Anselm Hadleigh, Male Human [Permalink]
Personal [hide]
Description: He is constantly adorned with expensive silk clothing, often dyed in bright green and black, and wears rings and necklaces with large, colorful gems. His attire stands in sharp contrast to his nunchaku, which is beautifully polished and possesses an ornate carving of a dagger on it. His chestnut hair is cut jaggedly and amateurishly. His eyes, though not visible through his cowl, are amber.
Personality: Anselm speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is obsessed with his god.
History: The child of a Merchant, who enjoyed hunting, Anselm was taken on many hunting expeditions. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: He is greedy.
Ideals: Impeccable. Bonds: Rich, Religious, Nature, In love. Occupation: Detective
Voice: Boston accent
Attributes [hide]
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 16 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 14 (+2) | 13 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 500 sp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon.
Lance Skelton, Male Human [Permalink]
Personal [hide]
Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His golden hair has been sun bleached extensively. His half smiles and hazel eyes are beguiling and draw you in.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. As long as the job gets done he does not care how it got done.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Bowyer arts, while his mother instructed him in etiquette, music and courtly manner. In his 18th year, his parents were killed by a brigands raid, leaving Lance alone in the world. After a stint in an orphanage, he was adopted. Since then, he has sought to make the best of life.
Motivation: Revenge.
Ideals: Optimist, Professionalism. Bonds: Attractive, Rich, Enemies. Occupation: Bowyer
Voice: High pitched, excited
Attributes [hide]
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 6 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 9 (-1) | 12 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 100 gp.
Hugh Blankley, Male Human [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His brown hair is smooth and relatively long. His eyes are likewise hazel.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: He was born to loving parents in a slum to the north. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Retire the richest man in the north; and regain custody of his daughter
Ideals: Entrepeneur. Flaws: Shy, Antagonistic. Bonds: Attractive, Poor. Occupation: Spice Merchant
Voice: Soothing and warm
Attributes [hide]
Medium (5'6") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 39 (4d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 17 (+3) | 12 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3
Possessions: 200 gp. 1 Minor magic item.
Roland Kirby, Male Human [Permalink]
Personal [hide]
Description: He is in excellent shape and is renowned for his bright red suits and hats. Sporting a golden mohawk and bushy mustache this man's hair draws a lot of attention. He tend to wears goggles to shield his eyes.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: He was born in the north, but his parents moved at a very young age to the south. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Ploughman. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Wishes to resurrect an old love; and wants to open a new tavern
Ideals: Athletic, Entrepeneur. Flaws: Depressed. Bonds: Immigrant, Job, In love. Occupation: Ploughman
Voice: Loud with bravado
Attributes [hide]
Medium (5'3") Human, Chaotic Good (CR 7)
Armor Class 10
Hit Points 30 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 12 (+1) | 15 (+2) | 18 (+4) | 15 (+2) |
Senses Passive Perception 17
Languages Common, Draconic, Halfling
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 3 | 3 | 2 | 0 | 0 | 0 |
Possessions: Banded agate (9 gp). Citrine (20 gp). Red-brown spinel (80 gp). Alexandrite (1200 gp). 1 Minor magic item. 1 Minor magic item.
Kody Marley, Male Human [Permalink]
Personal [hide]
Description: He dresses in collared shirts and wears a proper scarf over his head. He carries with him a set of greatswords on his belt, each one with a sapphire on the hilt. His hair is long and auburn with streaks of blonde, and is pulled back with small yellow clips. His beard is blonde, braided, and well cared for. His half smiles and green eyes are beguiling and draw you in.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: The child of western immigrants he idolized his father. He has chosen to use the inheritance that was left to him frivolously. He has built up a small fortune and can afford his own way.
Motivation: Money/treasure; and he is greedy
Ideals: Fighting, Philantrophist. Bonds: Attractive, Rich, Immigrant. Occupation: Spy
Voice: Voice breaks
Attributes [hide]
Medium (6'4") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 29 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 13 (+1) | 12 (+1) | 7 (-2) | 14 (+2) |
Senses Passive Perception 8
Languages Common, Ignan
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 700 gp.
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