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Advanced [show]


Odo Bradshaw, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears a simple brown robe with yellow stripes complete with hood. He is an epitome of beauty. His hair, while still mostly blonde, has prominent grey streaks. His fair skin shows little sign of his aristocratic breeding.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: His father raised him in a mountain cabin. His mother took him hunting and taught him how to get in the mind of other creatures. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by a spirit.

Motivation: A need for knowledge about a nearby landmark.

Flaws: Impulsive, Disease. Bonds: Attractive, Nature, Adventurer. Occupation: Barrister

Voice: pre-pubescent

Attributes [hide]

Odo Bradshaw, Male Human Commoner 4
Medium (6'6") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 22 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 15 (+2)15 (+2) 14 (+2)14 (+2)
Skills Perception +4, Persuasion +4
Senses Passive Perception 14
Languages Common, Dwarven, Gnoll
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 47000 sp.


Social Check DCs


Kody Abram, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His hair is brown and curly. He has gleaming, smiling gray eyes.

Personality: Overbrimming with self-confidence, Kody isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: The child of a Bookbinder, who enjoyed hunting, Kody was taken on many hunting expeditions. Kody liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a scimitar and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He feels the way he acts is they only way to get by in the world; and nothing but the best is good enough for him

Ideals: Fighting, Athletic, Impeccable, Philantrophist. Bonds: Attractive, Nature. Occupation: Bowyer

Voice: Hissing voice

Attributes [hide]

Kody Abram, Male Human Bard 7
Medium (5'2") Human, Neutral Good (CR 7)
Armor Class 8
Hit Points 44 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)6 (-2) 15 (+2)14 (+2) 16 (+3)13 (+1)
Skills Acrobatics +1, Deception +4
Senses Passive Perception 13
Languages Common, Elven, Gnome
Attacks Melee +1 / 2d8-2, Ranged +1 / 2d8-2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333200

Possessions: Solid gold idol (200 gp). Jeweled anklet (2000 gp). Gold music box (2000 gp).


Social Check DCs


Kyle Spaulding, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears just a blue suit. He wears his silver hair down. He tend to wears goggles to shield his eyes.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Born to a Beggar, his father struggled to pay the bills. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Doctor work with an outfit from a few towns over. Doctor work suited him well, and with each successful project, he earned more gold and more respect from his peers. He's also a talented Beggar, but doesn't like to broadcast it.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and balancing his hectic life and new doctor responsibilities is difficult

Flaws: Greedy, Shy. Bonds: Attractive, Poor, Job. Occupation: Doctor

Voice: Slow speaker

Attributes [hide]

Kyle Spaulding, Male Human Bard 7
Medium (5'8") Human, Chaotic Good (CR 7)
Armor Class 10
Hit Points 23 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 11 (+0)12 (+1) 12 (+1)13 (+1)
Skills Religion +4, Stealth +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 2d8+0, Ranged +3 / 2d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12332

Possessions: 90000 cp.


Social Check DCs


Trym Birkenhead, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He sports yellow clothing, slightly heavier than average wear. His brown hair is knotted and matted. His eyes are a pleasant green.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He also has developed a complete distrust of the Unemployed profession.

History: Sold as a small child to a wizard, Trym was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He helped his father out around the business and became quite the natural. He tends to his Scribe job now, and dutifully fulfills any obligations he has.

Motivation: Expand his business; and he is compelled to act according to his religious beliefs

Ideals: Opinionated. Flaws: Ugly. Bonds: Job, Mentor, Religious. Occupation: Scribe

Voice: Mumbles to self between sentences

Attributes [hide]

Trym Birkenhead, Male Human Paladin 3
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 11 (+0)12 (+1) 10 (+0)18 (+4)
Skills Animal Handling +2, Intimidation +6
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 400 gp. Brass mug with jade inlays (100 gp). Large well-done wool tapestry (100 gp).


Social Check DCs


Ralf Law, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His black hair is unkempt and raggedy. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.

Personality: Always inclined to offer people food he seems plenty friendly. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Ralf was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. A gypsy cursed him at a young age, leading to his ugly appearance. He has been a successful dealer in antiques buying low and selling high.

Motivation: A need for knowledge about a nearby landmark; and he wants to meet his childhood hero

Ideals: Entrepeneur, Philantrophist. Flaws: Ugly. Bonds: Poor, Adventurer. Occupation: Mason

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Ralf Law, Male Human Fighter 6
Medium (6'1") Human, Neutral Good (CR 6)
Armor Class 9
Hit Points 29 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 9 (-1)18 (+4) 17 (+3)16 (+3)
Skills Intimidation +6, Persuasion +6
Senses Passive Perception 13
Languages Common, Undercommon, Gnome, Aquan, Celestial
Attacks Melee +5 / 2d6+2, Ranged +2 / 2d6-1, Grapple +2

Possessions: 1000 gp. Silver-plated steel longsword with jet jewel in hilt (900 gp).


Social Check DCs

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