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NPC Generator

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Advanced [show]


Geoffrey Wedgwood, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'2". He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He has a very tight haircut. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Always inclined to offer people food he seems plenty friendly. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. Geoffrey was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. He struck the Hunter job and began his own company from there.

Motivation: Human compassion; and sabotage a competitor

Ideals: Philantrophist, Extrovert. Flaws: Insomniac, Racist. Bonds: Religious, Job. Occupation: Hunter

Voice: Switch between two voices

Attributes [hide]

Geoffrey Wedgwood, Male Human Aristocrat 6
Medium (5'2") Human, Neutral Good (CR 6)
Armor Class 13
Hit Points 45 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 15 (+2)12 (+1) 12 (+1)8 (-1)
Skills Investigation +4, Medicine +4
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3

Possessions: 300 gp.


Social Check DCs


Norman Acton, Male Human [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He tends to wear a green poncho over his likewise colored trousers and shirt. His whole body is exceptionally muscular. He has a small bristly mustache and wavy brown hair. His eyes are likewise blue. His teeth are white and perfect.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Norman was born the youngest of three triplets. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He moves from town to town, unable to find a place to settle.

Motivation: To unite with his sister; and marry his sister to traveling adventurers

Ideals: Joker, Fighting. Bonds: Immigrant, Attractive, Family. Occupation: Layabout

Voice: Excited and jittery

Attributes [hide]

Norman Acton, Male Human Cleric 4
Medium (5'10") Human, Lawful Good (CR 4)
Armor Class 14
Hit Points 27 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 13 (+1)14 (+2) 7 (-2)15 (+2)
Skills History +4, Intimidation +4
Senses Passive Perception 8
Languages Common, Auran, Infernal
Attacks Melee +4 / 1d10+2, Ranged +6 / 1d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 100 gp.


Social Check DCs


Bernard Marston, Male Human [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He wears his black hair up in a very large beehive style do. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He was an apprentice working in his mother's forge. He now travels the world, in search of power and loot.

Motivation: He loathes his own lifestyle; and he'd like to take his coworkers down a peg

Ideals: Optimist, Gifted. Flaws: Depressed. Bonds: Adventurer, Job. Occupation: Merchant

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Bernard Marston, Male Human Druid 4
Medium (5'9") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 25 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)11 (+0) 9 (-1)8 (-1)
Skills Animal Handling +1, Investigation +2
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 14000 sp.


Social Check DCs


Wymar England, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a blue vest with golden trim over his white shirt. His tan leather gloves and pants are well-kept, and his blue boots flare out at the collars. His hair is long and chestnut with streaks of brown, and is pulled back with small blue clips. His beard is brown, braided, and well cared for. He has several tiny topaz earrings on each ear.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. As long as the job gets done he does not care how it got done.

History: Born to a pair of adventurers, Wymar grew up listening to his mother's many stories. As a young adult he joined a group advocating for an improvement in Human conditions. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Human compassion; and meet up once more with his childhood friend

Ideals: Joker, Professionalism. Flaws: Racist. Bonds: Rich, Adventurer. Occupation: Interpreter

Voice: Irish accent

Attributes [hide]

Wymar England, Male Human Paladin 7
Medium (6'4") Human, Neutral Good (CR 7)
Armor Class 13
Hit Points 46 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 11 (+0)12 (+1) 10 (+0)12 (+1)
Skills History +4, Nature +4
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +2 / 2d8-1, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 1000 sp. Moss agate (10 gp). Aquamarine (500 gp). Alexandrite (500 gp). Coral (130 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Guy Gladstone, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears loose pants and a collared shirt complete with sweater beneath his coat. He is an epitome of beauty. His golden hair is still thick. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: Aggressive, abrasive, and angry, Guy embodies much of what other species detest in the Humans. He would rather hide behind his crafts than deal with other people.

History: Guy was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Wants his loneliness to end.

Ideals: Artistic. Flaws: Antagonistic, Shy. Bonds: Attractive, Poor. Occupation: Layabout

Voice: Boston accent

Attributes [hide]

Guy Gladstone, Male Human Warlock 4
Medium (5'10") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 32 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 13 (+1)17 (+3) 11 (+0)12 (+1)
Skills Animal Handling +2
Senses Passive Perception 10
Languages Common, Halfling, Ignan, Infernal
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332200000

Possessions: 30 pp. 1 Healer’s kit.


Social Check DCs

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