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Advanced [show]


John Heiser, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he dresses in violet turtlenecks beneath a grey coat with yellow slacks. He wears his blonde hair up in a very large beehive style do. This hazel eyed easterner is not easily forgotten.

Personality: He has a massive crush on the younger sibling of the Knight who has hired him part-time. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: John was born in the east. At a young age he loved to build and create. He made a point of taking high paying jobs and getting most of it up front. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He's repulsed by the PC; and obtaining odd cultural human artifacts is his passion

Ideals: Persistence. Flaws: Fearful, Antagonistic. Bonds: Has a crush, Adventurer. Occupation: Knight

Voice: Voice breaks

Attributes [hide]

John Heiser, Male Human Warlock 5
Medium (5'6") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 27 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 11 (+0)14 (+2) 10 (+0)15 (+2)
Skills Insight +3, Nature +5
Senses Passive Perception 10
Languages Common, Elven, Celestial
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332220

Possessions: 40000 cp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Thomas Crawford, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many brown ritualistic tattoos. He usually wears his green robe and has his scythe always slung over his shoulder. His hair is long and brown with streaks of silver, and is pulled back with small green clips. His beard is silver, braided, and well cared for. His amber eyes dart from person to person to random spaces in the air.

Personality: Thomas speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He has a small toy that he constantly fidgets with.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Jeweler arts, while his father instructed him in etiquette, music and courtly manner. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has dedicated himself to building a better kind of golem.

Motivation: His religion dominates his actions; and obtaining odd cultural human artifacts is his passion

Ideals: Impeccable. Flaws: Addict. Bonds: Rich, Adventurer, Religious. Occupation: Jeweler

Voice: Sounds elderly

Attributes [hide]

Thomas Crawford, Male Human Paladin 6
Medium (6'6") Human, Neutral Good (CR 6)
Armor Class 8
Hit Points 36 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)6 (-2) 10 (+0)13 (+1) 11 (+0)15 (+2)
Skills Animal Handling +3, Sleight of Hand +1
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +4 / 2d6+1, Ranged +1 / 2d6-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: 60 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Diggory Garrick, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy black stubble. He wears dark leathers with embroidery. He has a hunchback. He wears his black hair down. He has a dull look in his violet eyes.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He would rather hide behind his crafts than deal with other people.

History: Diggory lived on a farm with his father, near the main road leading to a nearby town. He has had some formal dancing training, and achieved minor success. He has never given up on his dancing dream.

Motivation: Doesn't want to be a Server and was forced into it by his family; and regain custody of his daughter

Ideals: Gifted, Artistic. Flaws: Ugly, Shy. Bonds: Family. Occupation: Server

Voice: Squeaky

Attributes [hide]

Diggory Garrick, Male Human Paladin 6
Medium (5'5") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 44 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 10 (+0)7 (-2) 11 (+0)9 (-1)
Skills Acrobatics +5, Persuasion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: 6000 sp. Moss agate (11 gp). Tiger eye turquoise (11 gp). Freshwater pearl (11 gp). Brown-green garnet (110 gp).


Social Check DCs


Randal Hayes, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a green shirt, with a white mid length shorts with white tights and flats, usually wearing a coat over them. He has styled his chestnut hair well, parting it to the right. This violet eyed easterner is not easily forgotten.

Personality: He exudes charisma. He is a tour de force of persuasion. He is able to fit into much smaller and tighter spaces than normal.

History: Born in a small village he learned the ways of the warrior from his father. When he was little, his rather wealthy family often ventured across the desert to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Randal took refuge in the ruined castle and found the beat up trident and armor he uses now. He bought a trident and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and marry his sister to traveling adventurers

Ideals: Athletic, Gifted, Fighting. Bonds: Attractive, Nature. Occupation: Stableman

Voice: Draws out vowels

Attributes [hide]

Randal Hayes, Male Human Druid 4
Medium (5'1") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 19 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 13 (+1)9 (-1) 15 (+2)12 (+1)
Skills Athletics +6, Sleight of Hand +2
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 1d10+4, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532000

Possessions: 18000 sp.


Social Check DCs


Gunter Harlan, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who likes to wear grey tank tops with yellow pants. His hair is blonde and very short. He has a tattooed face.

Personality: He dislikes all the random violence that takes place in the south. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Born in the south to a Mercenary, Gunter learned a great deal about his mother's area of expertise. His childhood dream was to be a Sculptor, but he was a colossal failure. He tends to his Mercenary job now, and dutifully fulfills any obligations he has.

Motivation: He has a crush on the local Sculptor; and he'd like to take his coworkers down a peg

Ideals: Pacifist, Impeccable. Bonds: Job, Has a crush. Occupation: Mercenary

Voice: Eastern European accent

Attributes [hide]

Gunter Harlan, Male Human Barbarian 3
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 21 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 15 (+2)9 (-1) 10 (+0)8 (-1)
Skills Acrobatics +2, Persuasion +1
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: Just what you see.


Social Check DCs

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