Everard Brixton, Male Human [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he prefers to wear flannel. His hair is greying and his face has many wrinkles. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He acts crazy and hedonistic. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. From there he went from mercenary job to mercenary job. He is untrained/undisciplined, which makes him dangerous.
Motivation: He wants to meet his childhood hero.
Ideals: Gifted. Flaws: Insane, Hedonist. Bonds: Slave, Adventurer. Occupation: Doctor
Voice: Thin and wheezing
Attributes [hide]
Medium (5'0") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 24 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 9 (-1) | 18 (+4) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Infernal, Sylvan, Ignan, Auran
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
Possessions: 800 gp. Black pearl (700 gp). Jasper (20 gp).
Godfrey Brady, Male Human [Permalink]
Personal [hide]
Description: 5'6" and lanky with angular features, he is an attractive figure. He wears a lot of dark rich colors, with gold accents. He keeps his golden hair in a flapper bob. He is very pretty but has cold, dead eyes.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.
History: He is the product a well kept family trust fund and as such has never really known need. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has drifted from career to career and currently works as a Sellsword.
Motivation: He is not mentally stable, and does not behave rationally; and he'd like to take his coworkers down a peg
Flaws: Antagonistic, Insane. Bonds: Attractive, Rich, Job. Occupation: Sellsword
Voice: Soft and mumbly
Attributes [hide]
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 13 (+1) | 13 (+1) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 300 gp.
Gunter Tickle, Male Human [Permalink]
Personal [hide]
Description: He is a mite stocky and wears tattered old clothes. He wears his blonde hair up in a very large beehive style do. He has brown eyes and a black hat with a yellow feather.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: He was born a particularly ugly child, much to the horror of his parents. His mother was a mechanic, and taught him how to fix just about anything. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: An old rival family wants him found; and his relatives are trying to arrange a marriage
Ideals: Persistence. Flaws: Ugly, Mundane, Antagonistic. Bonds: Family. Occupation: Map Maker
Voice: Hard of hearing, loud
Attributes [hide]
Medium (6'3") Human, Neutral Good (CR 7)
Armor Class 12
Hit Points 42 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 13 (+1) | 13 (+1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 |
Possessions: 300 gp.
William Hadley, Male Human [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a sweet of some kind. He wears a well pressed and immaculate suit (or dress), marred by sweets. His chestnut hair is unkempt and raggedy. His gray eyes have a joyful gleam in them most of the time.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He plays an instrument quite well.
History: William was born into a poor family. Growing up, he dreamt of becoming a Adept, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Adept in service of a powerful lord somewhere. When money was particularly tight he was walking through alleys when he overheard a Beggar hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature pickaxe.
Motivation: He has passion for adventuring and risk; and meet up once more with his childhood friend
Ideals: Artistic. Flaws: Ugly, Antagonistic. Bonds: Poor, Adventurer. Occupation: Beggar
Voice: Old thin voice
Attributes [hide]
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 18 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 14 (+2) | 12 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 0 | 0 | 0 |
Possessions: 200 gp. 1 Half-Plate.
Patrick Stanford, Male Human [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He is wearing a tight green one piece outfit complete with pants, hood, and a cape. Sporting a white mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are amber and beady.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He enjoys reading and quiet.
History: Sold as a small child to a slaver, Patrick was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. Some 10 years later his spouse died after the birth of his daughter. Heartbroken, Patrick never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.
Motivation: To share knowledge with the world; and wishes to resurrect an old love
Ideals: Persistence, Logical. Flaws: Ugly. Bonds: Mentor, In love. Occupation: Butcher
Voice: Squeaky
Attributes [hide]
Medium (5'3") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 29 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 11 (+0) | 14 (+2) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Orc, Draconic
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 200 gp. 1 Good lock. 1 Climber’s kit. 1 Masterwork Musical instrument.
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