and to protect his home

Ideals: Athletic. Flaws: Shy. Bonds: Attractive, Military, Nature. Occupation: Jeweler

Voice: Speaks with back of mouth

Attributes [hide]

Anthony Blyth, Male Human Monk 7
Medium (6'6") Human, Neutral Good (CR 7)
Armor Class 10
Hit Points 44 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 16 (+3)10 (+0) 10 (+0)9 (-1)
Skills Acrobatics +3, Intimidation +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +2

Possessions: 1200 gp. An abacus with copper, silver and gold markers (150 gp). Large well-done wool tapestry (200 gp). 1 Minor magic item.


Social Check DCs


Ernest Stratford, Male Human [Permalink]

Personal [hide]

Description: He wears brown painted combat armor at almost all times. He carries with him a set of sais, each one with a aquamarine on the hilt. He only wears one on his belt and the other on his back. He keeps his silver hair in a pixie cut. He has green eyes.

Personality: He can speak with the recently deceased. He has all his life been fascinated with singing.

History: From birth he was tutored by a cruel and relentless mentor. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has never given up on his singing dream.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it

Ideals: Fighting, Gifted, Artistic. Bonds: Mentor. Occupation: Assassin

Voice: Farmer accent

Attributes [hide]

Ernest Stratford, Male Human Fighter 6
Medium (6'5") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 34 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 9 (-1)13 (+1) 16 (+3)12 (+1)
Skills Religion +4, Stealth +5
Senses Passive Perception 13
Languages Common, Druidic
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 500 gp. Moss agate (14 gp).


Social Check DCs


Drogo Hallewell, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He is wearing a long, green, dusty cloak. He has red hair. This brown eyed northerner is not easily forgotten.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. When he's not drinking or sleeping the drinks off, he's doing music.

History: Born in a small village he learned the ways of the warrior from his mother. His childhood dream was to be a Spice Merchant, but he was a colossal failure. He became a Beggar soon after.

Motivation: To unite with his brother; and to reunite with his absent mother

Ideals: Artistic, Fighting. Flaws: Selfish. Bonds: Job, Family. Occupation: Beggar

Voice: Pronounces O like U

Attributes [hide]

Drogo Hallewell, Male Human Barbarian 6
Medium (5'1") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 53 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)15 (+2) 11 (+0)12 (+1)
Skills History +5, Survival +3
Senses Passive Perception 10
Languages Common, Goblin, Gnome
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Roland Springfield, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He is typically in his Crown-heir uniform. He wears his hair in dreadlocks. His gray eyes dart from person to person.

Personality: He speaks before he thinks and is too direct. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His mother was a soldier and died while he was still young. Roland was left his mother's suit of armor and trained in its use and care. He used his abilities to travel the world and help people.

Motivation: He is unsatisfied with his job.

Ideals: Philantrophist. Flaws: Ugly, Impulsive. Bonds: Job, Military. Occupation: Crown-heir

Voice: Voice breaks

Attributes [hide]

Roland Springfield, Male Human Commoner 5
Medium (6'4") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 14 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 10 (+0)10 (+0) 11 (+0)15 (+2)
Skills Athletics +1, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 2d4-2, Ranged +5 / 2d4+2, Grapple +3

Possessions: 400 gp. 1 Half-Plate. 1 Masterwork Light wooden shield. 1 Half-Plate.


Social Check DCs

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