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NPC Generator

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Advanced [show]


Clerebold Hayden, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears suspenders and white workpants. His shirt is red, and he wears a heavy white leather apron most of the time. He wears a Stetson hat to hide his balding. His hazel eyes are slightly larger than normal.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Gifted from a young age, Clerebold studied abroad. When Clerebold reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was granted druidic powers by his dying sister.

Motivation: He feels the way he acts is they only way to get by in the world; and wants to work out more often

Ideals: Athletic, Impeccable, Extrovert, Gifted. Bonds: Military. Occupation: Locksmith

Voice: Scandinavian accent

Attributes [hide]

Clerebold Hayden, Male Human Monk 3
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 10 (+0)12 (+1) 10 (+0)10 (+0)
Skills Arcana +3, Athletics +3
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 3200 sp.


Social Check DCs


Lance Coombs, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a white small hat and white clothes, and is pretty ugly. His white hair, when down, is lengthy. He wears large thick round spectacles.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He has a minor phobia of water and hates getting wet.

History: His parents moved while he was still in utero so he is the first generation to be born here. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. He has been a successful dealer in antiques buying low and selling high.

Motivation: To find somewhere to settle down; and he is terrified, and will act out of fear

Ideals: Joker, Entrepeneur. Flaws: Ugly, Fearful, Mundane. Bonds: Immigrant. Occupation: Glassblower

Voice: growls and snarls, animalistic

Attributes [hide]

Lance Coombs, Male Human Commoner 6
Medium (6'1") Human, Chaotic Good (CR 6)
Armor Class 14
Hit Points 20 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 10 (+0)14 (+2) 11 (+0)7 (-2)
Skills Nature +5
Senses Passive Perception 10
Languages Common, Gnome, Sylvan
Attacks Melee +5 / 2d6+2, Ranged +7 / 2d6+4, Grapple +4

Possessions: 10000 cp. Blue star sapphire (500 gp). Blue star sapphire (500 gp). Golden yellow topaz (600 gp).


Social Check DCs


Percival Bradly, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'2". He is generally shirtless and showing off his tattooed chest, and his gloved hand is found clutching a club. He keeps his golden hair in a flapper bob. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He also is a firm believer in the manly ideal.

History: Born in the east to a Ruler, Percival learned a great deal about his mother's area of expertise. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He became a Ruler soon after.

Motivation: Balancing his hectic life and new Ruler responsibilities is difficult; and he is terrified, and will act out of fear

Ideals: Joker. Flaws: Impulsive, Fearful. Bonds: Attractive, Job. Occupation: Ruler

Voice: Voice breaks

Attributes [hide]

Percival Bradly, Male Human Rogue 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 14 (+2)11 (+0) 13 (+1)11 (+0)
Skills Medicine +3, Nature +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 1800 sp. Rhodochrosite (14 gp).


Social Check DCs


Thomas Sheldon, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he usually wears his brown robe and has his kukri always slung over his shoulder. His Stetson hat is riddled with cuts and holes. His amber eyes peer out from beneath his Stetson brown hat.

Personality: He is erratic and paranoid. He believes gnolls are coming to abduct people. He takes great joy in being the best Adventurer in town.

History: He served in the navy to pay for his family's outstanding loans. He was an athlete and attended two major summer competitions. He never won. He then took over the family business and is one of the better Adventurer for hire.

Motivation: To be a Interpreter again; and several ex partners dislike his way of doing things and want revenge

Ideals: Athletic. Flaws: Ugly. Bonds: Enemies, Job, Military. Occupation: Adventurer

Voice: Raspy

Attributes [hide]

Thomas Sheldon, Male Human Wizard 4
Medium (5'0") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 26 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)9 (-1) 17 (+3)14 (+2) 8 (-1)17 (+3)
Skills History +4, Intimidation +5
Senses Passive Perception 9
Languages Common, Infernal, Terran
Attacks Melee +0 / 1d10-2, Ranged +1 / 1d10-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1243200

Possessions: 25000 cp. Deep blue spinel (500 gp). Hematite (16 gp). Aquamarine (500 gp). Deep blue spinel (500 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Guy Wellington, Male Human [Permalink]

Personal [hide]

Description: He wears a fine chain shirt which he covers with green colored cloaks and clothing. His silver hair is smooth and relatively long. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: The child of eastern immigrants he idolized his mother. A freak accident while working with his Dilettante mother left him crippled. He has been a successful dealer in antiques buying low and selling high.

Motivation: Seeks redemption; and retire the richest man in the east

Ideals: Entrepeneur. Flaws: Ugly, Terse, Disease. Bonds: Immigrant. Occupation: Farmer

Voice: Speaks through clenched teeth

Attributes [hide]

Guy Wellington, Male Human Expert 6
Medium (5'11") Human, Chaotic Good (CR 6)
Armor Class 9
Hit Points 28 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 13 (+1)14 (+2) 15 (+2)15 (+2)
Skills Athletics +5, Survival +5
Senses Passive Perception 12
Languages Common, Abyssal, Goblin
Attacks Melee +5 / 2d6+2, Ranged +2 / 2d6-1, Grapple +5

Possessions: 100 gp. Violet garnet (1600 gp). Carnelian (30 gp).


Social Check DCs

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