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NPC Generator

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Advanced [show]


Gilbert Tewksbury, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and likes to wear darkened spectacles and heavy clothing, no matter the weather. His chestnut hair is drawn into a tight pony tail with a clover scrunchie. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was born in a small desert village. When he was little, his rather wealthy family often ventured across the desert to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Gilbert took refuge in the old dungeon and found the beat up trident and armor he uses now. He then took over the family business and is one of the better Fletcher for hire.

Motivation: He would like to get married and retire; and his spouse's relatives view him with great suspicion

Flaws: Impulsive. Bonds: Family, Nature, Job, Has a crush. Occupation: Fletcher

Voice: Sleepy voice

Attributes [hide]

Gilbert Tewksbury, Male Human Rogue 4
Medium (5'3") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 24 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 15 (+2)17 (+3) 13 (+1)17 (+3)
Skills Perception +3, Performance +5
Senses Passive Perception 15
Languages Common, Elven, Halfling, Auran
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 18000 sp. 1 Minor magic item.


Social Check DCs


Henry Upton, Male Human [Permalink]

Personal [hide]

Description: He dresses well, typically a more casual-formal manner, and carries daggers. His auburn hair is styled in orderly dreadlocks. He wears a mask on his face.

Personality: Henry speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is able to fit into much smaller and tighter spaces than normal.

History: Born in the north to a Mortician, Henry learned a great deal about his father's area of expertise. His childhood dream was to be a Armorer, but he was a colossal failure. He's also a talented Armorer, but doesn't like to broadcast it.

Motivation: Wants to open a new tavern; and to be a armorer again

Ideals: Fighting, Impeccable, Gifted. Bonds: Attractive, Job. Occupation: Mortician

Voice: Mumbles to self between sentences

Attributes [hide]

Henry Upton, Male Human Fighter 6
Medium (5'6") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 33 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)12 (+1) 8 (-1)5 (-3) 12 (+1)12 (+1)
Skills Insight +4, Performance +4
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 2d6-3, Ranged +4 / 2d6+1, Grapple +1

Possessions: 5000 sp. 1 Minor magic item.


Social Check DCs


Charles Tattersall, Male Human [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery. His skin is fair and his fingers are delicate and long. His hair is cut close to his head. He wears crescent spectacles with a black brim.

Personality: He is witty, but his monotone delivery comes off as unnerving He cannot resist a sob story and will often dote over anyone who has one.

History: Charles was born the youngest of three triplets. His first spouse was a Locksmith, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He now mingles about in high society.

Motivation: Money/treasure; and he loathes his own lifestyle

Ideals: Joker, Philantrophist. Flaws: Depressed. Bonds: Family, Rich. Occupation: Barrister

Voice: Dutch accent

Attributes [hide]

Charles Tattersall, Male Human Cleric 6
Medium (5'10") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 34 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 9 (-1)13 (+1) 17 (+3)16 (+3)
Skills Intimidation +6, Survival +6
Senses Passive Perception 13
Languages Common, Draconic
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1453320000

Possessions: 900 gp. Azurite (11 gp). White pearl (60 gp). Aquamarine (500 gp). Blue sapphire (1400 gp).


Social Check DCs


Cory Copeland, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a lot of dark rich colors, with gold accents. He keeps his red hair in a pixie cut. He has brown eyes and a black hat with a green feather.

Personality: He is irascible and easily irritated. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He got into the Spy business at a young age. He worked as a nervous Spy and found it very stressful. He left for the west, certain he would find work there.

Motivation: He'd like to take his coworkers down a peg.

Flaws: Antagonistic. Bonds: Attractive, Adventurer, Job, Immigrant. Occupation: Spy

Voice: Speaks like tongue is numb

Attributes [hide]

Cory Copeland, Male Human Expert 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 12 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 8 (-1)7 (-2) 13 (+1)15 (+2)
Skills Acrobatics +4, Investigation +0
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +0

Possessions: 1900 sp. 1 Masterwork Common Melee.


Social Check DCs


Adelard Ashley, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a brown tunic with grey highlights, and long yellow pants that bunch up around his shoes, and a wedding ring on his left hand. He wears a small hat to cover his moderate length black hair. His green eyes are slightly larger than normal.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was born the only child of a wealthy merchant. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To reunite with his absent mother; and his spouse's relatives view him with great suspicion

Ideals: Persistence, Entrepeneur. Flaws: Fearful, Antagonistic. Bonds: In love, Family. Occupation: Tanner

Voice: Whispers

Attributes [hide]

Adelard Ashley, Male Human Commoner 4
Medium (6'6") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 16 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 13 (+1)6 (-2) 9 (-1)17 (+3)
Skills Investigation +0, Medicine +1
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 40 pp. Rose (40 gp). Blue star sapphire (1200 gp). Star rose quartz (40 gp). Chalcedony (40 gp).


Social Check DCs

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