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NPC Generator

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Advanced [show]


Heward Washington, Male Human [Permalink]

Personal [hide]

Description: An older man who wears a tattered pair of loose tan pants, a matching torn shirt, and a visible pair of similar condition same color briefs, he is not a threatening figure. His white hair and beard is wavy and long. His thin eyebrows rest above his beady amber eyes.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was born to loving parents in a slum to the east. Brilliant and gifted he never wanted to apply himself. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is not mentally stable, and does not behave rationally; and he wants random interesting trinkets and junk, hates to throw anything away

Ideals: Gifted, Joker. Flaws: Ugly, Insane. Bonds: Poor. Occupation: Performer

Voice: Speaks through clenched teeth

Attributes [hide]

Heward Washington, Male Human Wizard 4
Medium (5'0") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 17 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 13 (+1)10 (+0) 12 (+1)13 (+1)
Skills Persuasion +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 200 gp. Peridot (60 gp). Iolite (60 gp). Red-brown spinel (40 gp). Golden pearl (40 gp). 1 Minor magic item.


Social Check DCs


Gomory Kimberley, Male Human [Permalink]

Personal [hide]

Description: He wears a simple green robe with violet stripes complete with hood. He carries with him a set of ceremonial daggers on his belt, each one with a amber on the hilt. His hair, while still mostly red, has prominent grey streaks. He has amber eyes.

Personality: A skeptical and narcissistic man, Gomory's first love is himself. His second love is also himself. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Gomory hails from a village terrorized by gnolls. His parents enrolled him in a Fighter school at a young age so that he could practice his arcane talents. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gomory fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: His religion dominates his actions; and several ex partners dislike his way of doing things and want revenge

Ideals: Fighting, Impeccable, Gifted. Bonds: Religious, Enemies. Occupation: Mortician

Voice: Rolls R's

Attributes [hide]

Gomory Kimberley, Male Human Fighter 3
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 11 (+0)13 (+1) 11 (+0)14 (+2)
Skills Investigation +3, Nature +3
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 1 Masterwork Common Melee.


Social Check DCs


Godfrey Copeland, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'11" and is a bit bulky. He is very muscular particularly in the legs. He typically wears brown cloth garments or leather armor. He has a white handlebar mustache and slicked back white hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.

History: He was always a brilliant, if unscrupulous mind. His father was a mechanic, and taught him how to fix just about anything. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Nothing but the best is good enough for him; and to share knowledge with the world

Ideals: Impeccable, Logical, Persistence. Flaws: Insane. Bonds: Immigrant. Occupation: Detective

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Godfrey Copeland, Male Human Rogue 4
Medium (5'11") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 21 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 13 (+1)6 (-2) 15 (+2)11 (+0)
Skills Animal Handling +4, Persuasion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2

Possessions: 100 gp. Old masterpiece painting (1100 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (30 gp). Solid gold idol (1200 gp).


Social Check DCs


Gunter Kitchur, Male Human [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft blue waves gently in the breeze. His black hair is singed and shortened. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is irascible and easily irritated. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.

History: He was born a particularly ugly child, much to the horror of his parents. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has built up a small fortune and can afford his own way.

Motivation: To get a good night's sleep.

Flaws: Ugly, Insomniac, Antagonistic. Bonds: Rich, Immigrant. Occupation: Interpreter

Voice: Prounounces S like Z

Attributes [hide]

Gunter Kitchur, Male Human Ranger 4
Medium (6'3") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 21 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 9 (-1)11 (+0) 15 (+2)10 (+0)
Skills Performance +2, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 12000 sp. 1 Minor magic item.


Social Check DCs


Roger Browning, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears a grey armored body suit, with a simple black line shooting up and back down. His silver hair and beard is wavy and long. His amber unseeing eyes seem to look past you.

Personality: He is extraordinarily eccentric. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with a spirit at a very young age, Roger has worked very hard to control his curse. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is compelled to act according to his religious beliefs; and he is not mentally stable, and does not behave rationally

Flaws: Disease, Insane, Antagonistic. Bonds: Religious. Occupation: Miner

Voice: Pirate accent

Attributes [hide]

Roger Browning, Male Human Bard 3
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 22 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 15 (+2)8 (-1) 13 (+1)15 (+2)
Skills Acrobatics +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 gp.


Social Check DCs

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