Reynard Hastings, Male Human [Permalink]
Personal [hide]
Description: He likes to wear ponchos typically of a light blue in addition to tight pants. His hair is short and silver. He has blue eyes and a blue hat with a yellow feather.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. Flattery will make him almost putty in your hands.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His druidic abilities were realized during a raid on his village. He was granted druidic powers by his dying brother.
Motivation: Regain custody of his daughter; and find a way to reverse the transformation of his brother
Ideals: Philantrophist, Gifted. Flaws: Selfish. Bonds: Rich, Family. Occupation: Armorer
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (6'6") Human, Neutral Good (CR 7)
Armor Class 10
Hit Points 40 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 14 (+2) | 10 (+0) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +6
Possessions: 1200 gp. 1 Minor magic item.
Dustin Harrington, Male Human [Permalink]
Personal [hide]
Description: The light-skinned man stands 5'0" and wears many layers of old clothing at all times. His chestnut hair, when down, is lengthy. He has amber eyes and a yellow hat with a black feather.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is obsessed with a lost civilization.
History: Dustin lived on a farm with his mother, near the main road leading to a nearby town. When Dustin reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He is searching for what he claims is his rightful reward.
Motivation: Regain custody of his son; and an old rival family wants him found
Ideals: Disciplined. Flaws: Ugly. Bonds: Poor, Adventurer, Family, Military. Occupation: Sellsword
Voice: Hissing voice
Attributes [hide]
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 21 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 10 (+0) | 7 (-2) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 |
Possessions: 1600 sp.
Dean Asheton, Male Human [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears rags and sports a simple walking cane. His silver hair is lengthy. His violet eyes dart around the room hyper actively observing anyone and anything.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: Born in the west to a Stylist, Dean learned a great deal about his mother's area of expertise. He helped his mother out around the business and became quite the natural. He has achieved small success as a Stylist.
Motivation: A deep hatred of drow; and to get a good night's sleep
Flaws: Insomniac, Hedonist. Bonds: Poor, Job, Enemies. Occupation: Stylist
Voice: Gruff and masculine
Attributes [hide]
Medium (6'3") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 12 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 9 (-1) | 13 (+1) | 18 (+4) | 17 (+3) |
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 0 | 0 |
Possessions: 12000 cp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
Simon Addington, Male Human [Permalink]
Personal [hide]
Description: He is in excellent shape and dresses in collared shirts and wears a proper scarf over his head. With bright red hair and a scraggly beard. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: He was born in the south, but his parents moved at a very young age to the north. Through the years after Simon was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Simon's mother didn't care for him much, and the feeling was mutual. After a long history of fighting, Simon and his spouse have recently divorced.
Motivation: He's repulsed by the PC; and wishes to resurrect an old love
Ideals: Athletic, Philantrophist. Flaws: Antagonistic. Bonds: In love, Immigrant. Occupation: Architect
Voice: Spanish accent
Attributes [hide]
Medium (6'3") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 25 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 13 (+1) | 14 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Celestial, Ignan
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
Possessions: 300 gp. Obsidian (16 gp). Azurite (16 gp). Aquamarine (200 gp).
Lewis Kent, Male Human [Permalink]
Personal [hide]
Description: He wears an entirely brown suit with pastel socks and a vest with buckled shoes, and carries longbows. His red hair is lengthy and is close to two feet long. He wears a mask on his face.
Personality: Overbrimming with self-confidence, Lewis isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He uses divination through singing.
History: Lewis was raised in a hard working conservative environment. Ostracized due to the druidic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He is searching for what he claims is his rightful reward.
Motivation: Balancing his hectic life and new Ploughman responsibilities is difficult; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Impeccable, Gifted. Bonds: Job, Adventurer. Occupation: Ploughman
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'3") Human, Lawful Good (CR 6)
Armor Class 9
Hit Points 24 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 8 (-1) | 11 (+0) | 14 (+2) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Celestial, Gnoll
Attacks Melee +5 / 2d6+2, Ranged +2 / 2d6-1, Grapple +2
Possessions: 100 gp.
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