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NPC Generator

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Advanced [show]


Adelard Rayden, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he dresses like a well dressed Sage does. He has done his best to style his silver hair to look like a famous performer. This amber eyed westerner is not easily forgotten.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He plays an instrument quite well.

History: He was born to loving parents in a slum to the west. He was taken as a slave by a traveling circus and forced to perform He became a Sage soon after.

Motivation: Wants to open a new tavern; and sabotage a competitor

Ideals: Disciplined, Artistic. Bonds: Job, Poor, Slave. Occupation: Sage

Voice: Speaks in third person

Attributes [hide]

Adelard Rayden, Male Human Sorcerer 3
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 11 (+0)14 (+2) 12 (+1)11 (+0)
Skills Intimidation +2, Perception +3
Senses Passive Perception 13
Languages Common, Giant, Orc
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265000

Possessions: 400 gp.


Social Check DCs


Gilbert Watson, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'5" and wears a fine chain shirt which he covers with green colored cloaks and clothing. His right hand appears badly burned and disfigured. His hair is greying and his face has many wrinkles. His gray eyes have a joyful gleam in them most of the time.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: A powerful necromancer made him what he is. In his 16th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is wracked by social anxiety; and he feels threatened by others

Ideals: Philantrophist, Joker. Flaws: Fearful. Bonds: Mentor. Occupation: Knight

Voice: Smooth and feminine

Attributes [hide]

Gilbert Watson, Male Human Ranger 5
Medium (5'5") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 6 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 4 (-3)17 (+3) 17 (+3)8 (-1)
Skills Animal Handling +6, Intimidation +2
Senses Passive Perception 13
Languages Common, Orc, Abyssal, Gnome
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 5000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Bertram Shipley, Male Human [Permalink]

Personal [hide]

Description: He wears grey painted combat armor at almost all times. His golden hair has been sun bleached extensively. He wears round tiny glasses practically rammed into his face.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is afraid of women and trembles around them

History: Bertram was born in the north. At a young age he loved to build and create. He made a point of taking high paying jobs and getting most of it up front. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.

Motivation: He desires power and/or immortality; and to reunite with his old friends

Ideals: Philantrophist, Persistence. Flaws: Shy. Bonds: Adventurer. Occupation: Carpenter

Voice: Low and grunting

Attributes [hide]

Bertram Shipley, Male Human Adept 6
Medium (5'4") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 27 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 13 (+1)13 (+1) 5 (-3)9 (-1)
Skills History +4, Religion +4
Senses Passive Perception 7
Languages Common, Abyssal
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 600 gp. Solid gold idol (600 gp). 1 Minor magic item.


Social Check DCs


Bernard Ashley, Male Human [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His whole body is exceptionally muscular. His brown hair is unkempt and raggedy. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: Always inclined to offer people food he seems plenty friendly. He cannot resist a sob story and will often dote over anyone who has one.

History: His parents moved while he was still in utero so he is the first generation to be born here. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest man in the north; and he seems to be bored by most things

Ideals: Entrepeneur, Philantrophist. Flaws: Ugly. Bonds: Immigrant, Poor. Occupation: Mason

Voice: Soft and melodious

Attributes [hide]

Bernard Ashley, Male Human Sorcerer 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 13 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)8 (-1) 12 (+1)13 (+1) 11 (+0)12 (+1)
Skills Nature +3, Performance +3
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +6 / 1d8+4, Ranged +1 / 1d8-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116500

Possessions: 200 gp.


Social Check DCs


Clerebold Beitz, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears just a black suit. His black hair is greasy and uncared for. He wears large thick round spectacles.

Personality: Prone to second guessing himself, he comes off as nervous. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.

History: Sold as a small child to a brothel owner, Clerebold was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has since lost track of the people in his past.

Motivation: Doesn't want to be a Body Guard and was forced into it by his family; and an old rival family wants him found

Flaws: Ugly, Shy, Insane. Bonds: Family, Mentor. Occupation: Body Guard

Voice: growls and snarls, animalistic

Attributes [hide]

Clerebold Beitz, Male Human Ranger 9
Medium (5'1") Human, Lawful Good (CR 9)
Armor Class 11
Hit Points 48 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 12 (+1)11 (+0) 14 (+2)12 (+1)
Skills Deception +4, Survival +5
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 3d4+0, Ranged +4 / 3d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 12000 sp.


Social Check DCs

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