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Advanced [show]


Dustin Altham, Male Human [Permalink]

Personal [hide]

Description: This man wears dull white sweaters, loose green pants, and alligator leather shoes. Beneath his sweater he keeps a concealed falchion, just in case. He has a penchant for wearing a ring with an oversized opal on his right hand. His hair is greying and his face has many wrinkles. His eyes are amber and catlike.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Ostracized due to the martial powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He desires power and/or immortality; and a need for knowledge about a nearby landmark

Ideals: Gifted. Flaws: Selfish, Insane. Bonds: Rich, Adventurer. Occupation: Mayor

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Dustin Altham, Male Human Warrior 5
Medium (5'10") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 28 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 11 (+0)17 (+3) 11 (+0)9 (-1)
Skills Animal Handling +3, Deception +2
Senses Passive Perception 10
Languages Common, Celestial, Elven, Druidic
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3

Possessions: 6000 sp.


Social Check DCs


Bernard Thornton, Male Human [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light pastel in addition to tight pants, and he perpetually has his trident ready. His black hair is cut short. He wears an eyepatch.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is obsessed with finding treasure.

History: He was raised in a island tribe. His mother was a soldier and died while he was still young. Bernard was left his mother's suit of armor and trained in its use and care. He has dedicated himself to building a better trade route.

Motivation: He's looking for his big break; and a need for knowledge about a nearby landmark

Ideals: Fighting, Gifted. Flaws: Ugly. Bonds: Adventurer, Nature, Military. Occupation: Carter

Voice: Scratchy, weak

Attributes [hide]

Bernard Thornton, Male Human Druid 6
Medium (5'11") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 26 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 9 (-1)15 (+2) 12 (+1)14 (+2)
Skills Deception +5, Insight +4
Senses Passive Perception 11
Languages Common, Infernal, Ignan
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12533

Possessions: 100 gp. 5 Acid flasks. 1 Tanglefoot bags. 2 Thunderstones. 5 Acid flasks.


Social Check DCs


John Kirby, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male wears clothing that is held on in multiple layers but all of it is in poor condition. He is tall, broad shouldered and powerfully built. He sports a long brown beard, and similarly colored long hair. His skin is flawless and his violet eyes scan people very quickly.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He always tries to repair and not replace. It was this mentality that drove him into the Bather business.

History: Born in the north to a Bather, John learned a great deal about his mother's area of expertise. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He left for the north, certain he would find work there.

Motivation: Sabotage a competitor; and balancing his hectic life and new bather responsibilities is difficult

Ideals: Persistence. Bonds: Poor, Attractive, Job, Immigrant. Occupation: Bather

Voice: Excited and jittery

Attributes [hide]

John Kirby, Male Human Fighter 4
Medium (5'10") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 16 (+3)16 (+3) 8 (-1)13 (+1)
Skills History +5, Performance +3
Senses Passive Perception 9
Languages Common, Halfling, Celestial, Elven
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 50 pp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Kyle Barney, Male Human [Permalink]

Personal [hide]

Description: He wears brown trousers with green and white striped suspenders. He wears various colorful collared shirts. He has relatively light skin and is very physically imposing due to his abundance of muscles. With a patchy blonde beard and wild blonde hair. His eyes are amber and he is always smoking a pipe.

Personality: He has a massive crush on the younger sibling of the Mortician who has hired him part-time. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was born the only child of a wealthy merchant. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He now mingles about in high society.

Motivation: He feels the way he acts is they only way to get by in the world; and money/treasure

Ideals: Justice, Entrepeneur, Impeccable. Bonds: Has a crush, Rich. Occupation: Mortician

Voice: Timid voice

Attributes [hide]

Kyle Barney, Male Human Cleric 3
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 25 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 15 (+2)16 (+3) 15 (+2)16 (+3)
Skills Nature +5
Senses Passive Perception 12
Languages Common, Undercommon, Celestial, Terran
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: 3000 sp.


Social Check DCs


Randal Branson, Male Human [Permalink]

Personal [hide]

Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a white vest and prefers pastel and brown shirts. His boots appear to have been at one point steel toed but are quite worn down. His black hair, when down, is lengthy. He wears a mask on his face.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Gifted from a young age, Randal studied abroad. Randal abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature trident.

Motivation: Someone believes him a fraud; and his name or reputation has been wronged in the past by gnolls, and he desires to right it

Ideals: Optimist, Gifted. Flaws: Ugly. Bonds: Enemies, Adventurer. Occupation: Tanner

Voice: Timid voice

Attributes [hide]

Randal Branson, Male Human Paladin 3
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 12 (+1)10 (+0) 10 (+0)10 (+0)
Skills Performance +2, Persuasion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 300 gp. Tiger eye turquoise (15 gp). Freshwater pearl (15 gp).


Social Check DCs

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