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NPC Generator

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Advanced [show]


Richard Hayhurst, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a well pressed and immaculate suit (or dress). He has no hair. His face is scarred and worn.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: Born in the north to a Engraver, Richard learned a great deal about his mother's area of expertise. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He has set out to sabotage the competition.

Motivation: His religion dominates his actions.

Ideals: Optimist. Flaws: Ugly. Bonds: Job, In love, Religious. Occupation: Engraver

Voice: Jamaican accent

Attributes [hide]

Richard Hayhurst, Male Human Warlock 3
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 15 (+2)13 (+1) 16 (+3)14 (+2)
Skills Investigation +3, Perception +5
Senses Passive Perception 15
Languages Common, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112220

Possessions: 100 gp. Black pearl (900 gp). Moonstone (50 gp).


Social Check DCs


Trey Graeme, Male Human [Permalink]

Personal [hide]

Description: He wears a fancy tan suit. He carries with him a set of shortspears, each one with a amber on the hilt. He only wears one on his belt and the other on his back. His black hair, when down, is lengthy. His blue eyes have a joyful gleam in them most of the time.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. Flattery will make him almost putty in your hands.

History: He was born at the edge of vast mountains. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. By chance he met his sister recently and the two have been together since.

Motivation: An old rival family wants him found.

Ideals: Fighting. Flaws: Antagonistic, Selfish. Bonds: Attractive, Nature, Family. Occupation: Carter

Voice: Scottish accent

Attributes [hide]

Trey Graeme, Male Human Warrior 4
Medium (5'0") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 12 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 7 (-2)10 (+0) 11 (+0)8 (-1)
Skills Insight +2, Medicine +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3

Possessions: 60 pp. 1 Banded mail.


Social Check DCs


Lance Colton, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears a well pressed and immaculate suit (or dress). His white hair has been sun bleached extensively. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his amber eyes.

Personality: He dislikes all the random violence that takes place in the east. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: The child of a Fortune-teller, who enjoyed hunting, Lance was taken on many hunting expeditions. His father had invested heavily in several trade routes and wanted him to inherit them. He has since lost track of the people in his past.

Motivation: His relatives are trying to arrange a marriage.

Ideals: Pacifist. Bonds: Attractive, Family, Nature, Rich. Occupation: Blacksmith

Voice: Middle-eastern accent

Attributes [hide]

Lance Colton, Male Human Fighter 4
Medium (6'5") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 13 (+1)9 (-1) 13 (+1)14 (+2)
Skills Intimidation +4, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2

Possessions: 7000 sp.


Social Check DCs


Raymond Clayton, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a brown cloak and cross-gartered black stockings. He has shaved his head bald. His eyes are likewise amber.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Raymond was born in the north. At a young age he loved to build and create. As a young adult he joined a group advocating for an improvement in Human conditions. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To protect his home; and a strong sense of loyalty to human people

Ideals: Athletic, Persistence. Flaws: Shy, Racist. Bonds: Guardian. Occupation: Bellfounder

Voice: Mumbles to self between sentences

Attributes [hide]

Raymond Clayton, Male Human Commoner 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 9 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 10 (+0)17 (+3) 11 (+0)14 (+2)
Skills History +5, Nature +5
Senses Passive Perception 10
Languages Common, Terran, Ignan, Draconic
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Robert Ogden, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He usually wears his brown robe and has his kukri always slung over his shoulder. His hair is always cut to a buzz. His hazel eyes are passionate and lively.

Personality: He is erratic and paranoid. He believes giants are coming to abduct people. He enjoys reading and quiet.

History: Gifted from a young age, Robert studied abroad. After coming to the age of reason, Robert took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: To pay off his debts; and he wants to meet his childhood hero

Ideals: Logical, Gifted. Bonds: Enemies, Adventurer, Debt. Occupation: Miller

Voice: Sore throat, cough

Attributes [hide]

Robert Ogden, Male Human Barbarian 7
Medium (5'3") Human, Neutral Good (CR 7)
Armor Class 7
Hit Points 80 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)5 (-3) 15 (+2)17 (+3) 8 (-1)16 (+3)
Skills Athletics +7, Medicine +2
Senses Passive Perception 9
Languages Common, Orc, Halfling, Giant
Attacks Melee +7 / 2d8+4, Ranged +0 / 2d8-3, Grapple +2

Possessions: 700 gp.


Social Check DCs

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