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NPC Generator

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Advanced [show]


Arnold Sheldon, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His long auburn hair reaches down to his waist. He is baby faced.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is used to getting what he wants. In part because he is a meticulous planner.

History: Born to a pair of adventurers, Arnold grew up listening to his father's many stories. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: To pay off his debts.

Ideals: Philantrophist, Professionalism. Bonds: Attractive, Adventurer, Debt. Occupation: Locksmith

Voice: Cold and demanding tone

Attributes [hide]

Arnold Sheldon, Male Human Barbarian 5
Medium (5'2") Human, Lawful Good (CR 5)
Armor Class 13
Hit Points 35 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 10 (+0)11 (+0) 14 (+2)14 (+2)
Skills Insight +5, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3

Possessions: 80 pp.


Social Check DCs


Godfrey Dumph, Male Human [Permalink]

Personal [hide]

Description: Standing 6'3", this man wears a robe, a symbol of luck around his neck, and a shortspear on his belt. His silver hair is cut short. He is baby faced.

Personality: He has a massive crush on the younger sibling of the Brewer who has hired him part-time. He is skeptical of what others tell him and is slow to trust.

History: A powerful necromancer made him what he is. He was an athlete and attended two major summer competitions. He never won. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Godfrey fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To settle down with his crush; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Athletic. Flaws: Shy. Bonds: Has a crush, Mentor. Occupation: Brewer

Voice: Farmer accent

Attributes [hide]

Godfrey Dumph, Male Human Commoner 3
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 9 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 11 (+0)6 (-2) 13 (+1)11 (+0)
Skills Intimidation +2, Persuasion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 1700 sp.


Social Check DCs


Gerard Stansfield, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy auburn stubble. He prefers to wear yellow clothing when he does not wear armor. He has a hunchback. His auburn hair is heavily combed to the left. His gray eyes are passionate and lively.

Personality: While he acts the brute, he is far gentler than he would appear. Flattery will make him almost putty in your hands.

History: Sold as a small child to a slaver, Gerard was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Masseuse. He has drifted from career to career and currently works as a Masseuse.

Motivation: He is currently in port desperately looking for someone to get him out; and expand his business

Ideals: Fighting. Flaws: Ugly, Selfish. Bonds: Mentor, Job, Slave. Occupation: Masseuse

Voice: Whispers

Attributes [hide]

Gerard Stansfield, Male Human Paladin 5
Medium (6'3") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 28 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 11 (+0)8 (-1) 14 (+2)13 (+1)
Skills Acrobatics +6
Senses Passive Perception 12
Languages Common
Attacks Melee +7 / 2d4+4, Ranged +6 / 2d4+3, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 100 gp. Eye agate (13 gp). Moonstone (50 gp). Iolite (50 gp). Zircon (50 gp).


Social Check DCs


Gerald Mitchell, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he is wearing a long, tan cloak, and is pretty ugly. He has wavy blonde hair. His eyes are a pleasant hazel.

Personality: Gerald wants to be seen as a stoic, levelheaded, noble Bard, so he tries to act the part. He does a good job, for the most part... He never wears the same outfit twice, unless he absolutely has to.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. His father was a soldier and died while he was still young. Gerald was left his father's suit of armor and trained in its use and care. He tends to his Servant job now, and dutifully fulfills any obligations he has.

Motivation: He wants nothing more than to rejoin the army; and expand his business

Ideals: Disciplined, Artistic. Flaws: Ugly, Insane. Bonds: Military, Job. Occupation: Servant

Voice: Slow speaker

Attributes [hide]

Gerald Mitchell, Male Human Bard 3
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 13 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 10 (+0)14 (+2) 8 (-1)10 (+0)
Skills Athletics +0, Nature +4
Senses Passive Perception 9
Languages Common, Giant, Orc
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 19000 cp.


Social Check DCs


Shane Rylan, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a large tan jacket. His skin is fair and his fingers are delicate and long. His chestnut hair is cut short with large spiked bangs in the front. His green eyes have a joyful gleam in them most of the time.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was born on a small isolated farm. Shane liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He is untrained/undisciplined, which makes him dangerous.

Motivation: To end his boredom; and he would like to get married and retire

Ideals: Joker. Flaws: Mundane, Insane. Bonds: Nature, Has a crush. Occupation: Navigator

Voice: Deep voice with rolling R's

Attributes [hide]

Shane Rylan, Male Human Rogue 7
Medium (5'0") Human, Chaotic Good (CR 7)
Armor Class 10
Hit Points 45 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 15 (+2)13 (+1) 17 (+3)10 (+0)
Skills Performance +3, Religion +4
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2

Possessions: 4000 sp. Solid gold idol (300 gp). Ceremonial electrum dagger with a star ruby in the pommel (1200 gp). Embroidered silk and velvet mantle with numerous moonstones (2100 gp). A miniature golden chest with tiny emeralds lining the top (90 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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