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NPC Generator

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Advanced [show]


Anselm Harlow, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He is typically in his Bather uniform. His auburn hair is long and unkept. His eyes are likewise hazel. His teeth are yellowed and unaligned.

Personality: Anselm is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is a logical person and will generally grow upset if things defy logic and science.

History: Anselm was raised in a hard working conservative environment. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Bather. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Sabotage a competitor; and he'd like to take his coworkers down a peg

Ideals: Athletic, Extrovert, Logical. Flaws: Ugly. Bonds: Job. Occupation: Bather

Voice: Low rumbling, strings words together

Attributes [hide]

Anselm Harlow, Male Human Sorcerer 9
Medium (5'10") Human, Chaotic Good (CR 9)
Armor Class 9
Hit Points 43 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 15 (+2)13 (+1) 7 (-2)11 (+0)
Skills Athletics +4, Intimidation +3
Senses Passive Perception 8
Languages Common, Infernal
Attacks Melee +4 / 3d4+1, Ranged +2 / 3d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126666

Possessions: 1600 gp. Golden circlet with four aquamarines (2000 gp). Gold and topaz bottle stopper cork (1500 gp). Golden circlet with four aquamarines (2000 gp).


Social Check DCs


Wymar Bradley, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a black cloak and cross-gartered green stockings. He has a long black beard with little hanging trinkets. His brown eyes are slightly larger than normal.

Personality: Confrontational and typically high on some drug or another. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Born in the south to a Locksmith, Wymar learned a great deal about his father's area of expertise. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has worked as a Locksmith like his father before him.

Motivation: Wants to have a good time and be beloved; and balancing his hectic life and new locksmith responsibilities is difficult

Ideals: Entrepeneur, Optimist. Flaws: Addict. Bonds: Adventurer, Job. Occupation: Locksmith

Voice: Ums and uhs a lot

Attributes [hide]

Wymar Bradley, Male Human Sorcerer 3
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 10 (+0)9 (-1) 14 (+2)10 (+0)
Skills Animal Handling +4, Sleight of Hand +1
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 gp. Freshwater pearl (6 gp). Banded agate (6 gp).


Social Check DCs


Shane Hayes, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a tea of some kind. He is wearing colorful clothing, dressed as a Herbalist, marred by teas. His blonde hair is kept up in a ponytail inside a small hat. This hazel eyed westerner is not easily forgotten.

Personality: Confrontational and typically high on some drug or another. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Shane was born in the west. At a young age he loved to build and create. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He wants nothing more than to rejoin the army; and sabotage a competitor

Ideals: Entrepeneur, Persistence. Flaws: Ugly, Addict. Bonds: Job, Military. Occupation: Herbalist

Voice: Creaky witch voice

Attributes [hide]

Shane Hayes, Male Human Warlock 3
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 10 (+0)10 (+0) 12 (+1)15 (+2)
Skills Perception +3, Persuasion +4
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 300 gp. Deep blue spinel (200 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs


Randal Beitz, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His Stetson hat is riddled with cuts and holes. He wears large thick round spectacles.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born into a rich family. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has built up a small fortune and can afford his own way.

Motivation: Wants to work out more often; and money/treasure

Ideals: Athletic, Entrepeneur. Flaws: Ugly, Mundane. Bonds: Rich. Occupation: Brewer

Voice: Dark and ominous

Attributes [hide]

Randal Beitz, Male Human Ranger 5
Medium (5'11") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 35 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 14 (+2)13 (+1) 13 (+1)14 (+2)
Skills Animal Handling +4, Arcana +4
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 60 pp.


Social Check DCs


Alexandre Thorpe, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is dressed in a clean brown cloak covering his clean studded leather. His hair is short and chestnut. His eyes are likewise brown.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is obsessed with his god.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He ran away from his former home and has been making his living as a Soapmaker for the past few years.

Motivation: He's in love; and expand his business

Ideals: Gifted. Flaws: PTSD. Bonds: Job, Religious, Has a crush. Occupation: Soapmaker

Voice: Laughs frequently while speaking

Attributes [hide]

Alexandre Thorpe, Male Human Ranger 4
Medium (5'0") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 23 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 13 (+1)13 (+1) 8 (-1)11 (+0)
Skills History +3, Medicine +1
Senses Passive Perception 9
Languages Common, Giant
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp. Smoky quartz (40 gp). Sardonyx (40 gp). Chrysoberyl (150 gp).


Social Check DCs

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