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Advanced [show]


Trey Rutland, Male Human [Permalink]

Personal [hide]

Description: He dresses well, typically a more casual-formal manner. He carries a battered mace and tarnished morningstar as well. His tied-back hair is brown. His brown eyes have a joyful gleam in them most of the time.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was born several months after his father was called into army service. When Trey reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was always very intelligent and has formed a secret society of philosophers.

Motivation: Wants his loneliness to end; and he wants nothing more than to rejoin the army

Ideals: Fighting. Flaws: Emotional, Secretive. Bonds: Attractive, Military. Occupation: Barkeep

Voice: Hollow voice

Attributes [hide]

Trey Rutland, Male Human Druid 5
Medium (6'4") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 30 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 12 (+1)14 (+2) 11 (+0)15 (+2)
Skills Investigation +5, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Undercommon, Halfling
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1153

Possessions: 700 gp.


Social Check DCs


Anselm Chatham, Male Human [Permalink]

Personal [hide]

Description: He dresses in green turtlenecks beneath a brown coat with grey slacks. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He has a long silver beard with little hanging trinkets. He tend to wears goggles to shield his eyes.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He would rather hide behind his crafts than deal with other people.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Brilliant and gifted he never wanted to apply himself. He was granted arcane powers by his dying brother.

Motivation: Several ex partners dislike his way of doing things and want revenge; and nothing but the best is good enough for him

Ideals: Disciplined, Artistic, Gifted. Flaws: Shy, Disease. Occupation: Armorer

Voice: Indian accent

Attributes [hide]

Anselm Chatham, Male Human Warrior 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 17 (+3)12 (+1) 17 (+3)9 (-1)
Skills Animal Handling +5, Deception +1
Senses Passive Perception 13
Languages Common, Terran
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1

Possessions: 400 gp. 1 Banded mail. 1 Breastplate.


Social Check DCs


Charles Chester, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'1" and is dressed in an above average manner. His hair is silver, silky, and of moderate length. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He snorts whenever he laughs or is feeling confident. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He bought a crossbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is not mentally stable, and does not behave rationally; and to find somewhere to settle down

Ideals: Fighting. Flaws: Mundane, Insane. Bonds: Attractive, Nature. Occupation: Beggar

Voice: Scratchy, weak

Attributes [hide]

Charles Chester, Male Human Warrior 3
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 9 (-1)9 (-1) 13 (+1)15 (+2)
Skills Performance +4, Persuasion +4
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 200 gp. Carnelian (30 gp). Brown-green garnet (80 gp). Bloodstone (30 gp).


Social Check DCs


Thomas Roscoe, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society, and is pretty ugly. His white hair is cut short with large spiked bangs in the front. He wears large thick round spectacles.

Personality: He is fixated on the number 48. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. Further he is a bit of a stoner and is frequently out of it.

History: Sold as a small child to a slaver, Thomas was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He now mingles about in high society.

Motivation: He is greedy; and he has money and likes to spend it

Flaws: Ugly, Insane, Addict. Bonds: Rich, Mentor. Occupation: Apothecary

Voice: Speaks with squeezed throat

Attributes [hide]

Thomas Roscoe, Male Human Cleric 8
Medium (5'2") Human, Neutral Good (CR 8)
Armor Class 11
Hit Points 66 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 17 (+3)13 (+1) 16 (+3)11 (+0)
Skills Deception +3, Survival +6
Senses Passive Perception 13
Languages Common, Celestial
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146433200

Possessions: 1400 gp. Lapis lazuli (16 gp). Onyx (50 gp). Deep blue spinel (1600 gp). Jet (110 gp). Moonstone (50 gp). Star rose quartz (50 gp).


Social Check DCs


Gunter Beverly, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears an entirely blue suit with tan socks and a vest with buckled shoes. His hair is cut close to his head. His eyes are violet.

Personality: He has a massive crush on the younger sibling of the Cook who has hired him part-time. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.

History: He comes from a rich western family. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has built up a small fortune and can afford his own way.

Motivation: He wants to get laid; and to get a good night's sleep

Flaws: Insomniac. Bonds: Has a crush, Immigrant, Rich, Family. Occupation: Cook

Voice: Relaxed voice

Attributes [hide]

Gunter Beverly, Male Human Barbarian 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 27 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 11 (+0)16 (+3) 9 (-1)13 (+1)
Skills Insight +1, Stealth +2
Senses Passive Perception 9
Languages Common, Aquan, Terran, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 2300 sp. Blue quartz (5 gp). Star rose quartz (50 gp). 1 Half-Plate. 1 Banded mail.


Social Check DCs

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