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NPC Generator

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Advanced [show]


Robert Hayhurst, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is generally shirtless and showing off his tattooed chest. With a patchy silver beard and wild silver hair. His brown eyes dart from person to person to random spaces in the air.

Personality: He has always had a great fascination with Human culture. He has a minor phobia of water and hates getting wet.

History: Born in the north to a Guard, Robert learned a great deal about his mother's area of expertise. A freak accident while working with his Banker mother left him crippled. He now owns his own business.

Motivation: Several ex partners dislike his way of doing things and want revenge; and he feels threatened by others

Ideals: Athletic. Flaws: Racist, Fearful, Disease. Bonds: Job, Enemies. Occupation: Guard

Voice: Speaks through clenched teeth

Attributes [hide]

Robert Hayhurst, Male Human Expert 3
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 14 (+2)10 (+0) 11 (+0)14 (+2)
Skills Medicine +2, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp. 1 Antitoxin. 1 Everburning torch. 3 Alchemist’s fire.


Social Check DCs


Everard Sherwood, Male Human [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He very much looks the part of a Mortician. His whole body is exceptionally muscular. He wears his hair in dreadlocks. His eyes are violet and beady.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He also has developed a complete distrust of the Banker profession.

History: He was born in the west. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He's also a talented Banker, but doesn't like to broadcast it.

Motivation: His spouse's relatives view him with great suspicion.

Ideals: Joker. Flaws: Ugly. Bonds: Job, Immigrant, Family. Occupation: Mortician

Voice: Ums and uhs a lot

Attributes [hide]

Everard Sherwood, Male Human Druid 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 14 (+2)14 (+2) 13 (+1)7 (-2)
Skills Nature +4, Performance +0
Senses Passive Perception 11
Languages Common, Goblin, Sylvan
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 7000 cp.


Social Check DCs


Shane Kirby, Male Human [Permalink]

Personal [hide]

Description: He dresses in collared shirts and wears a proper scarf over his head. He has a moderate pudge and is not very fit. His silver hair and beard is wavy and long. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He snorts whenever he laughs or is feeling confident. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Shane was born on a far eastern forest where he grew up under the tutelage of his mother, an expert Performer. He left for the east, certain he would find work there.

Motivation: He is content; and he seems to be bored by most things

Flaws: Forgetful, Disease, Mundane. Bonds: Immigrant. Occupation: Performer

Voice: Speaks in third person

Attributes [hide]

Shane Kirby, Male Human Bard 3
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 13 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 12 (+1)6 (-2) 11 (+0)16 (+3)
Skills Arcana +0, Religion +0
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 200 gp.


Social Check DCs


Gilbert Southey, Male Human [Permalink]

Personal [hide]

Description: He wears suspenders and pastel workpants. His shirt is blue, and he wears a heavy pastel leather apron most of the time. His attire stands in sharp contrast to his longbow, which is beautifully polished and possesses an ornate carving of a clover on it. His white hair, when down, is lengthy. His gray eyes are passionate and lively.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: The child of a Engraver, who enjoyed hunting, Gilbert was taken on many hunting expeditions. A gifted student he started as a Engraver, but he got bored and became a Marshal. He bought a longbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Several ex partners dislike his way of doing things and want revenge; and a deep hatred of drow

Ideals: Justice. Flaws: Secretive. Bonds: Nature, Job, Enemies. Occupation: Marshal

Voice: Australian accent

Attributes [hide]

Gilbert Southey, Male Human Cleric 4
Medium (5'3") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 23 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 12 (+1)12 (+1) 10 (+0)12 (+1)
Skills Nature +3, Perception +2
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 9000 sp.


Social Check DCs


Guy Dalton, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His blonde hair is cut short with large spiked bangs in the front. He has several tiny opal earrings on each ear.

Personality: He is fixated on the number 12. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. As long as the job gets done he does not care how it got done.

History: He is the product a well kept family trust fund and as such has never really known need. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Athletic, Professionalism. Flaws: Insane. Bonds: Rich. Occupation: Seamstress

Voice: Jittery and nervous

Attributes [hide]

Guy Dalton, Male Human Barbarian 3
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 37 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 16 (+3)13 (+1) 12 (+1)14 (+2)
Skills Deception +4, Insight +3
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp.


Social Check DCs

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