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NPC Generator

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Advanced [show]


Dean Wharton, Male Human [Permalink]

Personal [hide]

Description: He wears skinny pants and wears a green and yellow robe with the hood down, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'4" when asserting himself. His golden hair is cut jaggedly and amateurishly. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Dean lived on a farm with his father, near the main road leading to a nearby town. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. Due to his spouse's obsession with being a Courier they were divorced and he won custody of their daughter. He worked as a Unemployed, and he later adopted a second daughter.

Motivation: His spouse's relatives view him with great suspicion.

Ideals: Joker. Flaws: Insomniac, Shy. Bonds: Family, Immigrant. Occupation: Unemployed

Voice: Relaxed voice

Attributes [hide]

Dean Wharton, Male Human Aristocrat 4
Medium (5'4") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 31 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 16 (+3)15 (+2) 14 (+2)8 (-1)
Skills Acrobatics +3, History +4
Senses Passive Perception 12
Languages Common, Gnoll, Celestial
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +4

Possessions: Sard (60 gp). Alexandrite (900 gp). Golden yellow topaz (900 gp). 1 Good lock.


Social Check DCs


Clerebold Addington, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'7" and wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His hair is blonde, silky, and of moderate length. He has a dull look in his gray eyes.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He loves his children and doesn't want them to worry about him. He loves to share his writing with anyone who is interested.

History: Born to a Miner, his father struggled to pay the bills. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He now spends his time doing works of charity.

Motivation: An old rival family wants him found; and wants to raise his children well

Ideals: Artistic, Philantrophist. Flaws: Selfish. Bonds: Attractive, Family, Poor. Occupation: Bounty Hunter

Voice: Speaks with a cold

Attributes [hide]

Clerebold Addington, Male Human Bard 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 10 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 10 (+0)9 (-1) 10 (+0)13 (+1)
Skills Acrobatics +2, Nature +1
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp.


Social Check DCs


Wymar Clive, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He is generally shirtless and showing off his tattooed chest. He has a small bristly mustache and wavy golden hair. His ears are large.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is used to getting what he wants. In part because he is a meticulous planner.

History: He got into the Interpreter business at a young age. Wymar was born on a far eastern island where he grew up under the tutelage of his father, an expert Interpreter. He ran away from his former home and has been making his living as a Interpreter for the past few years.

Motivation: Expand his business; and to be a butcher again

Ideals: Athletic, Professionalism. Flaws: Ugly, Terse. Bonds: Job, Immigrant. Occupation: Interpreter

Voice: Voice breaks

Attributes [hide]

Wymar Clive, Male Human Warlock 5
Medium (5'7") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 31 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 10 (+0)11 (+0) 14 (+2)14 (+2)
Skills Arcana +3, Deception +5
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1132

Possessions: 400 gp. Eye agate (5 gp). Carnelian (60 gp). Obsidian (5 gp). Sardonyx (60 gp).


Social Check DCs


Gerald Dalton, Male Human [Permalink]

Personal [hide]

Description: He wears professional attire. He carries with him a set of halberds on his belt, each one with a opal on the hilt. He has a small bristly mustache and wavy blonde hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He exudes charisma. He is a tour de force of persuasion. He is skeptical of what others tell him and is slow to trust.

History: Gerald was born with his mother's beautiful face. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gerald fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Insane, Shy. Bonds: Attractive, Poor. Occupation: Gardener

Voice: Sounds elderly

Attributes [hide]

Gerald Dalton, Male Human Sorcerer 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 15 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 16 (+3)10 (+0) 14 (+2)12 (+1)
Skills Intimidation +3, Nature +2
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 400 gp. Onyx (30 gp).


Social Check DCs


Charles Kenley, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'3". He wears bulky tan painted plate armor, and his gloved hand is found clutching a glaive. His red hair is greasy and uncared for. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He misses his home and complains about the freezing weather, even in summer.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He helped his father out around the business and became quite the natural. He is untrained/undisciplined, which makes him dangerous.

Motivation: He'd like to take his coworkers down a peg; and he is unsatisfied with his job

Flaws: Ugly, Disease, Insane. Bonds: Job, Immigrant. Occupation: Spy

Voice: Russian accent

Attributes [hide]

Charles Kenley, Male Human Barbarian 9
Medium (5'3") Human, Neutral Good (CR 9)
Armor Class 10
Hit Points 70 (9d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 15 (+2)9 (-1) 4 (-3)15 (+2)
Skills Arcana +2, Survival +0
Senses Passive Perception 7
Languages Common
Attacks Melee +4 / 3d4+1, Ranged +3 / 3d4+0, Grapple +1

Possessions: 150 pp. 1 Minor magic item.


Social Check DCs

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