Rolf Richie, Male Human [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left leg, he wears a custom-built plate barding that's adorned with grey lining and desert motifs. He wears his blonde hair up. His eyes are likewise amber. His teeth are yellowed and unaligned.
Personality: He is erratic and paranoid. He believes giants are coming to abduct people. He enjoys reading and quiet.
History: Rolf hails from a village terrorized by giants. His psionic abilities were realized during a raid on his village. Days after completing his studies, news broke out that his hometown was attacked by giants. Rolf was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the giants.
Motivation: His name or reputation has been wronged in the past by giants, and he desires to right it; and revenge
Ideals: Logical, Gifted. Flaws: Ugly. Bonds: Enemies. Occupation: Gardener
Voice: Sensual and smooth
Attributes [hide]
Medium (5'10") Human, Neutral Good (CR 4)
Armor Class 7
Hit Points 29 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 5 (-3) | 17 (+3) | 14 (+2) | 18 (+4) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Abyssal, Dwarven
Attacks Melee +2 / 1d10+0, Ranged -1 / 1d10-3, Grapple +2
Possessions: 400 gp. Red garnet (120 gp). Deep green spinel (120 gp). Violet garnet (1100 gp). Blue quartz (7 gp).
Adam Eastaughffe, Male Human [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He dresses like a well dressed Mercenary does. He is an epitome of beauty. His long golden hair reaches down to his waist. His fair skin shows little sign of his aristocratic breeding.
Personality: Aggressive, abrasive, and angry, Adam embodies much of what other species detest in the Humans. He is a big fan of imagination and believes people should spend more time reading and writing.
History: Adam was born with his father's beautiful face. His childhood dream was to be a Masseuse, but he was a colossal failure. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's repulsed by the PC; and balancing his hectic life and new mercenary responsibilities is difficult
Ideals: Logical. Flaws: Antagonistic. Bonds: Job, Attractive, Poor. Occupation: Mercenary
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'1") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 9 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 11 (+0) | 8 (-1) | 6 (-2) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 2d4-2, Ranged +3 / 2d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: White opal (500 gp).
Charles Hayley, Male Human [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he likes to wear darkened spectacles and heavy clothing, no matter the weather. He has wavy black hair. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is a logical person and will generally grow upset if things defy logic and science.
History: Born in a small village he learned the ways of the warrior from his father. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Charles fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to share knowledge with the world
Ideals: Passionate, Logical, Fighting. Flaws: Addict. Occupation: Armorer
Voice: Scandinavian accent
Attributes [hide]
Medium (5'11") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 13 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 8 (-1) | 11 (+0) | 14 (+2) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Druidic, Orc
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 3 | 2 | 0 | 0 |
Possessions: 400 gp. A delicate silver chain set with a tourmaline (70 gp).
Ernest Burton, Male Human [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he is wearing a long, white, dusty cloak. He wears his auburn hair up. His violet eyes are passionate and lively.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He feeds upon the attention of others.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Expand his business; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Bonds: Job, Attractive, Military, Immigrant. Occupation: Animal Trainer
Voice: Mousy voice
Attributes [hide]
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 16 (+3) | 9 (-1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 17000 cp.
John Langston, Male Human [Permalink]
Personal [hide]
Description: This malnourished man wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has moderate length golden hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He has always had a great fascination with Human culture. He works hard and plays hard.
History: He was born at the edge of vast island. As a young adult he joined a group advocating for an improvement in Human conditions. He bought a greataxe and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Retire the richest man in the west.
Ideals: Entrepeneur. Flaws: Racist, Hedonist. Bonds: Poor, Nature. Occupation: Priest
Voice: Mousy voice
Attributes [hide]
Medium (5'5") Human, Chaotic Good (CR 6)
Armor Class 13
Hit Points 27 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 14 (+2) | 9 (-1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +5
Possessions: 500 gp. Brass mug with jade inlays (400 gp). Sapphire pendant on gold chain (700 gp).
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