Arnold Clayden, Male Human [Permalink]
Personal [hide]
Description: He wears dark leathers with embroidery, and carries scythes. He keeps his silver hair in a pixie cut. His gray eyes peer out from beneath his feathered white hat.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He would rather hide behind his crafts than deal with other people.
History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His arcane abilities were realized during a raid on his village. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He feels kind of lost in life.
Ideals: Fighting, Artistic, Gifted. Flaws: Depressed, Shy. Occupation: Sailor
Voice: Can't modulate volume
Attributes [hide]
Medium (5'7") Human, Chaotic Good (CR 7)
Armor Class 13
Hit Points 27 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 10 (+0) | 12 (+1) | 18 (+4) | 9 (-1) |
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 2 |
Possessions: 700 gp. 1 Minor magic item.
Balimaar Hadlee, Male Human [Permalink]
Personal [hide]
Description: The dark-skinned man stands 5'9" and wears a tattered pair of loose white pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His white hair is still thick. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Always inclined to offer people food he seems plenty friendly. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: Born in the east his family was never financially stable. Balimaar was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. He used his abilities to travel the world and help people.
Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs
Ideals: Philantrophist. Flaws: Insane, Impulsive. Bonds: Poor, Religious. Occupation: Map Maker
Voice: Pronounces O like U
Attributes [hide]
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 9 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 10 (+0) | 6 (-2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 1300 sp. Violet garnet (200 gp). Carnelian (20 gp). Rhodochrosite (6 gp).
Kody Ashton, Male Human [Permalink]
Personal [hide]
Description: He stands about 5'8" and wears a red shirt with thin green vertical stripes and black pants. His left leg appears badly burned and disfigured. His silver hair, when down, is lengthy. His eyes are likewise hazel. His teeth are white and perfect.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He has all his life been fascinated with music.
History: He is the product a well kept family trust fund and as such has never really known need. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: He is greedy; and money/treasure
Ideals: Passionate, Artistic. Bonds: Attractive, Rich. Occupation: Miner
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'8") Human, Neutral Good (CR 8)
Armor Class 11
Hit Points 37 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 12 (+1) | 12 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +4
Possessions: 60 pp. 1 Minor magic item.
Percival Acton, Male Human [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears suspenders and yellow workpants. His shirt is pastel, and he wears a heavy yellow leather apron most of the time. His golden hair is long and unkept. His face is scarred and worn.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Like his mother and his brother before him, after school he went straight into learning to become a Brewer. He tends to his Brewer job now, and dutifully fulfills any obligations he has.
Motivation: To be a Jeweler again.
Ideals: Joker. Flaws: Ugly, Fearful. Bonds: Military, Job. Occupation: Brewer
Voice: Sleepy voice
Attributes [hide]
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 14 (+2) | 9 (-1) | 17 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
Possessions: 2800 sp.
Randal Shelley, Male Human [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He wears his golden hair up in a very large beehive style do. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Deceptive and manipulative this western guy figured out how to best use his charms to convince people to do what he wants. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken from his home at a very young age. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Randal fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He is currently in port desperately looking for someone to get him out.
Ideals: Fighting, Athletic, Philantrophist. Bonds: Attractive, Slave. Occupation: Fletcher
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'5") Human, Chaotic Good (CR 8)
Armor Class 9
Hit Points 33 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 9 (-1) | 8 (-1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d10+3, Ranged +2 / 2d10-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 8000 sp. Chrysoberyl (120 gp). Golden yellow topaz (600 gp). Freshwater pearl (12 gp). Blue quartz (12 gp). Violet garnet (600 gp).
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Their contribution stands as a beacon of hope for all adventurers!