Ralf Hale, Male Human [Permalink]
Personal [hide]
Description: He is a husky man, who is generally well dressed albeit a few years behind the times. His white hair is lengthy and is close to two feet long. He wears large thick round spectacles.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He invites people to come help in his community garden.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He uses money and sex appeal to get what he needs; and he is greedy
Ideals: Philantrophist. Flaws: Shy. Bonds: Attractive, Rich, Mentor. Occupation: Bounty Hunter
Voice: Raspy
Attributes [hide]
Medium (6'0") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 32 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 15 (+2) | 14 (+2) | 6 (-2) | 8 (-1) |
Senses Passive Perception 8
Languages Common, Goblin, Orc
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 2 | 0 | 0 |
Possessions: Just what you see.
Guy Chester, Male Human [Permalink]
Personal [hide]
Description: This eastern man wears a red armored body suit, with a simple green line shooting up and back down. His clothes are grease stained in places. He wears his golden hair up in a very large beehive style do. His thin eyebrows rest above his beady blue eyes.
Personality: He has a massive crush on the younger sibling of the Layabout who has hired him part-time. He misses his home and complains about the freezing weather, even in summer.
History: He was born to loving parents in a slum to the east. Guy was born on a far eastern mountains where he grew up under the tutelage of his mother, an expert Layabout. He left for the east, certain he would find work there.
Motivation: He's in love; and he's attracted to the pc
Flaws: Ugly. Bonds: Poor, Immigrant, Has a crush. Occupation: Layabout
Voice: Timid voice
Attributes [hide]
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 20 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 12 (+1) | 12 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Draconic
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 3000 cp. 4 Antitoxin. 2 Tanglefoot bags.
Thomas Jacobs, Male Human [Permalink]
Personal [hide]
Description: A middle-aged man, he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured, and is pretty ugly. His hair, while still mostly silver, has prominent grey streaks. He has a dull look in his gray eyes.
Personality: A skeptical and narcissistic man, Thomas's first love is himself. His second love is also himself. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. He struck it rich when he found rare goods in large quantities. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He doesn't get along with people that don't share his tastes.
Ideals: Impeccable, Philantrophist, Artistic. Flaws: Ugly. Bonds: Rich. Occupation: Detective
Voice: Sleepy voice
Attributes [hide]
Medium (6'5") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 26 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 15 (+2) | 15 (+2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Ignan, Dwarven
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +3
Possessions: 500 gp. Rock crystal (80 gp). Bloodstone (80 gp). Black opal (1100 gp).
John Bradly, Male Human [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears a green shirt, with a grey mid length shorts with grey tights and flats, usually wearing a coat over them. He keeps his white hair in a flapper bob. His eyes are blue and he is always smoking a pipe.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He invites people to come help in his community garden.
History: John hails from a village terrorized by giants. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Days after completing his studies, news broke out that his hometown was attacked by giants. John was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the giants.
Motivation: Wishes to resurrect an old love; and many giants want him driven away
Ideals: Athletic, Philantrophist. Bonds: Enemies, Mentor, In love. Occupation: Fletcher
Voice: High pitched and raspy
Attributes [hide]
Medium (5'10") Human, Chaotic Good (CR 7)
Armor Class 12
Hit Points 49 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 11 (+0) | 12 (+1) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Giant
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 60 pp. Eyepatch with mock eye of sapphire and moonstone (400 gp). Sapphire pendant on gold chain (1300 gp).
Anselm Stanford, Male Human [Permalink]
Personal [hide]
Description: This slender man stands about 5'1". He prefers to wear blue pants and tee shirts. He has styled his chestnut hair well, parting it to the left. He has gleaming, smiling violet eyes.
Personality: Overbrimming with self-confidence, Anselm isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He plays an instrument quite well.
History: A powerful brothel owner made him what he is. He has had some formal dancing training, and achieved minor success. He's since become an addict/alcoholic.
Motivation: He's attracted to the PC; and wants a kiss
Ideals: Impeccable, Artistic. Flaws: Addict. Bonds: Mentor, Has a crush. Occupation: Doctor
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'1") Human, Neutral Good (CR 6)
Armor Class 9
Hit Points 25 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 8 (-1) | 10 (+0) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +2 / 2d6-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 80 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!