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NPC Generator

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Advanced [show]


Gunter Colton, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His broad hat is riddled with cuts and holes. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He is frequently practicing swordplay.

History: He was born several months after his father was called into army service. He dropped out of school before completing his studies. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To share knowledge with the world; and money/treasure

Ideals: Justice, Logical. Flaws: Ugly. Bonds: Rich, Military. Occupation: Marshal

Voice: Slurs words

Attributes [hide]

Gunter Colton, Male Human Barbarian 8
Medium (6'1") Human, Neutral Good (CR 8)
Armor Class 11
Hit Points 84 (8d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 14 (+2)10 (+0) 13 (+1)9 (-1)
Skills Perception +4, Survival +4
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1

Possessions: 600 gp. Chrysoprase (20 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gerard Blakeley, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears light armors faded through time and improper care. He has a long brown beard with little hanging trinkets. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He speaks before he thinks and is too direct. He plays an instrument quite well.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. He moved from fad to fad and when he turned 15 he discovered writing. He got away from his former life and has fallen to alcoholism.

Motivation: Balancing his hectic life and new Actor responsibilities is difficult; and to share knowledge with the world

Ideals: Artistic, Logical. Flaws: Addict, Impulsive. Occupation: Actor

Voice: Switch between two voices

Attributes [hide]

Gerard Blakeley, Male Human Cleric 4
Medium (6'6") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 11 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 7 (-2)16 (+3) 9 (-1)11 (+0)
Skills Acrobatics +1, Religion +5
Senses Passive Perception 9
Languages Common, Draconic, Celestial, Sylvan
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp.


Social Check DCs


Dustin York, Male Human [Permalink]

Personal [hide]

Description: Standing 5'11", this man wears a grey costume with the symbols of his god on his torso. With bright silver hair and a scraggly beard. He is baby faced.

Personality: His tongue was cut out and he uses sign language. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was born into a rich family. He has chosen to use the inheritance that was left to him frivolously. He has been a successful dealer in antiques buying low and selling high.

Motivation: An old rival family wants him found; and he is greedy

Ideals: Philantrophist, Entrepeneur. Flaws: Disease. Bonds: Rich, Family. Occupation: Barkeep

Voice: Deep voice with rolling R's

Attributes [hide]

Dustin York, Male Human Monk 4
Medium (5'11") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 32 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 16 (+3)8 (-1) 9 (-1)7 (-2)
Skills Athletics +3, Stealth +5
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +5

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Frederick Brady, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears long strands of opal and short pastel dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He has moderate length silver hair. His eyes are hazel.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Frederick hails from a village terrorized by goblins. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He used his abilities to travel the world and help people.

Motivation: Several ex partners dislike his way of doing things and want revenge; and he wants revenge against goblins

Ideals: Athletic, Philantrophist. Flaws: Shy. Bonds: Rich, Enemies. Occupation: Crown-heir

Voice: Dutch accent

Attributes [hide]

Frederick Brady, Male Human Commoner 7
Medium (6'5") Human, Lawful Good (CR 7)
Armor Class 12
Hit Points 37 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 14 (+2)14 (+2) 15 (+2)12 (+1)
Skills Persuasion +4, Stealth +5
Senses Passive Perception 12
Languages Common, Celestial, Halfling
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Trym Bradshaw, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'0" and is generally well dressed albeit a few years behind the times. His left hand appears badly burned and disfigured. His silver hair is cut short. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: Trym is depressed about a lot of things. He tends to be a nihilist. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Trym hails from a village terrorized by orcs. He went to a religious school and was inspired by the priests there in charitable deeds. He has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.

Motivation: A deep hatred of orcs.

Flaws: Depressed. Bonds: Attractive, Religious, Enemies. Occupation: Mortician

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Trym Bradshaw, Male Human Warlock 4
Medium (5'0") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 25 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 13 (+1)15 (+2) 9 (-1)12 (+1)
Skills Medicine +1, Perception +1
Senses Passive Perception 11
Languages Common, Undercommon, Orc
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12322000

Possessions: 500 gp. Moss agate (6 gp). Star ruby (400 gp). 1 Minor magic item.


Social Check DCs

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