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NPC Generator

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Advanced [show]


John Staurheim, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'5" has a big stupid grin on his face most of the time. He wears a red collared shirt and brown pants. He accessorizes with a green scarf around the waist and a strap diagonally across his shirt. He wears his hair in dreadlocks. His fierce gray eyes like to dwell on things.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. As long as the job gets done he does not care how it got done.

History: He was born at the edge of vast forest. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has gone from town to town working and never settling down anywhere, but has fallen for a local Ploughman. He hasn't told them the truth, but wants to settle down with them.

Motivation: To prove his worth to the world; and wants a kiss

Ideals: Professionalism, Entrepeneur. Flaws: Impulsive. Bonds: Nature, Has a crush. Occupation: Mayor

Voice: Pronounces difficult words wrong

Attributes [hide]

John Staurheim, Male Human Monk 4
Medium (6'5") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 29 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 13 (+1)11 (+0) 14 (+2)18 (+4)
Skills Animal Handling +4, Intimidation +6
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Ernest Tindall, Male Human [Permalink]

Personal [hide]

Description: This man wears a tight fitting tan shirt and pants. He has a penchant for wearing a ring with an oversized amber on his right hand. His red hair is cut short with large spiked bangs in the front. He has green eyes.

Personality: He is erratic and paranoid. He believes goblins are coming to abduct people. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. From his teen years he was always beautiful and desirable, so people have always doted on him. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Revenge; and his name or reputation has been wronged in the past by goblins, and he desires to right it

Ideals: Gifted. Bonds: Rich, Enemies, Attractive, Job. Occupation: Crown-heir

Voice: growls and snarls, animalistic

Attributes [hide]

Ernest Tindall, Male Human Warrior 3
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 11 (+0)14 (+2) 11 (+0)12 (+1)
Skills Intimidation +3, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Druidic, Orc
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp. 3 Alchemist’s fire. 3 Alchemist’s fire. 4 Thunderstones.


Social Check DCs


Robert Addington, Male Human [Permalink]

Personal [hide]

Description: This man wears grey painted combat armor at almost all times. He has a penchant for wearing a ring with an oversized sapphire on his left hand. His chestnut hair is greying along the sides and has receded to reveal a widow's peak. This hazel eyed northerner is not easily forgotten.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is used to getting what he wants. In part because he is a meticulous planner.

History: He is the product a well kept family trust fund and as such has never really known need. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and he is greedy

Ideals: Professionalism. Flaws: Antagonistic, Racist. Bonds: Rich. Occupation: Mercenary

Voice: Low and grunting

Attributes [hide]

Robert Addington, Male Human Cleric 5
Medium (6'4") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 25 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 10 (+0)8 (-1) 16 (+3)15 (+2)
Skills Intimidation +5, Investigation +2
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day145321000

Possessions: 40 pp.


Social Check DCs


Randal Harrington, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a tan armored body suit, with a simple yellow line shooting up and back down. His blonde hair is well kept and his bushy mustache is tapered upwards at the ends. He has hazel eyes.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was born into a rich family. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He has been saving his money to try and buy his sister's freedom.

Motivation: Find a way to reverse the transformation of his sister.

Ideals: Justice. Flaws: Insomniac. Bonds: Rich, Family. Occupation: Barrister

Voice: Booming voice

Attributes [hide]

Randal Harrington, Male Human Expert 5
Medium (5'5") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 23 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 13 (+1)14 (+2) 15 (+2)15 (+2)
Skills Arcana +5, Insight +5
Senses Passive Perception 12
Languages Common, Aquan, Abyssal
Attacks Melee +2 / 2d4-1, Ranged +2 / 2d4-1, Grapple -1

Possessions: 700 gp.


Social Check DCs


Lewis Hayley, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'2" and wears silk and lounges about seductively. He sports a long blonde beard, and similarly colored long hair. His eyes are likewise violet. His teeth are white and perfect.

Personality: He loves telling others what to do and how they should feel about things. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: He is a Metallic Dragon in disguise. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Obtaining odd cultural Human artifacts is his passion.

Ideals: Opinionated. Flaws: Insane. Bonds: Attractive, Adventurer, Religious. Occupation: Soapmaker

Voice: Scandinavian accent

Attributes [hide]

Lewis Hayley, Male Human Monk 4
Medium (5'2") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 20 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 10 (+0)14 (+2) 16 (+3)16 (+3)
Skills Acrobatics +2, Insight +5
Senses Passive Perception 13
Languages Common, Undercommon, Auran
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +5

Possessions: 38000 sp. 3 Antitoxin. 3 Acid flasks. 4 Smokesticks.


Social Check DCs

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