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Charles Westcott, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His red hair, when down, is lengthy. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is erratic and paranoid. He believes illithids are coming to abduct people. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Born in the south his family was never financially stable. He was an apprentice working in his father's forge. He has set out to sabotage the competition.

Motivation: He wants revenge against illithids; and revenge

Ideals: Philantrophist. Bonds: Immigrant, Enemies, Poor, Job. Occupation: Knight

Voice: High pitched and raspy

Attributes [hide]

Charles Westcott, Male Human Cleric 4
Medium (5'7") Human, Lawful Good (CR 4)
Armor Class 8
Hit Points 15 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 6 (-2)14 (+2) 12 (+1)13 (+1)
Skills Animal Handling +3, Stealth +0
Senses Passive Perception 11
Languages Common, Halfling, Giant
Attacks Melee +2 / 1d10+0, Ranged +0 / 1d10-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11532

Possessions: 100 gp.


Social Check DCs


Patrick Branson, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears tattered old clothes. His moppish golden hair is in a traditional bowl cut. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Born in a small village he learned the ways of the warrior from his father. When Patrick reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Patrick fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he wants nothing more than to rejoin the army

Ideals: Fighting. Flaws: Ugly. Bonds: Poor, Nature, Military. Occupation: Baker

Voice: Middle-eastern accent

Attributes [hide]

Patrick Branson, Male Human Wizard 4
Medium (5'10") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 16 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 12 (+1)13 (+1) 13 (+1)7 (-2)
Skills Athletics +4, Survival +3
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114320

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Frederick Richie, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears skinny pants and wears a grey and black robe with the hood down and is in decent physical shape. His golden hair is cut short. He has a dull look in his green eyes.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Born in the south to a Weaver, Frederick learned a great deal about his father's area of expertise. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Weaver. He has gone from town to town working and never settling down anywhere, but has fallen for a local Laborer. He hasn't told them the truth, but wants to settle down with them.

Motivation: He is unsatisfied with his job; and wants a kiss

Bonds: Guardian, Adventurer, Job, Has a crush. Occupation: Weaver

Voice: Old thin voice

Attributes [hide]

Frederick Richie, Male Human Warrior 3
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)17 (+3) 13 (+1)18 (+4) 14 (+2)13 (+1)
Skills Insight +4, Investigation +6
Senses Passive Perception 12
Languages Common, Draconic, Infernal, Goblin, Abyssal
Attacks Melee +6 / 1d8+4, Ranged +5 / 1d8+3, Grapple +4

Possessions: 11000 cp.


Social Check DCs


Thomas Read, Male Human [Permalink]

Personal [hide]

Description: He wears professional attire. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He wears his hair in dreadlocks. He is very pretty but has cold, dead eyes.

Personality: Thomas wants to be seen as a stoic, levelheaded, noble Expert, so he tries to act the part. He does a good job, for the most part... His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Thomas lived on a farm with his father, near the main road leading to a nearby town. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He desires power and/or immortality; and find a way to reverse the transformation of his brother

Ideals: Disciplined. Bonds: Attractive, Adventurer, Religious, Family. Occupation: Detective

Voice: Strong lisp

Attributes [hide]

Thomas Read, Male Human Expert 5
Medium (6'4") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 29 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 15 (+2)14 (+2) 17 (+3)10 (+0)
Skills Intimidation +3, Nature +5
Senses Passive Perception 13
Languages Common, Dwarven, Draconic
Attacks Melee +2 / 2d4-1, Ranged +2 / 2d4-1, Grapple -1

Possessions: 500 gp. White pearl (130 gp). 4 Antitoxin. 2 Holy water. 1 Everburning torch.


Social Check DCs


Conrad Dalton, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a large blue jacket. His hair is red, silky, and of moderate length. He wears round tiny glasses practically rammed into his face.

Personality: Conrad wants to be seen as a stoic, levelheaded, noble Barbarian, so he tries to act the part. He does a good job, for the most part... He is a logical person and will generally grow upset if things defy logic and science.

History: Sold as a small child to a brothel owner, Conrad was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Marry his sister to traveling adventurers; and his relatives are trying to arrange a marriage

Ideals: Disciplined, Logical. Bonds: Attractive, Mentor, Adventurer, Family. Occupation: Fletcher

Voice: Whispers

Attributes [hide]

Conrad Dalton, Male Human Barbarian 3
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 43 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 16 (+3)16 (+3) 11 (+0)14 (+2)
Skills Religion +5, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Ignan, Gnome, Druidic
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 300 gp.


Social Check DCs

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