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NPC Generator

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Advanced [show]


Geoffrey Kent, Male Human [Permalink]

Personal [hide]

Description: He wears a black vest with golden trim over his white shirt. His white leather gloves and pants are well-kept, and his black boots flare out at the collars. He has shaved his head bald. His blue eyes are slightly larger than normal.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He pushes his goals aggressively. He is also a coward if confronted.

History: Geoffrey hails from a village terrorized by illithids. In his 17th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He'd like to take his coworkers down a peg; and sabotage a competitor

Ideals: Philantrophist. Flaws: Fearful, Disease. Bonds: Enemies, Job. Occupation: Sellsword

Voice: Stutters

Attributes [hide]

Geoffrey Kent, Male Human Barbarian 3
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 25 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)13 (+1) 10 (+0)15 (+2) 14 (+2)13 (+1)
Skills Intimidation +3, Investigation +4
Senses Passive Perception 12
Languages Common, Auran, Dwarven
Attacks Melee -1 / 1d8-3, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2700 sp. 1 Alchemist’s fire. 4 Thunderstones.


Social Check DCs


Alex Windsor, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears a black Stetson hat and black clothes. His hair is always cut to a buzz. His thin eyebrows rest above his beady blue eyes.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Alex hails from a village terrorized by dire rats. A gypsy cursed him at a young age, leading to his ugly appearance. He struck the Barber job and began his own company from there.

Motivation: Many dire rats want him driven away; and he loathes his own lifestyle

Ideals: Joker. Flaws: Ugly, Depressed. Bonds: Job, Enemies. Occupation: Barber

Voice: Soft and mumbly

Attributes [hide]

Alex Windsor, Male Human Druid 3
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 9 (-1)11 (+0) 13 (+1)6 (-2)
Skills Deception +0, Sleight of Hand +1
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 300 gp. 1 Half-Plate. 1 Half-Plate. 1 Banded mail.


Social Check DCs


Clerebold Weld, Male Human [Permalink]

Personal [hide]

Description: He has a missing left arm. He is generally shirtless and showing off his tattooed chest. His brown hair is cut short with large spiked bangs in the front. His eyes are likewise hazel.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: His father raised him in a mountain cabin. His mother had invested heavily in several trade routes and wanted him to inherit them. He ran away from his former home and has been making his living as a Blacksmith for the past few years.

Motivation: He is not mentally stable, and does not behave rationally; and expand his business

Ideals: Extrovert. Flaws: Insane. Bonds: Job, Nature, Rich. Occupation: Blacksmith

Voice: Can't modulate volume

Attributes [hide]

Clerebold Weld, Male Human Wizard 4
Medium (5'2") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 8 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 9 (-1)8 (-1) 12 (+1)11 (+0)
Skills Acrobatics +1, Religion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 10000 sp.


Social Check DCs


Jocelyn York, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a pastel cloak and cross-gartered black stockings. He has red hair. He is baby faced.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. After coming to the age of reason, Jocelyn took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature nunchaku.

Motivation: Sabotage a competitor; and he has passion for adventuring and risk

Ideals: Fighting, Gifted. Flaws: Antagonistic. Bonds: Adventurer, Job. Occupation: Ruler

Voice: Relaxed voice

Attributes [hide]

Jocelyn York, Male Human Rogue 6
Medium (6'3") Human, Lawful Good (CR 6)
Armor Class 13
Hit Points 39 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 17 (+3)8 (-1) 16 (+3)15 (+2)
Skills Perception +6, Sleight of Hand +6
Senses Passive Perception 16
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3

Possessions: 100 gp.


Social Check DCs


Robert Brownrigg, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is generally shirtless and showing off his tattooed chest. His hair is brown and very short. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He would rather hide behind his crafts than deal with other people.

History: Robert was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He moved from fad to fad and when he turned 15 he discovered painting. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is compelled to act according to his religious beliefs; and he is not mentally stable, and does not behave rationally

Ideals: Joker, Artistic. Flaws: Insane, Shy. Bonds: Poor. Occupation: Carpenter

Voice: Hard of hearing, loud

Attributes [hide]

Robert Brownrigg, Male Human Warrior 3
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 13 (+1)10 (+0) 14 (+2)14 (+2)
Skills Investigation +2, Medicine +4
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 400 gp. 1 Half-Plate. 1 Half-Plate. 1 Half-Plate.


Social Check DCs

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