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Advanced [show]


Gomory Browning, Male Human [Permalink]

Personal [hide]

Description: 6'3" and muscular, this northern man wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He wears his chestnut hair up. He has gleaming, smiling blue eyes.

Personality: He is witty, but his monotone delivery comes off as unnerving His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: He got into the Mayor business at a young age. Like his father and his sister before him, after school he went straight into learning to become a Mayor. He bought a quarterstaff and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To get a good night's sleep; and wants to open a new tavern

Ideals: Athletic, Joker. Flaws: Insomniac. Bonds: Family, Job, Nature. Occupation: Mayor

Voice: French accent

Attributes [hide]

Gomory Browning, Male Human Druid 3
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 12 (+1)11 (+0) 12 (+1)9 (-1)
Skills Medicine +3, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 2600 sp. 1 Magnifying glass. 1 Masterwork Thieves’ tools. 1 Silk rope.


Social Check DCs


Gunter Harlow, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears tattered old clothes. His brown hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are hazel.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He comes from a rich southern family. He went to a religious school and was inspired by the priests there in charitable deeds. He now mingles about in high society.

Motivation: He has a rivalry with the Church that dominates his actions; and he is greedy

Flaws: Ugly, Emotional, Impulsive. Bonds: Rich, Religious. Occupation: Shipwright

Voice: Jamaican accent

Attributes [hide]

Gunter Harlow, Male Human Monk 6
Medium (5'2") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 41 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 11 (+0)12 (+1) 12 (+1)14 (+2)
Skills Insight +4, Investigation +4
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2

Possessions: 300 gp. Eye agate (13 gp). Chalcedony (70 gp). Obsidian (13 gp).


Social Check DCs


Thomas Rutherford, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears dull brown sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed greatsword, just in case. He has shaved his head bald. His eyes are gray and beady.

Personality: He never swears and excessively uses polite adverbs when speaking. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He was born the only child of a wealthy merchant. A gypsy cursed him at a young age, leading to his ugly appearance. Since then, he has sought to make the best of life.

Motivation: He is currently in port desperately looking for someone to get him out; and retire the richest man in the north

Ideals: Optimist, Philantrophist, Entrepeneur. Flaws: Ugly. Bonds: Slave. Occupation: Junk Dealer

Voice: Speaks with a cold

Attributes [hide]

Thomas Rutherford, Male Human Warlock 7
Medium (6'2") Human, Neutral Good (CR 7)
Armor Class 12
Hit Points 37 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 10 (+0)10 (+0) 18 (+4)10 (+0)
Skills Insight +7, Persuasion +3
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 600 gp. Fire opal (600 gp). Golden yellow topaz (1400 gp). Black pearl (1400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Everard Payton, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a tattered pair of loose grey pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His hair is short and white. His eyes are amber.

Personality: He has a massive crush on the younger sibling of the Spy who has hired him part-time. He does not believe in violence as a means to an end. He is a dedicated Spy but believes his peers are too gung-ho.

History: Everard was born into a poor family. Growing up, he dreamt of becoming a Adept, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Adept in service of a powerful lord somewhere. Everard abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He now travels the world, in search of power and loot.

Motivation: Wants a kiss; and he has a crush on the local bricklayer

Ideals: Pacifist. Bonds: Poor, Has a crush, Adventurer. Occupation: Spy

Voice: Sore throat, cough

Attributes [hide]

Everard Payton, Male Human Adept 3
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 18 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 14 (+2)9 (-1) 13 (+1)10 (+0)
Skills History +1, Intimidation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 200 gp.


Social Check DCs


William Ashton, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, brown, dusty cloak. He has a moderate pudge and is not very fit. His golden hair is drawn into a tight pony tail with a cross scrunchie. He tend to wears goggles to shield his eyes.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He loves his children and doesn't want them to worry about him. He loves to share his painting with anyone who is interested.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. His mother was a mechanic, and taught him how to fix just about anything. He has been saving his money to try and buy his brother's freedom.

Motivation: Find a way to reverse the transformation of his brother; and marry his brother to traveling adventurers

Ideals: Artistic, Persistence. Flaws: Sensitive, Insane. Bonds: Family, Religious. Occupation: Layabout

Voice: Russian accent

Attributes [hide]

William Ashton, Male Human Adept 5
Medium (6'1") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 33 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 14 (+2)11 (+0) 8 (-1)10 (+0)
Skills Acrobatics +3, Deception +3
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 300 gp.


Social Check DCs

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