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NPC Generator

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Advanced [show]


Lance Heiser, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, but even with his fine clothing he looks run-down. He sports a flattop hair cut. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He speaks before he thinks and is too direct. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: His father raised him in a mountain cabin. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has set out to sabotage the competition.

Motivation: To prove his worth to the world; and he is greedy

Flaws: Impulsive. Bonds: Job, Nature, Rich. Occupation: Tailor

Voice: Jamaican accent

Attributes [hide]

Lance Heiser, Male Human Adept 3
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 20 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 12 (+1)7 (-2) 8 (-1)15 (+2)
Skills Arcana +0, Medicine +1
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 3000 cp.


Social Check DCs


Theodoric Soames, Male Human [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery. His golden hair is still thick. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.

Personality: He is mildly Human supremacist, though he does not identify as such. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was raised in a island tribe. Theodoric liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a shortspear and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wishes to resurrect an old love; and to prove his worth to the world

Flaws: Ugly, Racist, Insane. Bonds: In love, Nature. Occupation: Miller

Voice: Booming voice

Attributes [hide]

Theodoric Soames, Male Human Commoner 3
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 7 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 9 (-1)16 (+3) 12 (+1)9 (-1)
Skills Intimidation +1, Investigation +5
Senses Passive Perception 11
Languages Common, Abyssal, Aquan, Elven
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 13000 cp.


Social Check DCs


Everard Peyton, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears silk and lounges about seductively. His blonde hair is lengthy and is close to two feet long. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is lazy, self-centered, vain, and jealous.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He's since become an addict/alcoholic.

Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions

Ideals: Philantrophist. Flaws: Addict, Selfish. Bonds: Attractive, Religious. Occupation: Bricklayer

Voice: American accent

Attributes [hide]

Everard Peyton, Male Human Barbarian 5
Medium (5'5") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 50 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 16 (+3)18 (+4) 15 (+2)9 (-1)
Skills Insight +5, Intimidation +2
Senses Passive Perception 12
Languages Common, Halfling, Sylvan, Giant, Elven
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3

Possessions: 5000 sp. Alexandrite (1300 gp). Deep green spinel (40 gp). Obsidian (11 gp).


Social Check DCs


Patrick Springfield, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a black shirt, with a blue mid length shorts with blue tights and flats, usually wearing a coat over them. His long silver hair reaches down to his waist. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: When he was but 7 years old his parents immigrated from the west. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Tanner work with an outfit from a few towns over. Tanner work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: A deep hatred of brigands; and he is terrified, and will act out of fear

Ideals: Joker. Flaws: Fearful. Bonds: Immigrant, Job, Enemies. Occupation: Tanner

Voice: Scottish accent

Attributes [hide]

Patrick Springfield, Male Human Expert 3
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 19 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)9 (-1) 15 (+2)16 (+3) 16 (+3)10 (+0)
Skills Deception +2, Intimidation +2
Senses Passive Perception 13
Languages Common, Aquan, Infernal, Auran
Attacks Melee -1 / 1d8-3, Ranged +1 / 1d8-1, Grapple -1

Possessions: 200 gp.


Social Check DCs


Guy Gracey, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man tends to wear a large pastel jacket. His long auburn hair is drawn into a two foot long braid. His face is covered beneath a completely black helmet.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. Further he is a bit of a stoner and is frequently out of it.

History: Born in a small village he learned the ways of the warrior from his father. In his youth he was a Healer, and wanted to be a champion fighter when he grew up. He was working during a period of war, and as one of the natives he lived in fear of joining the others in being slaughtered. He saw the brutality and swore off his fighting aspirations, taking his younger sister on his back after seeing his parents die, and fled the country. He is untrained/undisciplined, which makes him dangerous.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Philantrophist, Fighting. Flaws: Insane, Addict, PTSD. Occupation: Courier

Voice: Sleepy voice

Attributes [hide]

Guy Gracey, Male Human Aristocrat 6
Medium (5'2") Human, Neutral Good (CR 6)
Armor Class 13
Hit Points 38 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 15 (+2)16 (+3) 15 (+2)16 (+3)
Skills Animal Handling +5, Sleight of Hand +6
Senses Passive Perception 12
Languages Common, Aquan, Abyssal, Undercommon
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3

Possessions: 7000 sp.


Social Check DCs

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