Gilbert Wallace, Male Human [Permalink]
Personal [hide]
Description: He is a mite stocky and wears loose pants and a collared shirt complete with sweater beneath his coat. He keeps his chestnut hair in a flapper bob. This gray eyed westerner is not easily forgotten.
Personality: Cocky and sure of himself, he believes he is the best Spy born in the past three hundred years. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: Born to a Assassin, his father struggled to pay the bills. A freak accident while working with his Assassin father left him crippled. He tends to his Spy job now, and dutifully fulfills any obligations he has.
Motivation: Human compassion; and expand his business
Ideals: Optimist. Flaws: Disease, Racist. Bonds: Job, Poor. Occupation: Spy
Voice: High pitched and raspy
Attributes [hide]
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 25 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 15 (+2) | 14 (+2) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Druidic, Goblin
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 300 gp.
Theodoric Remington, Male Human [Permalink]
Personal [hide]
Description: He wears a worn and beaten armor. He carries with him a set of hammers, each one with a ruby on the hilt. He only wears one on his belt and the other on his back. His hair is cut close to his head. His eyes are violet and beady.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is a logical person and will generally grow upset if things defy logic and science.
History: He was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with his Blacksmith mother left him crippled. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is content
Ideals: Fighting, Logical. Flaws: Ugly, Mundane, Disease. Occupation: Cartwright
Voice: Old thin voice
Attributes [hide]
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 10 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 6 (-2) | 14 (+2) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Abyssal, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 |
Possessions: 19000 cp.
Cory Tickle, Male Human [Permalink]
Personal [hide]
Description: This slender man stands about 6'5". He wears dark leathers with embroidery. He has dyed his greying white hair a little too much giving a sharp white color. His thin eyebrows rest above his beady amber eyes.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. Further he is a bit of a stoner and is frequently out of it.
History: He was born to loving parents in a slum to the east. His homeland was ravaged by war and he spent much of his life rebuilding it. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To clean up the streets; and wants to have a good time and be beloved
Ideals: Optimist. Flaws: Ugly, Addict, PTSD. Bonds: Poor. Occupation: Server
Voice: Whispers
Attributes [hide]
Medium (6'5") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 10 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 14 (+2) | 11 (+0) | 16 (+3) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Abyssal, Druidic, Orc
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2
Possessions: 100 gp.
Kody Barlow, Male Human [Permalink]
Personal [hide]
Description: 5'0" and muscular, this western man wears a shirt that is too small, which lets his gut show, with a ratty green coat over it. His black hair is still thick. His brown eyes dart around the room hyper actively observing anyone and anything.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: Kody was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. Ostracized due to the divine powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He has drifted from career to career and currently works as a Glassblower.
Motivation: He is unsatisfied with his job; and expand his business
Ideals: Athletic, Gifted. Flaws: Ugly. Bonds: Job, Poor. Occupation: Glassblower
Voice: Thin and wheezing
Attributes [hide]
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 11 (+0) | 13 (+1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
Possessions: 1300 sp.
Everard Stratford, Male Human [Permalink]
Personal [hide]
Description: Runty and weak-looking, he prefers to wear flannel. His hair, while still mostly blonde, has prominent grey streaks. He has brown eyes.
Personality: Cocky and sure of himself, he believes he is the best Detective born in the past three hundred years. He enjoys reading and quiet.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His arcane abilities were realized during a raid on his village. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: Wants to open a new tavern; and to be a stableman again
Ideals: Logical, Gifted. Flaws: Ugly. Bonds: Poor, Job. Occupation: Detective
Voice: Nasally tone
Attributes [hide]
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 18 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 8 (-1) | 14 (+2) | 12 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3
Possessions: 100 gp.
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