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NPC Generator

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Advanced [show]


Godfrey Gresham, Male Human [Permalink]

Personal [hide]

Description: He wears black leather gloves, a black jacket, and tight pants. He has a slight overbite and is overall scrawny. His black hair has been sun bleached extensively. He wears an eyepatch.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Godfrey was born the youngest of three triplets. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and sabotage a competitor

Flaws: Ugly, Antagonistic. Bonds: Nature, Job, Family. Occupation: Stylist

Voice: Squeaky

Attributes [hide]

Godfrey Gresham, Male Human Aristocrat 7
Medium (5'1") Human, Neutral Good (CR 7)
Armor Class 9
Hit Points 32 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 11 (+0)13 (+1) 15 (+2)10 (+0)
Skills Insight +5, Performance +3
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +5 / 2d8+2, Ranged +2 / 2d8-1, Grapple +2

Possessions: 400 gp. Malachite (15 gp). Eye agate (15 gp).


Social Check DCs


Gilbert Graham, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears tight fighting clothing, which leaves very little to the imagination. He wears his golden hair down. He is baby faced.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He is the product a well kept family trust fund and as such has never really known need. His father was a soldier and died while he was still young. Gilbert was left his father's suit of armor and trained in its use and care. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He doesn't get along with people that don't share his tastes; and money/treasure

Ideals: Fighting, Impeccable. Flaws: Insomniac. Bonds: Rich, Military. Occupation: Gardener

Voice: Switch between two voices

Attributes [hide]

Gilbert Graham, Male Human Monk 7
Medium (5'6") Human, Chaotic Good (CR 7)
Armor Class 11
Hit Points 31 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 11 (+0)12 (+1) 12 (+1)12 (+1)
Skills Religion +4, Stealth +4
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 2d8-1, Ranged +4 / 2d8+1, Grapple +1

Possessions: 100 pp. Silver-plated steel longsword with jet jewel in hilt (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ernest Winchester, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears tight fitting clothing which further accentuates his frame. He has brown hair. His brown eyes dart from person to person to random spaces in the air.

Personality: He has always had a great fascination with Human culture. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Born in the east to a Laborer, Ernest learned a great deal about his mother's area of expertise. Like his mother and his brother before him, after school he went straight into learning to become a Laborer. He has never given up on his dancing dream.

Motivation: To find somewhere to settle down; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable, Artistic. Flaws: Racist, Mundane. Bonds: Attractive, Job. Occupation: Laborer

Voice: Speaks fast with a slight lisp

Attributes [hide]

Ernest Winchester, Male Human Aristocrat 6
Medium (5'10") Human, Chaotic Good (CR 6)
Armor Class 13
Hit Points 44 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 12 (+1)14 (+2) 15 (+2)11 (+0)
Skills Animal Handling +5, Stealth +6
Senses Passive Perception 12
Languages Common, Goblin, Elven
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3

Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Simon Allerton, Male Human [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He wears white trousers with green and blue striped suspenders. He wears various colorful collared shirts. His brown hair, when down, is lengthy. His skin is flawless and his brown eyes scan people very quickly.

Personality: He is fixated on the number 4. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Simon hails from a village terrorized by gnolls. He has had some formal dancing training, and achieved minor success. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: Several ex partners dislike his way of doing things and want revenge.

Ideals: Artistic. Flaws: Insane, Forgetful. Bonds: Attractive, Enemies. Occupation: Shepherd

Voice: Jittery and nervous

Attributes [hide]

Simon Allerton, Male Human Commoner 7
Medium (5'11") Human, Neutral Good (CR 7)
Armor Class 9
Hit Points 33 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 14 (+2)7 (-2) 9 (-1)14 (+2)
Skills Investigation +1, Performance +5
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 2d8-1, Ranged +2 / 2d8-1, Grapple -1

Possessions: 900 gp.


Social Check DCs


Guy Byron, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He dresses like a well dressed Architect does. He has wavy black hair. He is baby faced.

Personality: He snorts whenever he laughs or is feeling confident. He is obsessed with a lost civilization.

History: Guy was born with his mother's beautiful face. A gifted student he started as a Cook, but he got bored and became a Architect. Due to his spouse's obsession with being a Cook they were divorced and he won custody of their son. He worked as a Architect, and he later adopted a second son.

Motivation: He desires power and/or immortality.

Bonds: Job, Adventurer, Attractive, Family. Occupation: Architect

Voice: Speaks with a cold

Attributes [hide]

Guy Byron, Male Human Adept 4
Medium (5'4") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 13 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 10 (+0)11 (+0) 14 (+2)12 (+1)
Skills Arcana +2, Persuasion +3
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 25000 sp. 1 Minor magic item.


Social Check DCs

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