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NPC Generator

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Advanced [show]


Manfred Dudley, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He wears a shirt that is too small, which lets his gut show, with a ratty black coat over it. Beneath his clothing is a huge mess of scar tissue. His black hair is thinning but still full. His blue eyes lackadaisically let the world flow into them.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was born on a small isolated farm. When he was little, his rather wealthy family often ventured across the desert to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Manfred took refuge in the ruined castle and found the beat up lance and armor he uses now. He bought a lance and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: A need for knowledge about a nearby landmark; and he wants to meet his childhood hero

Flaws: Ugly. Bonds: Slave, Adventurer, In love, Nature. Occupation: Roofer

Voice: Uses sign language

Attributes [hide]

Manfred Dudley, Male Human Fighter 6
Medium (6'3") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 41 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 10 (+0)17 (+3) 7 (-2)17 (+3)
Skills Deception +6, Medicine +1
Senses Passive Perception 8
Languages Common, Orc, Aquan, Infernal
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1

Possessions: 3000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Miles Wade, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is wearing a perfectly clean shirt and pair of pants. Sporting a golden mohawk and bushy mustache this man's hair draws a lot of attention. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Miles is combative with any and all who dare try his patience in the slightest.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He made a point of taking high paying jobs and getting most of it up front. He's since become an addict/alcoholic.

Motivation: He wants to meet his childhood hero; and he has passion for adventuring and risk

Ideals: Optimist, Justice. Flaws: Addict, Disease. Bonds: Attractive, Adventurer. Occupation: Ploughman

Voice: Squeaky

Attributes [hide]

Miles Wade, Male Human Barbarian 3
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 39 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)16 (+3) 17 (+3)12 (+1) 10 (+0)14 (+2)
Skills Perception +2, Persuasion +4
Senses Passive Perception 14
Languages Common, Sylvan
Attacks Melee -1 / 1d8-3, Ranged +5 / 1d8+3, Grapple +3

Possessions: Sard (40 gp).


Social Check DCs


Dean Fulton, Male Human [Permalink]

Personal [hide]

Description: He dresses well, wearing white shirts, loose pants, and blazers most of the time, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'3" when asserting himself. He keeps his black hair in a pixie cut. His green eyes are passionate and lively.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is able to make almost anything out of random pieces of junk.

History: Raised by wardens he was only a novice when gnolls swooped upon their monastery and killed most of the order. His martial abilities were realized during a raid on his village. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Dean was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the gnolls.

Motivation: A deep hatred of gnolls.

Ideals: Gifted. Flaws: Selfish. Bonds: Attractive, Religious, Enemies. Occupation: Spice Merchant

Voice: Puts emphasis on the wrong words

Attributes [hide]

Dean Fulton, Male Human Paladin 7
Medium (5'3") Human, Neutral Good (CR 7)
Armor Class 10
Hit Points 58 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 15 (+2)11 (+0) 12 (+1)14 (+2)
Skills Insight +4, Intimidation +5
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 2d8-2, Ranged +3 / 2d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: Just what you see.


Social Check DCs


Anthony Burton, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He is armored in gleaming platemail with gilded edges. A flowing green cape and mantle trimmed with soft brown waves gently in the breeze. His white hair is cut short. He wears an eyepatch.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He invites people to come help in his community garden.

History: A powerful necromancer made him what he is. He struck it rich when he found rare goods in large quantities. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He seems to be bored by most things.

Ideals: Philantrophist. Flaws: Ugly, Mundane. Bonds: Rich, Mentor. Occupation: Map Maker

Voice: Speaks with back of mouth

Attributes [hide]

Anthony Burton, Male Human Barbarian 5
Medium (5'0") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 42 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 11 (+0)15 (+2) 16 (+3)15 (+2)
Skills Insight +6, Medicine +6
Senses Passive Perception 13
Languages Common, Goblin, Elven
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3

Possessions: 300 gp.


Social Check DCs


Godfrey Cumberbatch, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a worn and beaten armor. His small hat is riddled with cuts and holes. His fierce gray eyes like to dwell on things.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: A powerful brothel owner made him what he is. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has been a successful dealer in antiques buying low and selling high.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Entrepeneur, Fighting. Flaws: Ugly, Secretive. Bonds: Mentor. Occupation: Map Maker

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Godfrey Cumberbatch, Male Human Monk 4
Medium (5'4") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 34 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 16 (+3)5 (-3) 12 (+1)9 (-1)
Skills Animal Handling +3, Intimidation +1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 50 pp. 1 Minor magic item.


Social Check DCs

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