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Advanced [show]


Alexandre Ogden, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He is wearing colorful clothing, dressed as a Junk Dealer. He wears a feathered hat to cover his moderate length blonde hair. His ears are large.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Gifted from a young age, Alexandre studied abroad. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is terrified, and will act out of fear; and he is wracked by social anxiety

Ideals: Gifted. Flaws: Ugly, Antagonistic, Fearful, PTSD. Bonds: Poor. Occupation: Junk Dealer

Voice: Relaxed voice

Attributes [hide]

Alexandre Ogden, Male Human Barbarian 4
Medium (5'3") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 35 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 8 (-1)18 (+4) 14 (+2)12 (+1)
Skills Insight +4, Nature +6
Senses Passive Perception 12
Languages Common, Halfling, Ignan, Elven, Orc
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Everard Myerscough, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He is wearing colorful clothing, dressed as a Priest. His white hair is heavily combed to the left. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was born into a rich family. Everard abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. Since then, he has sought to make the best of life.

Motivation: His name or reputation has been wronged in the past by gnolls, and he desires to right it; and he wants to meet his childhood hero

Ideals: Athletic, Optimist. Flaws: Selfish. Bonds: Rich, Adventurer, Enemies. Occupation: Priest

Voice: Italian accent

Attributes [hide]

Everard Myerscough, Male Human Aristocrat 4
Medium (6'6") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 33 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 15 (+2)9 (-1) 8 (-1)17 (+3)
Skills Arcana +1, Stealth +2
Senses Passive Perception 9
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +2 / 1d10+0, Grapple +0

Possessions: 30 pp.


Social Check DCs


Aldous Sherwood, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He dresses in collared shirts and wears a proper scarf over his head. His hair is cut close to his head. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Aldous was raised in a hard working conservative environment. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Adventurer. Recently the stress of being a Adventurer has made it difficult for him to sleep.

Motivation: Expand his business.

Flaws: Insomniac, Antagonistic. Bonds: Rich, Job, Immigrant. Occupation: Adventurer

Voice: Speaks with squeezed throat

Attributes [hide]

Aldous Sherwood, Male Human Paladin 3
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 11 (+0)12 (+1) 10 (+0)12 (+1)
Skills Sleight of Hand +4, Survival +2
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 100 gp.


Social Check DCs


Ralf Blythe, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His tied-back hair is auburn. His eyes, though not visible through his cowl, are green.

Personality: He is happy with his job as a Miller. He turns his eye from what people do, preferring to live and let live. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was born into a rich family. After coming to the age of reason, Ralf took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He became a Miller soon after.

Motivation: Balancing his hectic life and new Miller responsibilities is difficult; and money/treasure

Ideals: Entrepeneur, Gifted. Bonds: Job, Adventurer, Rich. Occupation: Miller

Voice: Rolls R's

Attributes [hide]

Ralf Blythe, Male Human Commoner 3
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 15 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 14 (+2)11 (+0) 12 (+1)13 (+1)
Skills Insight +3, Persuasion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp. Golden pearl (90 gp).


Social Check DCs


Richard Shelley, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a large hat to cast shadows over his face and wears ponchos to better hide his body, and a wedding ring on his right hand. His auburn hair is cut jaggedly and amateurishly. His gray eyes peer out from beneath his small brown hat.

Personality: Richard is depressed about a lot of things. He tends to be a nihilist. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He got into the Interpreter business at a young age. He was an apprentice working in his father's forge. He then took over the family business and is one of the better Interpreter for hire.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Fighting. Flaws: Depressed. Bonds: In love, Nature, Job. Occupation: Interpreter

Voice: Posh accent

Attributes [hide]

Richard Shelley, Male Human Barbarian 4
Medium (6'2") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 28 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 11 (+0)9 (-1) 13 (+1)10 (+0)
Skills Deception +2, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 41000 sp. 4 Tanglefoot bags. 3 Thunderstones.


Social Check DCs

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