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Advanced [show]


Theobald Walpole, Male Human [Permalink]

Personal [hide]

Description: This southern man is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His clothes are grease stained in places. His auburn hair is knotted and matted. He has a tattooed face.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is a font of random trivia from the lore and stories he has discovered

History: He was born in the south. He went to a religious school and was inspired by the priests there in charitable deeds. He left for the south, certain he would find work there.

Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Joker, Logical. Bonds: Poor, Immigrant, Religious. Occupation: Banker

Voice: Irish accent

Attributes [hide]

Theobald Walpole, Male Human Bard 4
Medium (6'1") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 29 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 14 (+2)14 (+2) 17 (+3)9 (-1)
Skills Acrobatics +3
Senses Passive Perception 13
Languages Common, Elven, Goblin
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 400 gp. Red garnet (100 gp). 1 Minor magic item.


Social Check DCs


Richard Hamilton, Male Human [Permalink]

Personal [hide]

Description: He wears a custom-built plate barding that's adorned with violet lining and desert motifs. His skin is fair and his fingers are delicate and long. He has done his best to style his golden hair to look like a famous performer. This green eyed southerner is not easily forgotten.

Personality: He is erratic and paranoid. He believes orcs are coming to abduct people. He feeds upon the attention of others.

History: He got into the Barkeep business at a young age. He helped his father out around the business and became quite the natural. He struck the Barkeep job and began his own company from there.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and sabotage a competitor

Bonds: Enemies, Attractive, Job, Debt. Occupation: Barkeep

Voice: French accent

Attributes [hide]

Richard Hamilton, Male Human Commoner 4
Medium (6'4") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 21 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 14 (+2)13 (+1) 18 (+4)16 (+3)
Skills Acrobatics +4, Intimidation +5
Senses Passive Perception 14
Languages Common, Infernal
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +5

Possessions: 500 gp. Gold and topaz bottle stopper cork (400 gp). 1 Half-Plate. 1 Half-Plate. 1 Chain shirt. 1 Breastplate.


Social Check DCs


Theobald Marlowe, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 6'4" and is a bit bulky. He is very muscular particularly in the legs. He typically wears brown cloth garments or leather armor. He wears his blonde hair down. He wears large thick round spectacles.

Personality: He is mildly Human supremacist, though he does not identify as such. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He has been a successful dealer in antiques buying low and selling high.

Motivation: He feels the way he acts is they only way to get by in the world; and an old rival family wants him found

Ideals: Gifted, Entrepeneur, Impeccable. Flaws: Racist. Bonds: Family. Occupation: Bowyer

Voice: Deep voice with rolling R's

Attributes [hide]

Theobald Marlowe, Male Human Wizard 4
Medium (6'4") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 21 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 16 (+3)11 (+0) 17 (+3)8 (-1)
Skills Intimidation +1, Sleight of Hand +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1043

Possessions: 600 gp.


Social Check DCs


Trym Chatham, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears tan robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a morningstar, but if one is not available he will default to his trident. He wears a small hat to hide his balding. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Prone to second guessing himself, he comes off as nervous. He is obsessed with his god.

History: He was always a brilliant, if unscrupulous mind. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He is untrained/undisciplined, which makes him dangerous.

Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions

Ideals: Logical. Flaws: Shy, Insane. Bonds: Religious. Occupation: Beggar

Voice: Dutch accent

Attributes [hide]

Trym Chatham, Male Human Wizard 7
Medium (6'4") Human, Chaotic Good (CR 7)
Armor Class 11
Hit Points 4 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 6 (-2)8 (-1) 16 (+3)17 (+3)
Skills Insight +6, Survival +6
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 700 gp. Alexandrite (1600 gp). Pink pearl (80 gp).


Social Check DCs


Anselm Yeardley, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'6". He has a large brown mantle and cape that has been intricately interwoven into his red robe, and his gloved hand is found clutching a shortspear. His moppish brown hair is in a traditional bowl cut. His skin is flawless and his hazel eyes scan people very quickly.

Personality: Overbrimming with self-confidence, Anselm isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He served in the navy to pay for his family's outstanding loans. When money was particularly tight he was walking through alleys when he overheard a Carpenter hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Since then, he has sought to make the best of life.

Motivation: Wants to have a good time and be beloved; and he wants nothing more than to rejoin the army

Ideals: Impeccable, Optimist. Bonds: Attractive, Military, Poor. Occupation: Carpenter

Voice: Jittery and nervous

Attributes [hide]

Anselm Yeardley, Male Human Fighter 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 11 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)17 (+3) 7 (-2)14 (+2) 11 (+0)13 (+1)
Skills Perception +2, Persuasion +3
Senses Passive Perception 13
Languages Common, Druidic, Infernal
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp. Malachite (16 gp). 1 Darkwood Shield. 1 Half-Plate. 1 Masterwork studded leather.


Social Check DCs

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