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NPC Generator

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Advanced [show]


Arnold Barclay, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears skinny pants and wears a green and violet robe with the hood down. He keeps his long silver hair kept up in a rat tail. He has gleaming, smiling violet eyes.

Personality: Aggressive, abrasive, and angry, Arnold embodies much of what other species detest in the Humans. He is obsessed with his god.

History: Sold as a small child to a brothel owner, Arnold was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He dropped out of school before completing his studies. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He has a rivalry with the Church that dominates his actions; and to share knowledge with the world

Ideals: Logical. Flaws: Antagonistic. Bonds: Religious, Mentor. Occupation: Dilettante

Voice: Middle-eastern accent

Attributes [hide]

Arnold Barclay, Male Human Bard 4
Medium (5'2") Human, Lawful Good (CR 4)
Armor Class 8
Hit Points 22 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)6 (-2) 14 (+2)14 (+2) 8 (-1)17 (+3)
Skills Perception +1, Performance +5
Senses Passive Perception 15
Languages Common, Elven, Auran
Attacks Melee +3 / 1d10+1, Ranged +0 / 1d10-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 28000 sp. Silver comb with moonstones (200 gp). A miniature golden chest with tiny emeralds lining the top (100 gp). A roughly beaten golden orb (100 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Lance Windsor, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he is wearing a long, blue cloak. He sports a flattop hair cut. His otherwise smooth face is marked with small tiny scars.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is frequently practicing swordplay.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Balancing his hectic life and new Navigator responsibilities is difficult; and he's looking for his big break

Ideals: Optimist, Gifted. Bonds: Military, Adventurer, Job. Occupation: Navigator

Voice: Hissing voice

Attributes [hide]

Lance Windsor, Male Human Warrior 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 11 (+0)13 (+1) 8 (-1)8 (-1)
Skills Intimidation +1, Sleight of Hand +2
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 100 gp.


Social Check DCs


Peter Brownrigg, Male Human [Permalink]

Personal [hide]

Description: This man wears brown painted combat armor at almost all times. He is muscular with a powerful set of arms. His head has been shaved. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Prone to second guessing himself, he comes off as nervous. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He comes from a rich northern family. His father had invested heavily in several trade routes and wanted him to inherit them. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is not mentally stable, and does not behave rationally.

Flaws: Ugly, Insane, Shy. Bonds: Rich. Occupation: Marshal

Voice: Forgets to breathe while speaking

Attributes [hide]

Peter Brownrigg, Male Human Warrior 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 11 (+0)14 (+2) 16 (+3)9 (-1)
Skills Acrobatics +5, Athletics +3
Senses Passive Perception 13
Languages Common, Ignan, Draconic
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp. 1 Disguise kit.


Social Check DCs


Miles Browning, Male Human [Permalink]

Personal [hide]

Description: He wears a shirt that is too small, which lets his gut show, with a ratty tan coat over it. His hair is blonde and very short. His thin eyebrows rest above his beady gray eyes.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He uses divination through singing.

History: Born in the north to a Spice Merchant, Miles learned a great deal about his mother's area of expertise. He has chosen to use the inheritance that was left to him frivolously. He tends to his Spice Merchant job now, and dutifully fulfills any obligations he has.

Motivation: Money/treasure; and further expansion of business

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Job, Rich. Occupation: Spice Merchant

Voice: Voice breaks

Attributes [hide]

Miles Browning, Male Human Warrior 5
Medium (6'6") Human, Lawful Good (CR 5)
Armor Class 13
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 8 (-1)12 (+1) 17 (+3)12 (+1)
Skills Perception +6, Sleight of Hand +6
Senses Passive Perception 16
Languages Common, Infernal
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3

Possessions: 10000 cp.


Social Check DCs


Godfrey Compton, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man very much looks the part of a Blacksmith, and a wedding ring on his right hand. He keeps his brown hair in a pixie cut. His eyes are hazel and beady.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Born in the east to a Blacksmith, Godfrey learned a great deal about his father's area of expertise. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He has achieved small success as a Blacksmith.

Motivation: He'd like to take his coworkers down a peg; and further expansion of business

Flaws: Ugly, Greedy, Hedonist. Bonds: Job, In love. Occupation: Blacksmith

Voice: Hollow voice

Attributes [hide]

Godfrey Compton, Male Human Paladin 3
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 14 (+2)15 (+2) 10 (+0)6 (-2)
Skills Investigation +4, Perception +2
Senses Passive Perception 12
Languages Common, Gnome, Celestial
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 2500 sp. Solid gold idol (500 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Solid gold idol (500 gp). 1 Superior lock.


Social Check DCs

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