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NPC Generator

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Advanced [show]


Gerald Shelly, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He prefers to wear black clothing when he does not wear armor. Beneath his clothing is a huge mess of scar tissue. His hair is always cut to a buzz. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: His mother raised him in a mountain cabin. His father took him hunting and taught him how to get in the mind of other creatures. He has built up a small fortune and can afford his own way.

Motivation: Regain custody of his daughter; and doesn't want to be a body guard and was forced into it by his family

Flaws: Antagonistic. Bonds: Slave, Adventurer, Nature, Rich, Family. Occupation: Body Guard

Voice: Squeaky

Attributes [hide]

Gerald Shelly, Male Human Expert 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 10 (+0)9 (-1) 13 (+1)11 (+0)
Skills Acrobatics +4, Deception +2
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 300 gp.


Social Check DCs


Gilbert Landon, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man is well dressed, constantly wearing a black suit, tan shirt, and white tie and is in decent physical shape. His golden hair is lengthy. His eyes are blue and catlike.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. His father had invested heavily in several trade routes and wanted him to inherit them. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He would like to get married and retire; and a need for knowledge about a nearby landmark

Ideals: Athletic. Flaws: Disease. Bonds: Has a crush, Adventurer, Rich. Occupation: Bookbinder

Voice: Rhymes sentences (sorry)

Attributes [hide]

Gilbert Landon, Male Human Druid 3
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 9 (-1)14 (+2) 12 (+1)8 (-1)
Skills Animal Handling +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Goblin, Infernal
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 70 pp. Azurite (10 gp). Tiger eye turquoise (10 gp).


Social Check DCs


Randal Marleigh, Male Human [Permalink]

Personal [hide]

Description: This man wears a white costume with the symbols of the sun god on his torso. He has a penchant for wearing a ring with an oversized sapphire on his right hand. He has black hair. His eyes are a pleasant gray.

Personality: Aggressive, abrasive, and angry, Randal embodies much of what other species detest in the Humans. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He served in the navy to pay for his family's outstanding loans. His mother had invested heavily in several trade routes and wanted him to inherit them. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: A strong sense of loyalty to Human people; and he's repulsed by the pc

Ideals: Logical. Flaws: Antagonistic, Racist. Bonds: Rich, Military. Occupation: Knight

Voice: Spits words with contempt

Attributes [hide]

Randal Marleigh, Male Human Druid 6
Medium (6'0") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 34 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 14 (+2)18 (+4) 13 (+1)6 (-2)
Skills Athletics +6, Investigation +7
Senses Passive Perception 11
Languages Common, Gnoll, Elven, Celestial, Abyssal
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125332

Possessions: 50 pp.


Social Check DCs


Arnold Sheldon, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His long auburn hair reaches down to his waist. He is baby faced.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is used to getting what he wants. In part because he is a meticulous planner.

History: Born to a pair of adventurers, Arnold grew up listening to his father's many stories. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: To pay off his debts.

Ideals: Philantrophist, Professionalism. Bonds: Attractive, Adventurer, Debt. Occupation: Locksmith

Voice: Cold and demanding tone

Attributes [hide]

Arnold Sheldon, Male Human Barbarian 5
Medium (5'2") Human, Lawful Good (CR 5)
Armor Class 13
Hit Points 35 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 10 (+0)11 (+0) 14 (+2)14 (+2)
Skills Insight +5, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3

Possessions: 80 pp.


Social Check DCs


Gerald Palomarez, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'6" and usually wears his black robe and has his greatsword always slung over his shoulder. With bright black hair and a scraggly beard. His fair skin shows little sign of his aristocratic breeding.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He cannot resist a sob story and will often dote over anyone who has one.

History: Born to a pair of adventurers, Gerald grew up listening to his father's many stories. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: To reunite with his old friends; and to share knowledge with the world

Ideals: Disciplined, Philantrophist, Logical. Bonds: Attractive, Adventurer. Occupation: Navigator

Voice: Booming voice

Attributes [hide]

Gerald Palomarez, Male Human Barbarian 6
Medium (5'6") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 50 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 12 (+1)11 (+0) 16 (+3)10 (+0)
Skills Intimidation +3, Perception +6
Senses Passive Perception 16
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1

Possessions: 50 pp. Red garnet (80 gp). Deep blue spinel (800 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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