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NPC Generator

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Advanced [show]


Bernard Staurheim, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears light armors faded through time and improper care. His blonde hair has been sun bleached extensively. He has a tattooed face.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is harsh and unforgiving.

History: He got into the Courier business at a young age. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. After a long history of fighting, Bernard and his spouse have recently divorced.

Motivation: He'd like to take his coworkers down a peg; and expand his business

Ideals: Opinionated. Flaws: Antagonistic. Bonds: Job, Attractive. Occupation: Courier

Voice: Slow speaker

Attributes [hide]

Bernard Staurheim, Male Human Adept 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 9 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 9 (-1)15 (+2) 9 (-1)12 (+1)
Skills Investigation +4, Persuasion +3
Senses Passive Perception 9
Languages Common, Auran, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 2500 sp.


Social Check DCs


Gilbert Trollope, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He likes to wear yellow tank tops with black pants. His red hair and beard is wavy and long. His blue eyes have a joyful gleam in them most of the time.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He never wears the same outfit twice, unless he absolutely has to.

History: Gilbert hails from a village terrorized by brigands. As a young child he wandered into the woods despite his mother's warnings against it. Afterwards he claimed he had encountered brigands who tried to eat his hand. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: Several ex partners dislike his way of doing things and want revenge; and he's repulsed by the pc

Ideals: Artistic. Flaws: Antagonistic. Bonds: Poor, Enemies. Occupation: Tanner

Voice: Pronounces difficult words wrong

Attributes [hide]

Gilbert Trollope, Male Human Paladin 3
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 12 (+1)13 (+1) 16 (+3)10 (+0)
Skills Perception +5, Survival +5
Senses Passive Perception 15
Languages Common, Gnome
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 400 gp. Coral (110 gp). Red garnet (110 gp).


Social Check DCs


Everard Colby, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'6". He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has a small bristly mustache and wavy white hair. His eyes are amber.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. As long as the job gets done he does not care how it got done.

History: He was born into a rich family. A gypsy cursed him at a young age, leading to his ugly appearance. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy.

Ideals: Professionalism. Flaws: Antagonistic, Ugly. Bonds: Rich. Occupation: Dyer

Voice: Deep voice with rolling R's

Attributes [hide]

Everard Colby, Male Human Sorcerer 4
Medium (6'6") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 18 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 13 (+1)11 (+0) 13 (+1)12 (+1)
Skills Religion +2, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1066

Possessions: 200 gp.


Social Check DCs


Wymar Bentham, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has a silver handlebar mustache and slicked back silver hair. His gray eyes dart from person to person.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When Wymar reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest man in the north; and to find somewhere to settle down

Ideals: Entrepeneur. Flaws: Ugly, Antagonistic, Shy. Bonds: Military. Occupation: Slave Trader

Voice: Soft and mumbly

Attributes [hide]

Wymar Bentham, Male Human Paladin 5
Medium (6'2") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 46 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 15 (+2)11 (+0) 12 (+1)16 (+3)
Skills Athletics +1, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +1 / 2d4-2, Ranged +3 / 2d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 10000 cp.


Social Check DCs


Conrad Kirby, Male Human [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle, and he perpetually has his spear ready. He has golden hair. His gray eyes dart from person to person to random spaces in the air.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He feeds upon the attention of others.

History: Conrad hails from a village terrorized by brigands. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Conrad fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: His name or reputation has been wronged in the past by brigands, and he desires to right it; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Joker. Bonds: Attractive, Enemies. Occupation: Assassin

Voice: Boston accent

Attributes [hide]

Conrad Kirby, Male Human Monk 3
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 8 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 7 (-2)14 (+2) 7 (-2)7 (-2)
Skills Investigation +4, Persuasion +0
Senses Passive Perception 8
Languages Common, Gnoll, Infernal
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. Banded agate (6 gp). Red garnet (120 gp). Aquamarine (300 gp). 1 Half-Plate. 1 Half-Plate. 1 Chain shirt.


Social Check DCs

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