Arnold Huckabee, Male Human [Permalink]
Personal [hide]
Description: He typically wears yellow cloth garments or leather armor. His hair, while still mostly chestnut, has prominent grey streaks. His thin eyebrows rest above his beady green eyes.
Personality: He is almost excessively polite to everyone, even when angry. He uses divination through singing.
History: Arnold was raised in a hard working conservative environment. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He tends to his Tailor job now, and dutifully fulfills any obligations he has.
Motivation: Wants to open a new tavern.
Ideals: Gifted, Entrepeneur. Flaws: Ugly, Shy. Bonds: Job. Occupation: Tailor
Voice: Scandinavian accent
Attributes [hide]
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 18 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 14 (+2) | 8 (-1) | 17 (+3) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Druidic, Terran, Draconic
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 2 | 2 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 200 gp.
Aldous Southey, Male Human [Permalink]
Personal [hide]
Description: He wears bulky black painted plate armor. He is portly but not overly obese. His blonde hair is cut jaggedly and amateurishly. His eyes, though not visible through his cowl, are green.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: He was born the only child of a wealthy merchant. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Adventurer work with an outfit from a few towns over. Adventurer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He doesn't get along with people that don't share his tastes; and nothing but the best is good enough for him
Ideals: Joker, Entrepeneur, Impeccable. Flaws: Ugly. Bonds: Job. Occupation: Adventurer
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'4") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 52 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 18 (+4) | 7 (-2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3
Possessions: 4000 sp.
Everard Wentworth, Male Human [Permalink]
Personal [hide]
Description: Standing 5'11", this man wears white painted combat armor at almost all times. His brown hair is thinning but still full. His eyes are likewise amber. His teeth are yellowed and unaligned.
Personality: He has always had a great fascination with Human culture. He is an amazing painter.
History: He was born several months after his mother was called into army service. His necromantic abilities were realized during a raid on his village. He was granted necromantic powers by his dying sister.
Motivation: He wants nothing more than to rejoin the army; and a strong sense of loyalty to human people
Ideals: Gifted. Flaws: Ugly, Racist. Bonds: Military. Occupation: Merchant
Voice: Smoker's lung
Attributes [hide]
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 14 (+2) | 16 (+3) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven, Gnome, Aquan
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
Possessions: 1400 sp. 1 Masterwork Common Melee.
Justin Ogden, Male Human [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a black top hat and black clothes. He sports a flattop hair cut. His skin is flawless and his gray eyes scan people very quickly.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: His parents moved while he was still in utero so he is the first generation to be born here. He helped his mother out around the business and became quite the natural. He's also a talented Bounty Hunter, but doesn't like to broadcast it.
Motivation: He feels the way he acts is they only way to get by in the world; and an old rival family wants him found
Ideals: Impeccable. Bonds: Attractive, Adventurer, Immigrant, Job, Family. Occupation: Tanner
Voice: Rolls R's
Attributes [hide]
Medium (5'1") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 35 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 13 (+1) | 13 (+1) | 18 (+4) | 13 (+1) |
Senses Passive Perception 17
Languages Common, Celestial
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 2 | 2 |
Possessions: 800 gp.
Kyle Denholm, Male Human [Permalink]
Personal [hide]
Description: He wears bulky white painted plate armor. He has a moderate pudge and is not very fit. His black hair is kept up in a ponytail inside a deerstalker hat. His brown eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: Kyle was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. After coming to the age of reason, Kyle took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has drifted from career to career and currently works as a Bowyer.
Motivation: Meet up once more with his childhood friend; and a need for knowledge about a nearby landmark
Ideals: Disciplined, Gifted. Bonds: Job, Poor, Adventurer. Occupation: Bowyer
Voice: High pitched, excited
Attributes [hide]
Medium (6'3") Human, Lawful Good (CR 8)
Armor Class 10
Hit Points 95 (8d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 16 (+3) | 15 (+2) | 4 (-3) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Undercommon, Terran
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +1
Possessions: 7000 sp. Chalcedony (70 gp).
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