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NPC Generator

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Advanced [show]


Geoffrey Pinkerton, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many blue ritualistic tattoos. He wears bulky brown painted plate armor. His hair is brown and curly. His half smiles and green eyes are beguiling and draw you in.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. Flattery will make him almost putty in your hands.

History: Born in a small village he learned the ways of the warrior from his father. From his teen years he was always beautiful and desirable, so people have always doted on him. He now travels the world, in search of power and loot.

Motivation: Obtaining odd cultural Human artifacts is his passion.

Ideals: Fighting. Flaws: Selfish. Bonds: Attractive, Adventurer. Occupation: Detective

Voice: Mumbles to self between sentences

Attributes [hide]

Geoffrey Pinkerton, Male Human Aristocrat 5
Medium (5'6") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 39 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 18 (+4)8 (-1) 10 (+0)12 (+1)
Skills History +2, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3

Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Anselm Barney, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His hair is brown and very short. This green eyed westerner is not easily forgotten.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His father had invested heavily in several trade routes and wanted him to inherit them. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: Wants to raise his children well; and to clean up the streets

Flaws: Disease, Hedonist. Bonds: Rich, Guardian, Family. Occupation: Sculptor

Voice: American accent

Attributes [hide]

Anselm Barney, Male Human Fighter 8
Medium (5'6") Human, Neutral Good (CR 8)
Armor Class 11
Hit Points 38 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 10 (+0)12 (+1) 8 (-1)9 (-1)
Skills Acrobatics +4, Insight +2
Senses Passive Perception 9
Languages Common, Celestial
Attacks Melee +7 / 2d10+4, Ranged +4 / 2d10+1, Grapple +4

Possessions: 1300 gp. Blue sapphire (600 gp). Silver pearl (140 gp). Star rose quartz (30 gp). Violet garnet (600 gp). Jet (140 gp). Malachite (14 gp).


Social Check DCs


Bertram Atherton, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he likes to wear darkened spectacles and heavy clothing, no matter the weather. His chestnut hair is smooth and relatively long. His eyes, though not visible through his cowl, are amber.

Personality: He is very quiet and rarely speaks above a whisper. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He uses money and sex appeal to get what he needs; and he is greedy

Flaws: Shy, Hedonist, Disease. Bonds: Attractive, Rich. Occupation: Roofer

Voice: Sore throat, cough

Attributes [hide]

Bertram Atherton, Male Human Warlock 3
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 15 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 10 (+0)12 (+1) 9 (-1)10 (+0)
Skills Deception +2, Perception +1
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11222

Possessions: 50 pp.


Social Check DCs


Randal Alby, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'1" and likes to wear tan tank tops with brown pants. He sports a flattop hair cut. He is very pretty but has cold, dead eyes.

Personality: This man loves painting and to teach people painting more than just about anything. He is obsessed with his god.

History: Randal lived on a farm with his mother, near the main road leading to a nearby town. His mother had invested heavily in several trade routes and wanted him to inherit them. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: His religion dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Artistic. Bonds: Attractive, Religious, Family, Rich. Occupation: Miner

Voice: Uses sign language

Attributes [hide]

Randal Alby, Male Human Paladin 6
Medium (5'1") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 49 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 13 (+1)8 (-1) 15 (+2)11 (+0)
Skills Insight +5, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 60000 cp. Carnelian (30 gp). Emerald (1600 gp). Amber (160 gp). 1 Minor magic item.


Social Check DCs


Justin Dayton, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a worn and beaten armor. His chestnut hair is well kept and his bushy mustache is tapered upwards at the ends. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Born in a small village he learned the ways of the warrior from his mother. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He inherited the family business which he has now maintained for 10 years.

Motivation: He loathes his own lifestyle; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Optimist, Fighting. Flaws: Depressed. Bonds: Adventurer, Job. Occupation: Architect

Voice: Soft and melodious

Attributes [hide]

Justin Dayton, Male Human Warrior 3
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 13 (+1)8 (-1) 13 (+1)12 (+1)
Skills Insight +3, Persuasion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 300 gp. Sardonyx (40 gp). Blue quartz (12 gp). Rock crystal (40 gp).


Social Check DCs

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