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NPC Generator

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Advanced [show]


Gilbert Copeland, Male Human [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination. He has a moderate pudge and is not very fit. His silver hair is unkempt and raggedy. He has gleaming, smiling gray eyes.

Personality: He is overprotective of those who hire his services. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Gilbert was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His childhood dream was to be a Farmer, but he was a colossal failure. He inherited the family business which he has now maintained for 11 years.

Motivation: Balancing his hectic life and new Courier responsibilities is difficult; and he is unsatisfied with his job

Ideals: Fighting. Flaws: Ugly. Bonds: Poor, Guardian, Job. Occupation: Courier

Voice: Prounounces S like Z

Attributes [hide]

Gilbert Copeland, Male Human Wizard 4
Medium (5'7") Human, Neutral Good (CR 4)
Armor Class 14
Hit Points 15 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 12 (+1)16 (+3) 8 (-1)13 (+1)
Skills Performance +3, Religion +5
Senses Passive Perception 9
Languages Common, Orc, Sylvan, Goblin
Attacks Melee +2 / 1d10+0, Ranged +6 / 1d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134320000

Possessions: 600 gp. Azurite (6 gp). Jet (150 gp). 1 Minor magic item.


Social Check DCs


John Wesley, Male Human [Permalink]

Personal [hide]

Description: He is generally well dressed albeit a few years behind the times. His skin is fair and his fingers are delicate and long. He wears a top hat to cover his moderate length golden hair. His fierce hazel eyes like to dwell on things.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He made a point of taking high paying jobs and getting most of it up front. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He is compelled to act according to his religious beliefs; and wants to raise his children well

Bonds: Attractive, Job, Family, Religious, Adventurer. Occupation: Mayor

Voice: Italian accent

Attributes [hide]

John Wesley, Male Human Druid 4
Medium (5'11") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 32 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 17 (+3)15 (+2) 12 (+1)12 (+1)
Skills Animal Handling +3, Survival +3
Senses Passive Perception 11
Languages Common, Abyssal, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11532

Possessions: 15000 cp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Gunter Blakeley, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears green robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a warhammer, but if one is not available he will default to his trident. His hair, while still mostly golden, has prominent grey streaks. He is baby faced.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: When he was but 7 years old his parents immigrated from the south. He was an athlete and attended two major summer competitions. He never won. He tends to his Server job now, and dutifully fulfills any obligations he has.

Motivation: He'd like to take his coworkers down a peg; and to be a dilettante again

Ideals: Athletic. Flaws: Antagonistic. Bonds: Job, Immigrant. Occupation: Server

Voice: Spits and sputters

Attributes [hide]

Gunter Blakeley, Male Human Barbarian 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 9 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 5 (-3)14 (+2) 10 (+0)18 (+4)
Skills Animal Handling +2, Deception +6
Senses Passive Perception 10
Languages Common, Ignan, Celestial
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: Red garnet (100 gp). Chrysoprase (70 gp).


Social Check DCs


Kyle Jacobs, Male Human [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a white and violet handkerchief worn on his left side. He has a moderate pudge and is not very fit. His auburn hair is slicked back into a classic pompadour. He wears a mask on his face.

Personality: A deeply religious man he believes everything happens for a reason. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was born in a small forest village. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He is compelled to act according to his religious beliefs; and he is wracked by social anxiety

Ideals: Justice. Flaws: Fearful. Bonds: Religious, Nature, Adventurer. Occupation: Seamstress

Voice: Creaky witch voice

Attributes [hide]

Kyle Jacobs, Male Human Monk 8
Medium (5'4") Human, Neutral Good (CR 8)
Armor Class 13
Hit Points 54 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 15 (+2)9 (-1) 12 (+1)14 (+2)
Skills Arcana +2, Medicine +4
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +6 / 2d10+3, Grapple +3

Possessions: 9000 sp. Amber (130 gp). Obsidian (8 gp). 1 Minor magic item.


Social Check DCs


Trym Royal, Male Human [Permalink]

Personal [hide]

Description: This malnourished man dresses in brown turtlenecks beneath a pastel coat with grey slacks. He wears his brown hair up in a very large beehive style do. His brown eyes dart from person to person to random spaces in the air.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was raised in a white middle class family as the only child. When money was particularly tight he was walking through alleys when he overheard a Interpreter hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He used his abilities to travel the world and help people.

Motivation: Wants to open a new tavern; and expand his business

Ideals: Philantrophist. Flaws: Ugly, Mundane. Bonds: Poor, Job. Occupation: Interpreter

Voice: Loud with bravado

Attributes [hide]

Trym Royal, Male Human Wizard 4
Medium (5'3") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 3 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 7 (-2)15 (+2) 5 (-3)10 (+0)
Skills Intimidation +2, Persuasion +2
Senses Passive Perception 7
Languages Common, Elven, Terran
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12432000

Possessions: 18000 cp. Azurite (13 gp). Aquamarine (1000 gp). Rich purple corundum (500 gp). Violet garnet (1000 gp). 1 Minor magic item.


Social Check DCs

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