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NPC Generator

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Advanced [show]


Roland Fawcett, Male Human [Permalink]

Personal [hide]

Description: With red face paint in a stripe pattern across his face, he dresses well, typically a more casual-formal manner. He has a long white beard with little hanging trinkets. His eyes, though not visible through his cowl, are green.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He uses divination through singing.

History: Gifted from a young age, Roland studied abroad. When money was particularly tight he was walking through alleys when he overheard a Laborer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and expand his business

Ideals: Philantrophist, Gifted. Flaws: Antagonistic. Bonds: Attractive, Poor. Occupation: Laborer

Voice: Scandinavian accent

Attributes [hide]

Roland Fawcett, Male Human Monk 4
Medium (5'3") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 8 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 5 (-3)7 (-2) 14 (+2)10 (+0)
Skills Insight +4, Religion +0
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Thomas Gladstone, Male Human [Permalink]

Personal [hide]

Description: An older man who wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs, he is not a threatening figure. His black hair is greying along the sides and has receded to reveal a widow's peak. His eyes are likewise brown.

Personality: He acts crazy and hedonistic. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: Thomas was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His parents were killed by dire rats in a raid when he was still a young child. The dire rats captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He has since lost track of the people in his past.

Motivation: An old rival family wants him found; and several ex partners dislike his way of doing things and want revenge

Flaws: Hedonist, Ugly. Bonds: Poor, Family, Enemies. Occupation: Hunter

Voice: Soothing and warm

Attributes [hide]

Thomas Gladstone, Male Human Cleric 9
Medium (5'7") Human, Lawful Good (CR 9)
Armor Class 14
Hit Points 58 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 15 (+2)12 (+1) 12 (+1)12 (+1)
Skills Nature +4, Sleight of Hand +7
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +3 / 3d4+0, Ranged +7 / 3d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12644

Possessions: 50 pp. Jeweled anklet (3000 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp). 1 Minor magic item.


Social Check DCs


John Kendall, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He wears silk and lounges about seductively. He wears a broad hat to hide his balding. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was born in the south. A few years later when the west was not economically sound they moved to his current location. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: A strong sense of loyalty to Human people.

Ideals: Athletic, Logical. Flaws: Racist. Bonds: Attractive, Immigrant. Occupation: Armorer

Voice: Spanish accent

Attributes [hide]

John Kendall, Male Human Sorcerer 10
Medium (5'7") Human, Lawful Good (CR 10)
Armor Class 13
Hit Points 33 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 13 (+1)14 (+2) 13 (+1)11 (+0)
Skills Nature +6, Performance +4
Senses Passive Perception 11
Languages Common, Auran, Dwarven
Attacks Melee +3 / 3d6-1, Ranged +7 / 3d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1466665

Possessions: 2300 gp. Golden yellow topaz (200 gp). Black opal (1000 gp). Chrysoprase (50 gp). Eye agate (15 gp). Sard (50 gp). Coral (130 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gerard Whitby, Male Human [Permalink]

Personal [hide]

Description: This fat eastern man has a bulbous nose and prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His skin is also unnaturally pale. His hair is cut close to his head. His fierce green eyes like to dwell on things.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was born in the east. Gerard was born on a far eastern island where he grew up under the tutelage of his father, an expert Miner. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He wants nothing more than to rejoin the army; and he is greedy

Ideals: Joker. Flaws: Ugly. Bonds: Rich, Military, Immigrant. Occupation: Miner

Voice: Sensual and smooth

Attributes [hide]

Gerard Whitby, Male Human Aristocrat 4
Medium (5'3") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 26 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 14 (+2)13 (+1) 15 (+2)17 (+3)
Skills Insight +4, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Aldous Crawford, Male Human [Permalink]

Personal [hide]

Description: He wears a brown collared shirt and white pants. He accessorizes with a tan scarf around the waist and a strap diagonally across his shirt. He is portly but not overly obese. He has a chestnut handlebar mustache and slicked back chestnut hair. His eyes are hazel and he is always smoking a pipe.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Born in the west to a Cook, Aldous learned a great deal about his father's area of expertise. From there he went from mercenary job to mercenary job. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by lycanthropy.

Motivation: Balancing his hectic life and new Cook responsibilities is difficult; and he's attracted to the pc

Flaws: Disease. Bonds: Adventurer, Job, Has a crush. Occupation: Cook

Voice: Gruff and masculine

Attributes [hide]

Aldous Crawford, Male Human Rogue 3
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 23 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 14 (+2)14 (+2) 11 (+0)12 (+1)
Skills Arcana +4, Perception +2
Senses Passive Perception 12
Languages Common, Gnoll, Druidic
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 1 Silk rope. 1 Disguise kit.


Social Check DCs

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