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Advanced [show]


Tim Spalding, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He wears his hair in dreadlocks. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was always a brilliant, if unscrupulous mind. He dropped out of school before completing his studies. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He's looking for his big break.

Ideals: Optimist, Logical. Flaws: Insane. Bonds: Rich, Adventurer. Occupation: Beggar

Voice: Low range voice

Attributes [hide]

Tim Spalding, Male Human Sorcerer 3
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 13 (+1)8 (-1) 15 (+2)15 (+2)
Skills Animal Handling +4, Persuasion +4
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 3000 cp.


Social Check DCs


Shane Stafford, Male Human [Permalink]

Personal [hide]

Description: An older man who is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time, he is not a threatening figure. His moppish silver hair is in a traditional bowl cut. His eyes are a pleasant gray.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Sold as a small child to a brothel owner, Shane was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has passion for adventuring and risk; and he has money and likes to spend it

Ideals: Disciplined. Flaws: Antagonistic. Bonds: Mentor, Rich, Adventurer. Occupation: Bather

Voice: Boston accent

Attributes [hide]

Shane Stafford, Male Human Adept 7
Medium (6'3") Human, Lawful Good (CR 7)
Armor Class 12
Hit Points 37 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 14 (+2)14 (+2) 14 (+2)8 (-1)
Skills Intimidation +2, Perception +5
Senses Passive Perception 15
Languages Common, Draconic, Halfling
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333200

Possessions: 90 pp. Eyepatch with mock eye of sapphire and moonstone (1900 gp). Eyepatch with mock eye of sapphire and moonstone (1900 gp). A roughly beaten golden orb (40 gp).


Social Check DCs


Theodoric Garrick, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He is wearing colorful clothing, dressed as a Bellfounder. He wears a wide-brimmed hat to cover his moderate length silver hair. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Theodoric hangs on like a leech to those who appreciate him. It was this clingy personality that held back his dancing career. He does not believe in violence as a means to an end. He is a dedicated Bellfounder but believes his peers are too gung-ho.

History: Theodoric was born the youngest of three triplets. When Theodoric reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Due to his spouse's obsession with being a Mercenary they were divorced and he won custody of their son. He worked as a Bellfounder, and he later adopted a second son.

Motivation: He is compelled to act according to his religious beliefs; and find a way to reverse the transformation of his brother

Ideals: Athletic, Artistic, Pacifist. Bonds: Family, Military, Religious. Occupation: Bellfounder

Voice: Hollow voice

Attributes [hide]

Theodoric Garrick, Male Human Warrior 6
Medium (6'3") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 63 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 15 (+2)15 (+2) 17 (+3)8 (-1)
Skills History +5, Performance +2
Senses Passive Perception 13
Languages Common, Gnoll, Draconic
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0

Possessions: 300 gp. Black opal (400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Patrick Colby, Male Human [Permalink]

Personal [hide]

Description: This man wears skinny pants and wears a blue and brown robe with the hood down. He is muscular with a powerful set of arms. He has a white handlebar mustache and slicked back white hair. He has a tattooed face.

Personality: He is irascible and easily irritated. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Farmer arts, while his father instructed him in etiquette, music and courtly manner. His homeland was ravaged by war and he spent much of his life rebuilding it. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Several ex partners dislike his way of doing things and want revenge; and his name or reputation has been wronged in the past by brigands, and he desires to right it

Ideals: Joker. Flaws: Antagonistic, PTSD. Bonds: Rich, Enemies. Occupation: Farmer

Voice: Whispers

Attributes [hide]

Patrick Colby, Male Human Aristocrat 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 15 (+2)16 (+3) 12 (+1)15 (+2)
Skills Arcana +5, Investigation +5
Senses Passive Perception 11
Languages Common, Undercommon, Aquan, Dwarven
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 pp.


Social Check DCs


John Hamilton, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a worn and beaten armor. His golden hair has been sun bleached extensively. His gray eyes lackadaisically let the world flow into them.

Personality: He has a massive crush on the younger sibling of the Server who has hired him part-time. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Born in the south to a Server, John learned a great deal about his mother's area of expertise. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Server work with an outfit from a few towns over. Server work suited him well, and with each successful project, he earned more gold and more respect from his peers. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He wants nothing more than to rejoin the army; and he is greedy

Bonds: Has a crush, Rich, Job, Military. Occupation: Server

Voice: Pronounces O like U

Attributes [hide]

John Hamilton, Male Human Ranger 7
Medium (5'0") Human, Neutral Good (CR 7)
Armor Class 11
Hit Points 41 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 11 (+0)10 (+0) 11 (+0)15 (+2)
Skills Acrobatics +4, Athletics +4
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: 1100 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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