Guy Huxley, Male Human [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears professional attire. He wears a colorful flower in his white hair. His eyes are likewise amber.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: He comes from a rich southern family. His childhood dream was to be a Interpreter, but he was a colossal failure. He tends to his Doctor job now, and dutifully fulfills any obligations he has.
Motivation: Balancing his hectic life and new Doctor responsibilities is difficult.
Flaws: Shy. Bonds: Attractive, Has a crush, Rich, Job. Occupation: Doctor
Voice: Sore throat, cough
Attributes [hide]
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 14 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 9 (-1) | 13 (+1) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 2 | 2 | 0 |
Possessions: 200 gp.
Guy Clive, Male Human [Permalink]
Personal [hide]
Description: He has a missing right arm. He wears bulky green painted plate armor. His red hair is still thick. His eyes are green and he is always smoking a pipe.
Personality: Eccentric and domineering, Guy will drive conversation. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Brilliant and gifted he never wanted to apply himself. Since then, he has sought to make the best of life.
Motivation: He feels kind of lost in life; and he loathes his own lifestyle
Ideals: Extrovert, Optimist, Gifted. Flaws: Depressed. Occupation: Engraver
Voice: Australian accent
Attributes [hide]
Medium (5'1") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 15 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 7 (-2) | 13 (+1) | 11 (+0) | 6 (-2) |
Senses Passive Perception 15
Languages Common, Druidic
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
Possessions: 500 gp.
Everard Ainsworth, Male Human [Permalink]
Personal [hide]
Description: An older man who wears a tan vest with golden trim over his white shirt. His green leather gloves and pants are well-kept, and his tan boots flare out at the collars, he is not a threatening figure. He keeps his long auburn hair kept up in a rat tail. His eyes are amber and beady.
Personality: Everard hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. He always tries to repair and not replace. It was this mentality that drove him into the Masseuse business.
History: The child of a Assassin, who enjoyed hunting, Everard was taken on many hunting expeditions. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Masseuse work with an outfit from a few towns over. Masseuse work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He is unsatisfied with his job; and further expansion of business
Ideals: Artistic, Persistence. Flaws: Ugly. Bonds: Nature, Job. Occupation: Masseuse
Voice: Uses sign language
Attributes [hide]
Medium (5'0") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 35 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 16 (+3) | 17 (+3) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Orc, Goblin, Giant
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0
Possessions: 200 gp. Malachite (13 gp). White opal (500 gp). 1 Minor magic item. 1 Minor magic item.
Norman Hailey, Male Human [Permalink]
Personal [hide]
Description: The light-skinned man stands 5'11" and is dressed in an above average manner. With a patchy brown beard and wild brown hair. His blue eyes are slightly larger than normal.
Personality: He exudes charisma. He is a tour de force of persuasion. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Ruler arts, while his mother instructed him in etiquette, music and courtly manner. His family was turned out during the war. He and his family wandered north to less war torn lands. Some 4 years later his spouse died after the birth of his daughter. Heartbroken, Norman never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.
Motivation: To settle down with his crush; and wants his loneliness to end
Flaws: PTSD. Bonds: Attractive, In love, Rich, Has a crush. Occupation: Ruler
Voice: Uses sign language
Attributes [hide]
Medium (5'11") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 21 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 14 (+2) | 12 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 0 |
Possessions: 600 gp. Black pearl (1000 gp). Hematite (14 gp). 1 Minor magic item.
Jocelyn Ogden, Male Human [Permalink]
Personal [hide]
Description: He wears a white Stetson hat and white clothes. He carries with him a set of longbows on his belt, each one with a amber on the hilt. His hair is greying and his face has many wrinkles. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He uses divination through singing.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Ostracized due to the druidic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Jocelyn fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He doesn't get along with people that don't share his tastes; and he feels the way he acts is they only way to get by in the world
Ideals: Fighting, Impeccable, Gifted. Flaws: Ugly, Disease, Insomniac. Occupation: Shipwright
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'4") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 37 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 12 (+1) | 10 (+0) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 |
Possessions: 110 pp. 1 Minor magic item.
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