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NPC Generator

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Advanced [show]


Hugh Tickle, Male Human [Permalink]

Personal [hide]

Description: He wears tight fitting clothing which further accentuates his frame. He is physically well-built. His chestnut hair is cut jaggedly and amateurishly. He wears a mask on his face.

Personality: He hates brigands. He views them as having robbed his home of its proper glory. He also has developed a complete distrust of the Baker profession.

History: Hugh hails from a village terrorized by brigands. There was a wharf not far from home where he often wandered off to fish. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Someone believes him a fraud; and retire the richest man in the south

Ideals: Entrepeneur. Flaws: Shy. Bonds: Attractive, Enemies, Job, Nature. Occupation: Bellfounder

Voice: High pitched, excited

Attributes [hide]

Hugh Tickle, Male Human Commoner 3
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 14
Hit Points 7 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)18 (+4) 11 (+0)10 (+0) 11 (+0)16 (+3)
Skills Insight +2, Performance +5
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +6 / 1d8+4, Grapple +4

Possessions: 2900 sp.


Social Check DCs


Alex Clare, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears tattered old clothes. He has no hair. His eyes, though not visible through his cowl, are brown.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is a bit of a xeno-phobe, disliking non-Humans.

History: He was born into a rich family. He struck it rich when he found rare goods in large quantities. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy; and he has money and likes to spend it

Flaws: Ugly, Antagonistic, Racist. Bonds: Immigrant, Rich. Occupation: Laborer

Voice: Aggressive tone

Attributes [hide]

Alex Clare, Male Human Warrior 7
Medium (5'9") Human, Chaotic Good (CR 7)
Armor Class 11
Hit Points 48 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 14 (+2)13 (+1) 11 (+0)11 (+0)
Skills Deception +3, Medicine +3
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 2d8-1, Ranged +4 / 2d8+1, Grapple +1

Possessions: 1100 gp. Azurite (15 gp). Emerald (1600 gp). Rhodochrosite (15 gp). Bloodstone (50 gp).


Social Check DCs


Hubert Harper, Male Human [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His white hair is singed and shortened. His eyes are a pleasant gray.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Hubert lived on a farm with his mother, near the main road leading to a nearby town. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Regain custody of his daughter.

Ideals: Impeccable, Joker. Flaws: Ugly. Bonds: Adventurer, Family. Occupation: Blacksmith

Voice: Relaxed voice

Attributes [hide]

Hubert Harper, Male Human Adept 3
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 12 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 9 (-1)13 (+1) 17 (+3)12 (+1)
Skills Deception +3, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Celestial
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13320000

Possessions: 400 gp. 1 Breastplate. 1 Half-Plate.


Social Check DCs


Don Rodney, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man is dressed in an above average manner. His hair is long and chestnut with streaks of silver, and is pulled back with small grey clips. His beard is silver, braided, and well cared for. His violet eyes dart from person to person.

Personality: He dislikes all the random violence that takes place in the south. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He bought a scimitar and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Pacifist, Fighting. Bonds: Attractive, Nature, Rich. Occupation: Shepherd

Voice: Excited and jittery

Attributes [hide]

Don Rodney, Male Human Bard 4
Medium (5'8") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 25 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 14 (+2)10 (+0) 15 (+2)11 (+0)
Skills Performance +2, Persuasion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 28000 sp. Banded agate (4 gp). Eye agate (4 gp). Violet garnet (600 gp). Malachite (4 gp). 1 Minor magic item.


Social Check DCs


Patrick Bentham, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who is well dressed, constantly wearing a green suit, red shirt, and tan tie. His long white hair is drawn into a two foot long braid. He is baby faced.

Personality: He is almost excessively polite to everyone, even when angry. He is frequently practicing swordplay.

History: From birth he was tutored by a cruel and relentless mentor. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has since lost track of the people in his past.

Motivation: He is wracked by social anxiety; and to unite with his brother

Flaws: Shy, Fearful. Bonds: Military, Mentor, Family. Occupation: Marshal

Voice: Sighs a lot, exhausted

Attributes [hide]

Patrick Bentham, Male Human Warrior 4
Medium (5'3") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 15 (+2)11 (+0) 13 (+1)15 (+2)
Skills Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 8000 sp. Deep blue spinel (1000 gp). Golden yellow topaz (1000 gp). Smoky quartz (40 gp). 1 Minor magic item.


Social Check DCs

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