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Advanced [show]


Trym Tattersall, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears tattered old clothes. Sporting a chestnut mohawk and bushy mustache this man's hair draws a lot of attention. His ears are large.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. Animals are drawn to him, and he is able to talk to them.

History: Sold as a small child to a slaver, Trym was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He moved from fad to fad and when he turned 15 he discovered dancing. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Find a way to reverse the transformation of his brother.

Ideals: Gifted, Artistic. Flaws: Ugly, Selfish. Bonds: Mentor. Occupation: Bookbinder

Voice: Dutch accent

Attributes [hide]

Trym Tattersall, Male Human Druid 4
Medium (5'11") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 7 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 7 (-2)15 (+2) 13 (+1)19 (+4)
Skills Nature +4, Performance +6
Senses Passive Perception 11
Languages Common, Abyssal, Infernal
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115320

Possessions: 4000 cp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Aldous Wheatley, Male Human [Permalink]

Personal [hide]

Description: This malnourished man dresses well, typically a more casual-formal manner. His blonde hair is kept up in a ponytail inside a Stetson hat. His eyes, though not visible through his cowl, are green.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was born on a small isolated farm. Like his father and his brother before him, after school he went straight into learning to become a Map Maker. He inherited the family business which he has now maintained for 7 years.

Motivation: Sabotage a competitor.

Flaws: Antagonistic. Bonds: Attractive, Poor, Job, Nature. Occupation: Map Maker

Voice: Stutters

Attributes [hide]

Aldous Wheatley, Male Human Adept 7
Medium (5'3") Human, Neutral Good (CR 7)
Armor Class 10
Hit Points 18 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 9 (-1)16 (+3) 12 (+1)13 (+1)
Skills Arcana +6, Religion +6
Senses Passive Perception 11
Languages Common, Draconic, Ignan, Halfling
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12332

Possessions: 40000 cp.


Social Check DCs


Raymond Home, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears light armors faded through time and improper care. His chestnut hair is thinning but still full. His eyes are blue.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He made a point of taking high paying jobs and getting most of it up front. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He feels the way he acts is they only way to get by in the world.

Ideals: Impeccable, Gifted. Bonds: Attractive, Adventurer. Occupation: Merchant

Voice: Mousy voice

Attributes [hide]

Raymond Home, Male Human Bard 3
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 23 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)9 (-1) 14 (+2)13 (+1) 14 (+2)12 (+1)
Skills Survival +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +6 / 1d8+4, Ranged +1 / 1d8-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 200 gp. Rock crystal (50 gp). Black pearl (200 gp).


Social Check DCs


Drogo Badger, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man dresses like a well dressed Ruler does and is in decent physical shape. His chestnut hair is knotted and matted. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: He likes to make people angry or surprised. Drogo enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was born into a rich family. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Further expansion of business; and he'd like to take his coworkers down a peg

Ideals: Fighting. Flaws: Antagonistic, Hedonist. Bonds: Job, Rich. Occupation: Ruler

Voice: Italian accent

Attributes [hide]

Drogo Badger, Male Human Ranger 7
Medium (5'4") Human, Lawful Good (CR 7)
Armor Class 10
Hit Points 48 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 16 (+3)13 (+1) 10 (+0)11 (+0)
Skills Medicine +3, Religion +4
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 500 gp. Moonstone (40 gp). Rich purple corundum (900 gp). Hematite (7 gp). Smoky quartz (40 gp).


Social Check DCs


Kody Lester, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He typically wears tan cloth garments or leather armor. He sports a flattop hair cut. His green eyes are slightly larger than normal.

Personality: He never swears and excessively uses polite adverbs when speaking. He takes great joy in being the best Marshal in town.

History: He was born in a small forest village. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He struck the Marshal job and began his own company from there.

Motivation: Expand his business; and sabotage a competitor

Ideals: Athletic, Optimist, Impeccable. Bonds: Job, Nature. Occupation: Marshal

Voice: Speaks fast with a slight lisp

Attributes [hide]

Kody Lester, Male Human Sorcerer 4
Medium (6'0") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 23 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 17 (+3)17 (+3) 14 (+2)10 (+0)
Skills Athletics +2, History +5
Senses Passive Perception 12
Languages Common, Undercommon, Celestial, Draconic
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366300000

Possessions: Freshwater pearl (14 gp). Eye agate (14 gp). Eye agate (14 gp). Amber (80 gp). 1 Minor magic item.


Social Check DCs

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