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Advanced [show]


Lewis Royston, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears an entirely white suit with black socks and a vest with buckled shoes. He has a small bristly mustache and wavy auburn hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He takes great joy in being the best Knight in town.

History: Born to a Hunter, his father struggled to pay the bills. He worked as a nervous Knight and found it very stressful. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He'd like to take his coworkers down a peg; and balancing his hectic life and new knight responsibilities is difficult

Ideals: Joker. Flaws: Ugly, Mundane. Bonds: Poor, Job. Occupation: Knight

Voice: American accent

Attributes [hide]

Lewis Royston, Male Human Fighter 4
Medium (5'4") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 13 (+1)12 (+1) 8 (-1)15 (+2)
Skills Arcana +3, Sleight of Hand +2
Senses Passive Perception 9
Languages Common, Sylvan
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 500 gp. 1 Magnifying glass. 1 Simple lock. 1 Magnifying glass.


Social Check DCs


Don Harlan, Male Human [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of the four houses of cards around his neck, and a sickle on his belt. His attire stands in sharp contrast to his sickle, which is beautifully polished and possesses an ornate carving of a clover on it. He keeps his blonde hair in a flapper bob. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: A deeply religious man he believes everything happens for a reason. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: To reunite with his old friends.

Ideals: Fighting, Artistic. Bonds: Religious, Adventurer, Mentor. Occupation: Detective

Voice: German accent

Attributes [hide]

Don Harlan, Male Human Fighter 7
Medium (5'11") Human, Chaotic Good (CR 7)
Armor Class 9
Hit Points 61 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 13 (+1)14 (+2) 11 (+0)14 (+2)
Skills Deception +5, Insight +3
Senses Passive Perception 10
Languages Common, Halfling, Orc
Attacks Melee +3 / 2d8+0, Ranged +2 / 2d8-1, Grapple +0

Possessions: 5000 sp. Fiery yellow corundum (1600 gp). Banded agate (15 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Norman Rylan, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'5" has a big stupid grin on his face most of the time. He wears bulky green painted plate armor. With a patchy golden beard and wild golden hair. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his blue eyes.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. When he's not drinking or sleeping the drinks off, he's doing painting.

History: Norman was raised in a hard working conservative environment. His mother was a soldier and died while he was still young. Norman was left his mother's suit of armor and trained in its use and care. Due to his spouse's obsession with being a Fletcher they were divorced and he won custody of their daughter. He worked as a Barrister, and he later adopted a second daughter.

Motivation: Further expansion of business; and doesn't want to be a barrister and was forced into it by his family

Ideals: Artistic. Bonds: Attractive, Family, Job, Military. Occupation: Barrister

Voice: Shortens vowels

Attributes [hide]

Norman Rylan, Male Human Druid 8
Medium (5'5") Human, Chaotic Good (CR 8)
Armor Class 10
Hit Points 48 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 11 (+0)12 (+1) 5 (-3)9 (-1)
Skills Acrobatics +3, Perception +0
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 9000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


William Barclay, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He is an epitome of beauty. His hair is chestnut and curly. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He is lazy and tries to find solutions quickly.

History: He got into the Blacksmith business at a young age. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He became a Blacksmith soon after.

Motivation: Revenge; and meet up once more with his childhood friend

Flaws: Racist, Lazy. Bonds: Attractive, Job, Adventurer, Enemies. Occupation: Blacksmith

Voice: Soft and melodious

Attributes [hide]

William Barclay, Male Human Bard 3
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 12 (+1)14 (+2) 12 (+1)13 (+1)
Skills Intimidation +3, Stealth +5
Senses Passive Perception 11
Languages Common, Dwarven, Elven
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 200 gp.


Social Check DCs


Anthony Marston, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He tends to wear a green poncho over his likewise colored trousers and shirt. His hair is long and chestnut with streaks of blonde, and is pulled back with small green clips. His beard is blonde, braided, and well cared for. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: When he was but 5 years old his parents immigrated from the west. His necromantic abilities were realized during a raid on his village. He was granted necromantic powers by his dying brother.

Motivation: To get a good night's sleep; and he is terrified, and will act out of fear

Ideals: Gifted. Flaws: Ugly, Insomniac, Fearful. Bonds: Immigrant. Occupation: Architect

Voice: Scottish accent

Attributes [hide]

Anthony Marston, Male Human Monk 5
Medium (6'1") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 16 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 9 (-1)11 (+0) 10 (+0)17 (+3)
Skills Athletics +6, Sleight of Hand +4
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +4

Possessions: 800 gp. Violet garnet (1600 gp). Sardonyx (70 gp). Iolite (70 gp). Eye agate (4 gp).


Social Check DCs

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