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NPC Generator

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Advanced [show]


Diggory Marston, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears just a green suit. His moppish silver hair is in a traditional bowl cut. His blue eyes are slightly larger than normal.

Personality: He speaks before he thinks and is too direct. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Diggory was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. Ostracized due to the druidic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To prove his worth to the world.

Ideals: Gifted, Logical. Flaws: Impulsive, Secretive. Bonds: Poor. Occupation: Stylist

Voice: Sounds elderly

Attributes [hide]

Diggory Marston, Male Human Expert 8
Medium (5'11") Human, Lawful Good (CR 8)
Armor Class 10
Hit Points 51 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 15 (+2)11 (+0) 8 (-1)13 (+1)
Skills History +3, Religion +3
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 2d10+0, Ranged +3 / 2d10+0, Grapple +0

Possessions: 90000 cp.


Social Check DCs


Thomas Everleigh, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. Beneath his clothing is a huge mess of scar tissue. His auburn hair is long and unkept. His eyes are likewise hazel. His teeth are yellowed and unaligned.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He misses his home and complains about the freezing weather, even in summer.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He was taken as a slave by a traveling circus and forced to perform He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and he is greedy

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Rich, Slave, Immigrant. Occupation: Fletcher

Voice: Cold and demanding tone

Attributes [hide]

Thomas Everleigh, Male Human Barbarian 4
Medium (5'11") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 45 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 12 (+1)16 (+3) 12 (+1)13 (+1)
Skills Acrobatics +4, Insight +3
Senses Passive Perception 11
Languages Common, Infernal, Giant, Abyssal
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +3

Possessions: 1 Minor magic item.


Social Check DCs


Gerald Hamilton, Male Human [Permalink]

Personal [hide]

Description: He wears a white coat over a brown low-cut shirt, and a small hat upon his head. He is portly but not overly obese. His silver hair, when down, is lengthy. His gray unseeing eyes seem to look past you.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He was born in the north. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Body Guard. Since then, he has sought to make the best of life.

Motivation: Balancing his hectic life and new Body Guard responsibilities is difficult; and to be a ruler again

Ideals: Fighting, Optimist. Flaws: Disease. Bonds: Job, Immigrant. Occupation: Body Guard

Voice: Forgets to breathe while speaking

Attributes [hide]

Gerald Hamilton, Male Human Fighter 3
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 9 (-1)15 (+2) 16 (+3)11 (+0)
Skills Acrobatics +1, Survival +5
Senses Passive Perception 13
Languages Common, Celestial, Orc
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +5

Possessions: 400 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Alex Easton, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He has a long black beard with little hanging trinkets. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Money/treasure; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Athletic, Passionate. Flaws: Ugly. Bonds: Rich, In love. Occupation: Blacksmith

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Alex Easton, Male Human Cleric 3
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 3 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 4 (-3)11 (+0) 11 (+0)13 (+1)
Skills History +2, Investigation +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: Just what you see.


Social Check DCs


Rolf Vance, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear flannel. He wears his chestnut hair down. He wears an eyepatch.

Personality: Prone to second guessing himself, he comes off as nervous. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was born blind and as such lacked many opportunities for work. Rolf abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He's looking for his big break.

Flaws: Ugly, Shy, Fearful, Disease. Bonds: Adventurer. Occupation: Merchant

Voice: Scottish accent

Attributes [hide]

Rolf Vance, Male Human Druid 4
Medium (6'3") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 26 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 14 (+2)9 (-1) 16 (+3)12 (+1)
Skills Animal Handling +5, Insight +5
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135320000

Possessions: 25000 sp. 4 Tanglefoot bags. 5 Acid flasks. 4 Thunderstones.


Social Check DCs

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