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Advanced [show]


Anthony Easton, Male Human [Permalink]

Personal [hide]

Description: He stands about 6'0" and wears a robe, a symbol of luck around his neck, and a pickaxe on his belt. His left hand appears badly burned and disfigured. He has a chestnut handlebar mustache and slicked back chestnut hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is calm most of the time but flees social interaction. He takes great joy in being the best Mercenary in town.

History: The child of northern immigrants he idolized his mother. A few years later when the east was not economically sound they moved to his current location. He ran away from his former home and has been making his living as a Mercenary for the past few years.

Motivation: Wants to open a new tavern; and he is unsatisfied with his job

Ideals: Fighting. Flaws: Shy. Bonds: Job, Immigrant. Occupation: Mercenary

Voice: Raspy

Attributes [hide]

Anthony Easton, Male Human Bard 3
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 19 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 14 (+2)10 (+0) 13 (+1)10 (+0)
Skills Perception +3, Sleight of Hand +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 13000 cp.


Social Check DCs


Kyle Stanton, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'11" has a big stupid grin on his face most of the time. He wears a robe, a symbol of luck around his neck, and a crossbow on his belt. His silver hair is well kept and his bushy mustache is tapered upwards at the ends. This brown eyed southerner is not easily forgotten.

Personality: His tongue was cut out and he uses sign language. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was born several months after his father was called into army service. When he was little, his rather wealthy family often ventured across the plains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Kyle took refuge in the old dungeon and found the beat up crossbow and armor he uses now. He used his abilities to travel the world and help people.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he wants nothing more than to rejoin the army

Ideals: Fighting, Philantrophist. Flaws: Disease. Bonds: Military, Nature. Occupation: Apothecary

Voice: growls and snarls, animalistic

Attributes [hide]

Kyle Stanton, Male Human Druid 7
Medium (5'11") Human, Lawful Good (CR 7)
Armor Class 11
Hit Points 30 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 10 (+0)13 (+1) 8 (-1)16 (+3)
Skills Intimidation +6, Investigation +4
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 3000 sp. 1 Minor magic item.


Social Check DCs


Odo Van Es, Male Human [Permalink]

Personal [hide]

Description: This man wears loose pants and a collared shirt complete with sweater beneath his coat. He has a penchant for wearing a ring with an oversized amber on his left hand. His blonde hair is well kept and his bushy mustache is tapered upwards at the ends. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: He is a Miller first and foremost. He believes firmly that knowledge should be universal. He also is a firm believer in the manly ideal.

History: He was raised in a white middle class family as the only child. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To prove his worth to the world; and expand his business

Flaws: Impulsive, Mundane. Bonds: Rich, Job, Religious. Occupation: Miller

Voice: Spits and sputters

Attributes [hide]

Odo Van Es, Male Human Cleric 7
Medium (5'10") Human, Lawful Good (CR 7)
Armor Class 12
Hit Points 46 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 15 (+2)11 (+0) 11 (+0)16 (+3)
Skills Insight +3, Religion +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1164

Possessions: 200 gp. Citrine (50 gp). Onyx (50 gp).


Social Check DCs


Charles Windsor, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He has wavy brown hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.

Personality: His tongue was cut out and he uses sign language. He is able to make almost anything out of random pieces of junk.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. His necromantic abilities were realized during a raid on his village. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure; and to find somewhere to settle down

Ideals: Gifted, Artistic. Flaws: Ugly, Disease. Bonds: Rich. Occupation: Sellsword

Voice: Mousy voice

Attributes [hide]

Charles Windsor, Male Human Monk 3
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 13 (+1)12 (+1) 12 (+1)16 (+3)
Skills Medicine +3, Survival +3
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 50 pp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Henry Read, Male Human [Permalink]

Personal [hide]

Description: He wears a black tunic with yellow highlights, and long brown pants that bunch up around his shoes. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His blonde hair is smooth and relatively long. His otherwise smooth face is marked with small tiny scars.

Personality: He has always had a great fascination with Human culture. He is a ruthless business man, a trait he acquired from his father.

History: The child of southern immigrants he idolized his father. Henry was born on a far southern desert where he grew up under the tutelage of his father, an expert Soapmaker. He left for the south, certain he would find work there.

Motivation: He has a crush on the local Stableman; and wants his loneliness to end

Ideals: Entrepeneur. Flaws: Racist. Bonds: Immigrant, Has a crush. Occupation: Soapmaker

Voice: Low rumbling, strings words together

Attributes [hide]

Henry Read, Male Human Warlock 7
Medium (6'5") Human, Lawful Good (CR 7)
Armor Class 12
Hit Points 55 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 15 (+2)15 (+2) 10 (+0)10 (+0)
Skills Deception +3, Perception +3
Senses Passive Perception 13
Languages Common, Druidic, Ignan
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13322220

Possessions: 9000 sp. 1 Minor magic item.


Social Check DCs

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