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NPC Generator

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Advanced [show]


Trym Brent, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears many layers of old clothing at all times. His golden hair is lengthy and is close to two feet long. His gray eyes are slightly larger than normal.

Personality: Prone to second guessing himself, he comes off as nervous. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.

History: Born to a poor family in the city he treasured whatever gifts he got. A gypsy cursed him at a young age, leading to his ugly appearance. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: To share knowledge with the world; and a deep hatred of illithids

Ideals: Logical. Flaws: Ugly, Shy. Bonds: Poor, Family, Enemies. Occupation: Ruler

Voice: Rolls R's

Attributes [hide]

Trym Brent, Male Human Expert 5
Medium (6'0") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 30 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 15 (+2)10 (+0) 16 (+3)11 (+0)
Skills Nature +3, Religion +3
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0

Possessions: 20000 cp.


Social Check DCs


Gomory Paxton, Male Human [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a pastel and green handkerchief worn on his left side. He has a moderate pudge and is not very fit. His golden hair is matted, messy, and big. He has gleaming, smiling brown eyes.

Personality: He is mildly Human supremacist, though he does not identify as such. He is obsessed with a lost civilization.

History: He got into the Junk Dealer business at a young age. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Junk Dealer. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature club.

Motivation: Wants to open a new tavern; and he loathes his own lifestyle

Flaws: Ugly, Racist, Depressed. Bonds: Adventurer, Job. Occupation: Junk Dealer

Voice: Jamaican accent

Attributes [hide]

Gomory Paxton, Male Human Ranger 6
Medium (5'8") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 41 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 12 (+1)11 (+0) 14 (+2)13 (+1)
Skills Deception +4, Insight +5
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 1000 gp.


Social Check DCs


Bernard Wharton, Male Human [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His whole body is exceptionally muscular. His blonde hair, when down, is lengthy. His gray eyes are slightly larger than normal.

Personality: Confrontational and typically high on some drug or another. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Bernard lived on a farm with his father, near the main road leading to a nearby town. When Bernard reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Due to his spouse's obsession with being a Dyer they were divorced and he won custody of their son. He worked as a Mason, and he later adopted a second son.

Motivation: Marry his sister to traveling adventurers.

Flaws: Addict. Bonds: Immigrant, Job, Family, Military. Occupation: Mason

Voice: Stutters

Attributes [hide]

Bernard Wharton, Male Human Warrior 5
Medium (5'8") Human, Lawful Good (CR 5)
Armor Class 8
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 14 (+2)15 (+2) 15 (+2)11 (+0)
Skills Stealth +1, Survival +5
Senses Passive Perception 12
Languages Common, Ignan, Elven
Attacks Melee +4 / 2d4+1, Ranged +1 / 2d4-2, Grapple +1

Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Charles Hallewell, Male Human [Permalink]

Personal [hide]

Description: He dresses in collared shirts and wears a proper scarf over his head. He carries with him a set of axes on his belt, each one with a ruby on the hilt. With bright silver hair and a scraggly beard. He has a dull look in his gray eyes.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. His mother had invested heavily in several trade routes and wanted him to inherit them. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Charles fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Money/treasure; and to prove his worth to the world

Ideals: Fighting. Flaws: Shy, Impulsive, Disease. Bonds: Rich. Occupation: Engraver

Voice: Spanish accent

Attributes [hide]

Charles Hallewell, Male Human Rogue 3
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 7
Hit Points 10 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)4 (-3) 10 (+0)14 (+2) 14 (+2)12 (+1)
Skills Performance +3, Religion +4
Senses Passive Perception 12
Languages Common, Dwarven, Undercommon
Attacks Melee +1 / 1d8-1, Ranged -1 / 1d8-3, Grapple -1

Possessions: 100 gp. Bloodstone (50 gp). Golden pearl (50 gp). Sard (50 gp).


Social Check DCs


Guy Langdon, Male Human [Permalink]

Personal [hide]

Description: He stands about 6'2" and is wearing a perfectly clean shirt and pair of pants. His left leg appears badly burned and disfigured. His red hair is still thick. This amber eyed northerner is not easily forgotten.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: His mother raised him in a mountain cabin. He worked as a nervous Mason and found it very stressful. Since then, he has sought to make the best of life.

Motivation: Expand his business; and sabotage a competitor

Ideals: Optimist. Flaws: Forgetful. Bonds: Attractive, Job, Nature. Occupation: Mason

Voice: Smooth and feminine

Attributes [hide]

Guy Langdon, Male Human Fighter 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 11 (+0)15 (+2) 13 (+1)9 (-1)
Skills Deception +1, Stealth +2
Senses Passive Perception 11
Languages Common, Sylvan, Undercommon
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 500 sp.


Social Check DCs

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