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NPC Generator

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Advanced [show]


Simon Haley, Male Human [Permalink]

Personal [hide]

Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes., and he perpetually has his glaive ready. His red hair is slicked back into a classic pompadour. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He got into the Marshal business at a young age. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He ran away from his former home and has been making his living as a Marshal for the past few years.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away.

Ideals: Fighting. Flaws: Addict, Greedy. Bonds: Attractive, Job. Occupation: Marshal

Voice: Eastern European accent

Attributes [hide]

Simon Haley, Male Human Commoner 8
Medium (6'2") Human, Lawful Good (CR 8)
Armor Class 12
Hit Points 32 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 13 (+1)12 (+1) 10 (+0)17 (+3)
Skills Acrobatics +5, Deception +6
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +6 / 2d10+3, Ranged +5 / 2d10+2, Grapple +6

Possessions: Just what you see.


Social Check DCs


Odo Royal, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'6". He does not wear sleeves and tends to eschew shirts when he can avoid it. His golden hair is cut short. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is calm most of the time but flees social interaction. Animals are drawn to him, and he is able to talk to them.

History: He was born a particularly ugly child, much to the horror of his parents. After coming to the age of reason, Odo took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. After a long history of fighting, Odo and his spouse have recently divorced.

Motivation: To get a good night's sleep; and he's repulsed by the pc

Ideals: Gifted. Flaws: Shy, Ugly, Antagonistic, Insomniac. Occupation: Marshal

Voice: Scandinavian accent

Attributes [hide]

Odo Royal, Male Human Cleric 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 12 (+1)11 (+0) 12 (+1)12 (+1)
Skills Intimidation +3, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 6000 cp. Rich purple corundum (800 gp). Jet (140 gp). Black pearl (700 gp).


Social Check DCs


Robert Kenley, Male Human [Permalink]

Personal [hide]

Description: He wears a white shirt, with a red mid length shorts with red tights and flats, usually wearing a coat over them. He is portly but not overly obese. His red hair is unkempt and raggedy. His eyes are brown and catlike.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Robert lived on a farm with his mother, near the main road leading to a nearby town. His first spouse was a Layabout, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to raise his children well; and doesn't want to be a weaver and was forced into it by his family

Ideals: Joker. Flaws: Ugly, Terse. Bonds: Poor, Family. Occupation: Weaver

Voice: Loud with bravado

Attributes [hide]

Robert Kenley, Male Human Fighter 6
Medium (5'7") Human, Neutral Good (CR 6)
Armor Class 9
Hit Points 57 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 18 (+4)14 (+2) 13 (+1)16 (+3)
Skills Perception +4, Persuasion +6
Senses Passive Perception 16
Languages Common, Giant, Abyssal
Attacks Melee +4 / 2d6+1, Ranged +2 / 2d6-1, Grapple +1

Possessions: 800 gp. Moss agate (13 gp). Alexandrite (400 gp). Eye agate (13 gp). Bloodstone (50 gp). 1 Minor magic item.


Social Check DCs


Geoffrey Stanley, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears a brown costume with the symbols of death on his torso and is in decent physical shape. His black hair is heavily combed to the left. He has a dull look in his amber eyes.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. Energy wise he seems alert and responsive.

History: Sold as a small child to a brothel owner, Geoffrey was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He found a children's book about a Human Rogue who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Nothing but the best is good enough for him; and meet up once more with his childhood friend

Ideals: Professionalism, Impeccable. Flaws: Ugly. Bonds: Mentor, Adventurer. Occupation: Knight

Voice: Soothing and warm

Attributes [hide]

Geoffrey Stanley, Male Human Rogue 6
Medium (6'3") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 30 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)8 (-1) 8 (-1)15 (+2)
Skills Intimidation +5, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2

Possessions: 30000 cp. 1 Chain shirt.


Social Check DCs


Anthony Lincoln, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears baggy green pantaloons and a blue scarf. He wears his white hair down. His thin eyebrows rest above his beady hazel eyes.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: Anthony hails from a village terrorized by brigands. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has been a successful dealer in antiques buying low and selling high.

Motivation: He has money and likes to spend it; and a deep hatred of brigands

Ideals: Entrepeneur. Flaws: Ugly, Terse. Bonds: Rich, Enemies. Occupation: Glassblower

Voice: Timid voice

Attributes [hide]

Anthony Lincoln, Male Human Bard 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 22 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 16 (+3)11 (+0) 8 (-1)13 (+1)
Skills History +2, Persuasion +3
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 100 gp.


Social Check DCs

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