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Advanced [show]


Rolf Dryden, Male Human [Permalink]

Personal [hide]

Description: He stands about 6'3" and prefers to wear yellow clothing when he does not wear armor. His right hand appears badly burned and disfigured. He has a auburn handlebar mustache and slicked back auburn hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He is the product a well kept family trust fund and as such has never really known need. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has been a successful dealer in antiques buying low and selling high.

Motivation: To clean up the streets; and retire the richest man in the south

Ideals: Joker, Entrepeneur. Bonds: Rich, Adventurer, Guardian. Occupation: Dilettante

Voice: Mousy voice

Attributes [hide]

Rolf Dryden, Male Human Aristocrat 3
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 15 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 9 (-1)13 (+1) 9 (-1)16 (+3)
Skills Animal Handling +1, Performance +5
Senses Passive Perception 9
Languages Common, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 300 gp. 1 Disguise kit. 1 Silk rope. 1 Masterwork Artisan’s tools.


Social Check DCs


Balimaar Kent, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking western young adult. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. Beneath his clothing is a huge mess of scar tissue. He sports a flattop hair cut. His skin is flawless and his amber eyes scan people very quickly.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He invites people to come help in his community garden.

History: He was born in a small desert village. He struck it rich when he found rare goods in large quantities. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it.

Ideals: Optimist, Philantrophist. Bonds: Rich, Slave, Attractive, Nature. Occupation: Mayor

Voice: Middle-eastern accent

Attributes [hide]

Balimaar Kent, Male Human Sorcerer 8
Medium (5'1") Human, Chaotic Good (CR 8)
Armor Class 10
Hit Points 17 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 9 (-1)12 (+1) 18 (+4)13 (+1)
Skills Acrobatics +3, Medicine +7
Senses Passive Perception 14
Languages Common, Gnoll
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12666

Possessions: Just what you see.


Social Check DCs


John Carlisle, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a worn and beaten armor. His hair, while still mostly blonde, has prominent grey streaks. He wears a mask on his face.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He was born a particularly ugly child, much to the horror of his parents. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Regain custody of his son; and he wants revenge against brigands

Flaws: Ugly, Antagonistic. Bonds: Family, Rich, Enemies. Occupation: Stylist

Voice: Speaks with back of mouth

Attributes [hide]

John Carlisle, Male Human Expert 3
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 13 (+1)17 (+3) 11 (+0)13 (+1)
Skills Persuasion +3
Senses Passive Perception 10
Languages Common, Undercommon, Goblin, Infernal
Attacks Melee +6 / 1d8+4, Ranged +2 / 1d8+0, Grapple +4

Possessions: 200 gp.


Social Check DCs


Robert Halsey, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears many layers of old clothing at all times. His blonde hair is heavily combed to the right. His green eyes are passionate and lively.

Personality: Robert is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was raised in a white middle class family as the only child. In his 18th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He saw the violence of war and the aftermath so he converted to religion and dedicated himself to non-violence.

Motivation: To find somewhere to settle down; and he feels threatened by others

Ideals: Extrovert. Flaws: Ugly, Fearful, Mundane. Bonds: Poor. Occupation: Hunter

Voice: Spits words with contempt

Attributes [hide]

Robert Halsey, Male Human Warlock 3
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 12 (+1)13 (+1) 9 (-1)10 (+0)
Skills Perception +1, Stealth +2
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112220

Possessions: Just what you see.


Social Check DCs


John Blackwood, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a brown cloak and cross-gartered pastel stockings. He wears his golden hair down. His fierce amber eyes like to dwell on things.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He served in the navy to pay for his family's outstanding loans. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: His spouse's relatives view him with great suspicion; and his relatives are trying to arrange a marriage

Flaws: Secretive. Bonds: Adventurer, Military, Family. Occupation: Map Maker

Voice: Creaky witch voice

Attributes [hide]

John Blackwood, Male Human Wizard 5
Medium (5'2") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 29 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 16 (+3)12 (+1) 10 (+0)15 (+2)
Skills Animal Handling +3, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12432

Possessions: 400 gp.


Social Check DCs

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