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Advanced [show]


Wymar Crawford, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His long black hair reaches down to his waist. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: Prone to second guessing himself, he comes off as nervous. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with his Shepherd father left him crippled. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Money/treasure; and wants to work out more often

Ideals: Athletic, Joker. Flaws: Shy, Disease. Bonds: Rich. Occupation: Fortune-teller

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Wymar Crawford, Male Human Aristocrat 6
Medium (6'4") Human, Chaotic Good (CR 6)
Armor Class 13
Hit Points 27 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 9 (-1)16 (+3) 14 (+2)14 (+2)
Skills Investigation +6, Religion +6
Senses Passive Perception 12
Languages Common, Gnome, Gnoll, Orc
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3

Possessions: 500 gp.


Social Check DCs


Dean Garfield, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 6'3" and wears skinny pants and wears a brown and tan robe with the hood down. His chestnut hair is long and unkept. His thin eyebrows rest above his beady green eyes.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was born in a small desert village. He was taken as a slave by a traveling circus and forced to perform He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is currently in port desperately looking for someone to get him out.

Ideals: Gifted. Flaws: Ugly, Sensitive. Bonds: Nature, Slave. Occupation: Jeweler

Voice: Russian accent

Attributes [hide]

Dean Garfield, Male Human Druid 6
Medium (6'3") Human, Neutral Good (CR 6)
Armor Class 13
Hit Points 41 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 13 (+1)8 (-1) 10 (+0)11 (+0)
Skills Persuasion +3, Stealth +6
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115

Possessions: Black pearl (1500 gp). Red spinel (90 gp).


Social Check DCs


Randal Ainsley, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He likes to wear red tank tops with brown pants. His golden hair, when down, is lengthy. His eyes are hazel and he is always smoking a pipe.

Personality: He is extraordinarily eccentric. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He served in the navy to pay for his family's outstanding loans. His homeland was ravaged by war and he spent much of his life rebuilding it. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally; and he wants nothing more than to rejoin the army

Ideals: Gifted. Flaws: Insane, PTSD. Bonds: Immigrant, Military. Occupation: Unemployed

Voice: Mousy voice

Attributes [hide]

Randal Ainsley, Male Human Expert 6
Medium (5'11") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 26 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 12 (+1)17 (+3) 12 (+1)14 (+2)
Skills Athletics +5, Deception +5
Senses Passive Perception 11
Languages Common, Orc, Undercommon, Goblin
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +5

Possessions: 1000 gp. Blue quartz (9 gp). Chrysoprase (30 gp). Deep blue spinel (600 gp).


Social Check DCs


Robert Gracey, Male Human [Permalink]

Personal [hide]

Description: 5'3" and muscular, this northern man wears very tight pants and wife beaters, though occasionally he sports a white coat. Sporting a brown mohawk and bushy mustache this man's hair draws a lot of attention. He has a dull look in his green eyes.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He does suffer from mild PTSD, and the sight of giants may trigger it at times.

History: He was born into a rich family. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He now mingles about in high society.

Motivation: Revenge; and someone believes him a fraud

Ideals: Athletic. Flaws: Shy, PTSD. Bonds: Enemies, Rich. Occupation: Doctor

Voice: Hollow voice

Attributes [hide]

Robert Gracey, Male Human Monk 3
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 14 (+2)14 (+2) 13 (+1)12 (+1)
Skills Arcana +4, Survival +3
Senses Passive Perception 11
Languages Common, Druidic, Celestial
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 400 gp. Amber (50 gp). Golden yellow topaz (400 gp). 1 Half-Plate. 1 Half-Plate. 1 Breastplate.


Social Check DCs


William Dudley, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a pastel tunic with grey highlights, and long blue pants that bunch up around his shoes. His white hair is singed and shortened. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Abrasive and pushy, he has a hard time making friends. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: His parents moved while he was still in utero so he is the first generation to be born here. He was taken as a slave by a traveling circus and forced to perform He moves from town to town, unable to find a place to settle.

Motivation: He is wracked by social anxiety; and an old rival family wants him found

Flaws: Ugly, Antagonistic, Fearful. Bonds: Family, Immigrant, Slave. Occupation: Animal Trainer

Voice: Dutch accent

Attributes [hide]

William Dudley, Male Human Wizard 5
Medium (5'3") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 15 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 10 (+0)13 (+1) 13 (+1)11 (+0)
Skills Nature +4, Persuasion +3
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124321

Possessions: 300 gp. 3 Antitoxin. 3 Antitoxin. 1 Tanglefoot bags.


Social Check DCs

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